From 5bf7d183c4881db693c961cebe8374dbaccc9f7f Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Mon, 20 Feb 2017 08:19:17 +0100 Subject: [PATCH] fixed bug with endless explosions (MM engine) --- src/game_mm/mm_game.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index ca8c49c5..c1e1452a 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -2131,6 +2131,7 @@ static void Explode_MM(int x, int y, int phase, int mode) Store[x][y] = EL_EMPTY; } + Feld[x][y] = Store[x][y]; Store[x][y] = Store2[x][y] = 0; MovDir[x][y] = MovPos[x][y] = MovDelay[x][y] = 0; InitField(x, y, FALSE); -- 2.34.1