From 8f8fae700807f82bb4cb322d38215d99b1e3b483 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Mon, 5 Oct 2020 01:07:05 +0200 Subject: [PATCH] added always clearing player action when waiting for events to continue --- src/tools.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/tools.c b/src/tools.c index 3bc4a77f..a6a08d72 100644 --- a/src/tools.c +++ b/src/tools.c @@ -4208,6 +4208,7 @@ void WaitForEventToContinue(void) button_status = MB_RELEASED; ClearEventQueue(); + ClearPlayerAction(); while (still_wait) { @@ -4224,10 +4225,6 @@ void WaitForEventToContinue(void) still_wait = FALSE; break; - case EVENT_KEYRELEASE: - ClearPlayerAction(); - break; - default: HandleOtherEvents(&event); break; -- 2.34.1