From aafc5189b2b9550dd03dfcc7213e28bec2bca63b Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sat, 19 Mar 2016 22:18:18 +0100 Subject: [PATCH] fixed bug with drawing masked borders for off-screen viewports --- src/tools.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/tools.c b/src/tools.c index f1aa666e..2a36ee41 100644 --- a/src/tools.c +++ b/src/tools.c @@ -293,6 +293,9 @@ static void DrawMaskedBorderExt_Rect(int x, int y, int width, int height, { Bitmap *bitmap = getGlobalBorderBitmapFromGameStatus(); + if (x == -1 && y == -1) + return; + if (blit_to_screen) BlitToScreenMasked(bitmap, x, y, width, height, x, y); else -- 2.34.1