From 6064f07f2fec89630017c1de73abb8768b1c692a Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Mon, 20 Feb 2017 08:35:12 +0100 Subject: [PATCH] fixed editor and preview wall graphics for Mirror Magic game engine (again) --- src/tools.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/tools.c b/src/tools.c index 8d26fe44..e9ee41ae 100644 --- a/src/tools.c +++ b/src/tools.c @@ -2476,7 +2476,8 @@ void DrawSizedWall_MM(int dst_x, int dst_y, int element, int tilesize, BlitBitmap(src_bitmap, drawto, src_x, src_y, tilesize_draw, tilesize_draw, dst_draw_x, dst_draw_y); else - ClearRectangle(drawto, dst_x, dst_y, tilesize_draw, tilesize_draw); + ClearRectangle(drawto, dst_draw_x, dst_draw_y, + tilesize_draw, tilesize_draw); } } -- 2.34.1