From 9568a8a313939c3cafcc1e25b9f5625403797373 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Wed, 1 Mar 2017 09:21:00 +0100 Subject: [PATCH] changed initializing CE properties to older versions only for CE levels --- src/files.c | 57 ++++++++++++++++++++++++++++++++++++++++++----------- src/main.h | 2 ++ 2 files changed, 47 insertions(+), 12 deletions(-) diff --git a/src/files.c b/src/files.c index 57a1cb37..a8038197 100644 --- a/src/files.c +++ b/src/files.c @@ -1638,6 +1638,9 @@ static void setLevelInfoToDefaults_Level(struct LevelInfo *level) BorderElement = EL_STEELWALL; + /* detect custom elements when loading them */ + level->file_has_custom_elements = FALSE; + /* set all bug compatibility flags to "false" => do not emulate this bug */ level->use_action_after_change_bug = FALSE; @@ -2582,6 +2585,8 @@ static int LoadLevel_CUS1(File *file, int chunk_size, struct LevelInfo *level) element_info[element].push_delay_random = 8; } + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -2608,6 +2613,8 @@ static int LoadLevel_CUS2(File *file, int chunk_size, struct LevelInfo *level) Error(ERR_WARN, "invalid custom element number %d", element); } + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -2699,6 +2706,8 @@ static int LoadLevel_CUS3(File *file, int chunk_size, struct LevelInfo *level) ei->modified_settings = TRUE; } + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -2847,6 +2856,8 @@ static int LoadLevel_CUS4(File *file, int chunk_size, struct LevelInfo *level) /* mark this custom element as modified */ ei->modified_settings = TRUE; + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -2891,6 +2902,8 @@ static int LoadLevel_GRP1(File *file, int chunk_size, struct LevelInfo *level) /* mark this group element as modified */ element_info[element].modified_settings = TRUE; + level->file_has_custom_elements = TRUE; + return chunk_size; } @@ -3183,6 +3196,8 @@ static int LoadLevel_CUSX(File *file, int chunk_size, struct LevelInfo *level) break; } + level->file_has_custom_elements = TRUE; + return real_chunk_size; } @@ -3208,6 +3223,8 @@ static int LoadLevel_GRPX(File *file, int chunk_size, struct LevelInfo *level) *ei = xx_ei; *group = xx_group; + level->file_has_custom_elements = TRUE; + return real_chunk_size; } @@ -6304,9 +6321,25 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) level->em_explodes_by_fire = TRUE; } -static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) +static void LoadLevel_InitStandardElements(struct LevelInfo *level) { - int i, j, x, y; + int i, x, y; + + /* map elements that have changed in newer versions */ + level->amoeba_content = getMappedElementByVersion(level->amoeba_content, + level->game_version); + for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) + for (x = 0; x < 3; x++) + for (y = 0; y < 3; y++) + level->yamyam_content[i].e[x][y] = + getMappedElementByVersion(level->yamyam_content[i].e[x][y], + level->game_version); + +} + +static void LoadLevel_InitCustomElements(struct LevelInfo *level) +{ + int i, j; /* map custom element change events that have changed in newer versions (these following values were accidentally changed in version 3.0.1) @@ -6419,20 +6452,20 @@ static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) } } } +} - /* map elements that have changed in newer versions */ - level->amoeba_content = getMappedElementByVersion(level->amoeba_content, - level->game_version); - for (i = 0; i < MAX_ELEMENT_CONTENTS; i++) - for (x = 0; x < 3; x++) - for (y = 0; y < 3; y++) - level->yamyam_content[i].e[x][y] = - getMappedElementByVersion(level->yamyam_content[i].e[x][y], - level->game_version); +static void LoadLevel_InitElements(struct LevelInfo *level, char *filename) +{ + LoadLevel_InitStandardElements(level); + + if (level->file_has_custom_elements) + LoadLevel_InitCustomElements(level); + + if (level->file_has_custom_elements) + InitElementPropertiesAfterLoading(level->game_version); /* initialize element properties for level editor etc. */ InitElementPropertiesEngine(level->game_version); - InitElementPropertiesAfterLoading(level->game_version); InitElementPropertiesGfxElement(); } diff --git a/src/main.h b/src/main.h index b535fed9..336fe8c9 100644 --- a/src/main.h +++ b/src/main.h @@ -3027,6 +3027,8 @@ struct LevelInfo boolean use_custom_template; /* use custom properties from template file */ + boolean file_has_custom_elements; /* set when level file contains CEs */ + boolean no_valid_file; /* set when level file missing or invalid */ boolean no_level_file; /* set when falling back to level template */ -- 2.34.1