From 7756e32954dd1a5db2a8cd49136d23f4ce46ae1e Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Tue, 28 Nov 2017 09:32:18 +0100 Subject: [PATCH] moved function for processing 'follow finger' controls if no events pending --- src/events.c | 15 +++++++++------ 1 file changed, 9 insertions(+), 6 deletions(-) diff --git a/src/events.c b/src/events.c index 0fd37032..bbc21174 100644 --- a/src/events.c +++ b/src/events.c @@ -1931,6 +1931,15 @@ void HandleKey(Key key, int key_status) void HandleNoEvent() { HandleMouseCursor(); + + switch (game_status) + { +#if defined(TARGET_SDL2) + case GAME_MODE_PLAYING: + HandleFollowFinger(-1, -1, -1); + break; +#endif + } } void HandleEventActions() @@ -1962,12 +1971,6 @@ void HandleEventActions() HandleLevelEditorIdle(); break; -#if defined(TARGET_SDL2) - case GAME_MODE_PLAYING: - HandleFollowFinger(-1, -1, -1); - break; -#endif - default: break; } -- 2.34.1