From 960ea54cd621d69a22f1ae0a59363c7a1afef868 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Thu, 4 Feb 2021 17:47:45 +0100 Subject: [PATCH] fixed wording for custom artwork menu --- src/libgame/setup.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/libgame/setup.c b/src/libgame/setup.c index e81498a0..e223a0b8 100644 --- a/src/libgame/setup.c +++ b/src/libgame/setup.c @@ -3974,7 +3974,7 @@ void LoadArtworkInfo(void) static void MoveArtworkInfoIntoSubTree(ArtworkDirTree **artwork_node) { ArtworkDirTree *artwork_new = newTreeInfo(); - char *top_node_name = "dedicated custom artwork"; + char *top_node_name = "standalone artwork"; setTreeInfoToDefaults(artwork_new, (*artwork_node)->type); @@ -4065,8 +4065,8 @@ static void LoadArtworkInfoFromLevelInfoExt(ArtworkDirTree **artwork_node, if (node_parent == NULL) // check for top tree node { char *top_node_name = (empty_level_set_mode ? - "artwork-only level sets" : - "artwork from level sets"); + "artwork for certain level sets" : + "artwork included in level sets"); setString(&artwork_new->name, top_node_name); setString(&artwork_new->name_sorting, top_node_name); -- 2.34.1