From 7921b0b5a961cf321de9e4da14626d268be55d5c Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Tue, 14 Nov 2017 09:39:14 +0100 Subject: [PATCH] fixed stopping game music after running out of time (MM engine) --- src/game_mm/mm_game.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index bb579712..0e9496e6 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -3145,7 +3145,9 @@ static void GameActions_MM_Ext(struct MouseActionInfo action, boolean warp_mode) } StopSound_MM(SND_MM_GAME_HEALTH_CHARGING); +#if 0 FadeMusic(); +#endif DrawLaser(0, DL_LASER_DISABLED); game_mm.game_over = TRUE; -- 2.34.1