From b131a52ff4d83c1cc7fedef52a7d98b4e95cc5f7 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Tue, 21 Feb 2017 21:41:06 +0100 Subject: [PATCH] fixed explosion graphics for Mirror Magic game engine --- src/game_mm/mm_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 61138717..22d2065b 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -2163,7 +2163,7 @@ static void Explode_MM(int x, int y, int phase, int mode) graphic_phase += 4; else { - graphic = GFX_EMPTY; + graphic = IMG_EMPTY; graphic_phase = 0; } } -- 2.34.1