From 55af2a846f140676e4abc467421fbfb887bb7a4c Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Thu, 13 Feb 2020 02:24:37 +0100 Subject: [PATCH] added using separate level structures (initial and runtime) for EM engine --- src/game_em/cave.c | 34 ++--- src/game_em/convert.c | 3 + src/game_em/input.c | 1 + src/game_em/main_em.h | 1 + src/game_em/reademc.c | 342 +++++++++++++++++++++--------------------- 5 files changed, 193 insertions(+), 188 deletions(-) diff --git a/src/game_em/cave.c b/src/game_em/cave.c index b4dd5823..54f4e5cd 100644 --- a/src/game_em/cave.c +++ b/src/game_em/cave.c @@ -13,41 +13,41 @@ void setLevelInfoToDefaults_EM(void) int i; native_em_level.file_version = FILE_VERSION_EM_ACTUAL; - native_em_level.cav = &lev; + native_em_level.cav = &cav; game_em.lev = &lev; for (i = 0; i < MAX_PLAYERS; i++) game_em.ply[i] = &ply[i]; - lev.width = 64; - lev.height = 32; + cav.width = 64; + cav.height = 32; for (i = 0; i < MAX_PLAYERS; i++) { - lev.player_x[i] = -1; - lev.player_y[i] = -1; + cav.player_x[i] = -1; + cav.player_y[i] = -1; } - lev.lenses_cnt_initial = 0; - lev.magnify_cnt_initial = 0; + cav.lenses_cnt_initial = 0; + cav.magnify_cnt_initial = 0; - lev.wheel_cnt_initial = 0; - lev.wheel_x_initial = 1; - lev.wheel_y_initial = 1; + cav.wheel_cnt_initial = 0; + cav.wheel_x_initial = 1; + cav.wheel_y_initial = 1; - lev.wind_time = 9999; - lev.wind_cnt_initial = 0; + cav.wind_time = 9999; + cav.wind_cnt_initial = 0; - lev.wonderwall_state_initial = 0; - lev.wonderwall_time_initial = 0; + cav.wonderwall_state_initial = 0; + cav.wonderwall_time_initial = 0; - lev.num_ball_arrays = 8; + cav.num_ball_arrays = 8; for (i = 0; i < TILE_MAX; i++) - lev.android_array[i] = Xblank; + cav.android_array[i] = Xblank; /* initial number of players in this level */ - lev.home_initial = 0; + cav.home_initial = 0; for (i = 0; i < MAX_PLAYERS; i++) { diff --git a/src/game_em/convert.c b/src/game_em/convert.c index 56075c2b..aef209c2 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -13,6 +13,9 @@ void prepare_em_level(void) int players_left; boolean team_mode; + /* initialize runtime level structure */ + lev = cav; + /* reset all runtime variables to their initial values */ game_init_cave_buffers(); diff --git a/src/game_em/input.c b/src/game_em/input.c index 082dbbd6..75de23c9 100644 --- a/src/game_em/input.c +++ b/src/game_em/input.c @@ -8,6 +8,7 @@ unsigned int RandomEM; +struct LEVEL cav; struct LEVEL lev; struct PLAYER ply[MAX_PLAYERS]; diff --git a/src/game_em/main_em.h b/src/game_em/main_em.h index b2730dec..7bed7362 100644 --- a/src/game_em/main_em.h +++ b/src/game_em/main_em.h @@ -87,6 +87,7 @@ extern int SX, SY; extern unsigned int RandomEM; +extern struct LEVEL cav; extern struct LEVEL lev; extern struct PLAYER ply[MAX_PLAYERS]; diff --git a/src/game_em/reademc.c b/src/game_em/reademc.c index ed86409b..0ee0e17b 100644 --- a/src/game_em/reademc.c +++ b/src/game_em/reademc.c @@ -144,177 +144,177 @@ static void init_android_clone_table(short android_clone_bits) int i; for (i = 0; i < TILE_MAX; i++) - lev.android_array[i] = Xblank; + cav.android_array[i] = Xblank; if (android_eater) { - lev.android_array[Xeater_n] = Xeater_n; - lev.android_array[Yeater_nB] = Xeater_n; + cav.android_array[Xeater_n] = Xeater_n; + cav.android_array[Yeater_nB] = Xeater_n; - lev.android_array[Xeater_e] = Xeater_e; - lev.android_array[Yeater_eB] = Xeater_e; + cav.android_array[Xeater_e] = Xeater_e; + cav.android_array[Yeater_eB] = Xeater_e; - lev.android_array[Xeater_s] = Xeater_s; - lev.android_array[Yeater_sB] = Xeater_s; + cav.android_array[Xeater_s] = Xeater_s; + cav.android_array[Yeater_sB] = Xeater_s; - lev.android_array[Xeater_w] = Xeater_w; - lev.android_array[Yeater_wB] = Xeater_w; + cav.android_array[Xeater_w] = Xeater_w; + cav.android_array[Yeater_wB] = Xeater_w; } if (android_alien) { - lev.android_array[Xalien] = Xalien; - lev.android_array[Xalien_pause] = Xalien; - lev.android_array[Yalien_nB] = Xalien; - lev.android_array[Yalien_eB] = Xalien; - lev.android_array[Yalien_sB] = Xalien; - lev.android_array[Yalien_wB] = Xalien; + cav.android_array[Xalien] = Xalien; + cav.android_array[Xalien_pause] = Xalien; + cav.android_array[Yalien_nB] = Xalien; + cav.android_array[Yalien_eB] = Xalien; + cav.android_array[Yalien_sB] = Xalien; + cav.android_array[Yalien_wB] = Xalien; } if (android_bug) { - lev.android_array[Xbug_1_n] = Xbug_2_n; - lev.android_array[Xbug_2_n] = Xbug_2_n; - lev.android_array[Ybug_nB] = Xbug_2_n; - lev.android_array[Ybug_n_e] = Xbug_2_n; - lev.android_array[Ybug_n_w] = Xbug_2_n; - - lev.android_array[Xbug_1_e] = Xbug_2_e; - lev.android_array[Xbug_2_e] = Xbug_2_e; - lev.android_array[Ybug_eB] = Xbug_2_e; - lev.android_array[Ybug_e_s] = Xbug_2_e; - lev.android_array[Ybug_e_n] = Xbug_2_e; - - lev.android_array[Xbug_1_s] = Xbug_2_s; - lev.android_array[Xbug_2_s] = Xbug_2_s; - lev.android_array[Ybug_sB] = Xbug_2_s; - lev.android_array[Ybug_s_w] = Xbug_2_s; - lev.android_array[Ybug_s_e] = Xbug_2_s; - - lev.android_array[Xbug_1_w] = Xbug_2_w; - lev.android_array[Xbug_2_w] = Xbug_2_w; - lev.android_array[Ybug_wB] = Xbug_2_w; - lev.android_array[Ybug_w_n] = Xbug_2_w; - lev.android_array[Ybug_w_s] = Xbug_2_w; + cav.android_array[Xbug_1_n] = Xbug_2_n; + cav.android_array[Xbug_2_n] = Xbug_2_n; + cav.android_array[Ybug_nB] = Xbug_2_n; + cav.android_array[Ybug_n_e] = Xbug_2_n; + cav.android_array[Ybug_n_w] = Xbug_2_n; + + cav.android_array[Xbug_1_e] = Xbug_2_e; + cav.android_array[Xbug_2_e] = Xbug_2_e; + cav.android_array[Ybug_eB] = Xbug_2_e; + cav.android_array[Ybug_e_s] = Xbug_2_e; + cav.android_array[Ybug_e_n] = Xbug_2_e; + + cav.android_array[Xbug_1_s] = Xbug_2_s; + cav.android_array[Xbug_2_s] = Xbug_2_s; + cav.android_array[Ybug_sB] = Xbug_2_s; + cav.android_array[Ybug_s_w] = Xbug_2_s; + cav.android_array[Ybug_s_e] = Xbug_2_s; + + cav.android_array[Xbug_1_w] = Xbug_2_w; + cav.android_array[Xbug_2_w] = Xbug_2_w; + cav.android_array[Ybug_wB] = Xbug_2_w; + cav.android_array[Ybug_w_n] = Xbug_2_w; + cav.android_array[Ybug_w_s] = Xbug_2_w; } if (android_tank) { - lev.android_array[Xtank_1_n] = Xtank_1_n; - lev.android_array[Xtank_2_n] = Xtank_1_n; - lev.android_array[Ytank_nB] = Xtank_1_n; - lev.android_array[Ytank_n_e] = Xtank_1_n; - lev.android_array[Ytank_n_w] = Xtank_1_n; - - lev.android_array[Xtank_1_e] = Xtank_1_e; - lev.android_array[Xtank_2_e] = Xtank_1_e; - lev.android_array[Ytank_eB] = Xtank_1_e; - lev.android_array[Ytank_e_s] = Xtank_1_e; - lev.android_array[Ytank_e_n] = Xtank_1_e; - - lev.android_array[Xtank_1_s] = Xtank_1_s; - lev.android_array[Xtank_2_s] = Xtank_1_s; - lev.android_array[Ytank_sB] = Xtank_1_s; - lev.android_array[Ytank_s_w] = Xtank_1_s; - lev.android_array[Ytank_s_e] = Xtank_1_s; - - lev.android_array[Xtank_1_w] = Xtank_1_w; - lev.android_array[Xtank_2_w] = Xtank_1_w; - lev.android_array[Ytank_wB] = Xtank_1_w; - lev.android_array[Ytank_w_n] = Xtank_1_w; - lev.android_array[Ytank_w_s] = Xtank_1_w; + cav.android_array[Xtank_1_n] = Xtank_1_n; + cav.android_array[Xtank_2_n] = Xtank_1_n; + cav.android_array[Ytank_nB] = Xtank_1_n; + cav.android_array[Ytank_n_e] = Xtank_1_n; + cav.android_array[Ytank_n_w] = Xtank_1_n; + + cav.android_array[Xtank_1_e] = Xtank_1_e; + cav.android_array[Xtank_2_e] = Xtank_1_e; + cav.android_array[Ytank_eB] = Xtank_1_e; + cav.android_array[Ytank_e_s] = Xtank_1_e; + cav.android_array[Ytank_e_n] = Xtank_1_e; + + cav.android_array[Xtank_1_s] = Xtank_1_s; + cav.android_array[Xtank_2_s] = Xtank_1_s; + cav.android_array[Ytank_sB] = Xtank_1_s; + cav.android_array[Ytank_s_w] = Xtank_1_s; + cav.android_array[Ytank_s_e] = Xtank_1_s; + + cav.android_array[Xtank_1_w] = Xtank_1_w; + cav.android_array[Xtank_2_w] = Xtank_1_w; + cav.android_array[Ytank_wB] = Xtank_1_w; + cav.android_array[Ytank_w_n] = Xtank_1_w; + cav.android_array[Ytank_w_s] = Xtank_1_w; } if (android_emerald) { - lev.android_array[Xemerald] = Xemerald; - lev.android_array[Xemerald_pause] = Xemerald; - lev.android_array[Xemerald_fall] = Xemerald; - lev.android_array[Yemerald_sB] = Xemerald; - lev.android_array[Yemerald_eB] = Xemerald; - lev.android_array[Yemerald_wB] = Xemerald; + cav.android_array[Xemerald] = Xemerald; + cav.android_array[Xemerald_pause] = Xemerald; + cav.android_array[Xemerald_fall] = Xemerald; + cav.android_array[Yemerald_sB] = Xemerald; + cav.android_array[Yemerald_eB] = Xemerald; + cav.android_array[Yemerald_wB] = Xemerald; } if (android_diamond) { - lev.android_array[Xdiamond] = Xdiamond; - lev.android_array[Xdiamond_pause] = Xdiamond; - lev.android_array[Xdiamond_fall] = Xdiamond; - lev.android_array[Ydiamond_sB] = Xdiamond; - lev.android_array[Ydiamond_eB] = Xdiamond; - lev.android_array[Ydiamond_wB] = Xdiamond; + cav.android_array[Xdiamond] = Xdiamond; + cav.android_array[Xdiamond_pause] = Xdiamond; + cav.android_array[Xdiamond_fall] = Xdiamond; + cav.android_array[Ydiamond_sB] = Xdiamond; + cav.android_array[Ydiamond_eB] = Xdiamond; + cav.android_array[Ydiamond_wB] = Xdiamond; } if (android_stone) { - lev.android_array[Xstone] = Xstone; - lev.android_array[Xstone_pause] = Xstone; - lev.android_array[Xstone_fall] = Xstone; - lev.android_array[Ystone_sB] = Xstone; - lev.android_array[Ystone_eB] = Xstone; - lev.android_array[Ystone_wB] = Xstone; + cav.android_array[Xstone] = Xstone; + cav.android_array[Xstone_pause] = Xstone; + cav.android_array[Xstone_fall] = Xstone; + cav.android_array[Ystone_sB] = Xstone; + cav.android_array[Ystone_eB] = Xstone; + cav.android_array[Ystone_wB] = Xstone; } if (android_bomb) { - lev.android_array[Xbomb] = Xbomb; - lev.android_array[Xbomb_pause] = Xbomb; - lev.android_array[Xbomb_fall] = Xbomb; - lev.android_array[Ybomb_sB] = Xbomb; - lev.android_array[Ybomb_eB] = Xbomb; - lev.android_array[Ybomb_wB] = Xbomb; + cav.android_array[Xbomb] = Xbomb; + cav.android_array[Xbomb_pause] = Xbomb; + cav.android_array[Xbomb_fall] = Xbomb; + cav.android_array[Ybomb_sB] = Xbomb; + cav.android_array[Ybomb_eB] = Xbomb; + cav.android_array[Ybomb_wB] = Xbomb; } if (android_nut) { - lev.android_array[Xnut] = Xnut; - lev.android_array[Xnut_pause] = Xnut; - lev.android_array[Xnut_fall] = Xnut; - lev.android_array[Ynut_sB] = Xnut; - lev.android_array[Ynut_eB] = Xnut; - lev.android_array[Ynut_wB] = Xnut; + cav.android_array[Xnut] = Xnut; + cav.android_array[Xnut_pause] = Xnut; + cav.android_array[Xnut_fall] = Xnut; + cav.android_array[Ynut_sB] = Xnut; + cav.android_array[Ynut_eB] = Xnut; + cav.android_array[Ynut_wB] = Xnut; } if (android_spring) { - lev.android_array[Xspring] = Xspring; - lev.android_array[Xspring_pause] = Xspring; - lev.android_array[Xspring_fall] = Xspring; - lev.android_array[Xspring_e] = Xspring; - lev.android_array[Xspring_w] = Xspring; - lev.android_array[Yspring_sB] = Xspring; - lev.android_array[Yspring_eB] = Xspring; - lev.android_array[Yspring_wB] = Xspring; - lev.android_array[Yspring_alien_eB] = Xspring; - lev.android_array[Yspring_alien_wB] = Xspring; + cav.android_array[Xspring] = Xspring; + cav.android_array[Xspring_pause] = Xspring; + cav.android_array[Xspring_fall] = Xspring; + cav.android_array[Xspring_e] = Xspring; + cav.android_array[Xspring_w] = Xspring; + cav.android_array[Yspring_sB] = Xspring; + cav.android_array[Yspring_eB] = Xspring; + cav.android_array[Yspring_wB] = Xspring; + cav.android_array[Yspring_alien_eB] = Xspring; + cav.android_array[Yspring_alien_wB] = Xspring; } if (android_dynamite) { - lev.android_array[Xdynamite] = Xdynamite; + cav.android_array[Xdynamite] = Xdynamite; } if (android_balloon) { - lev.android_array[Xballoon] = Xballoon; - lev.android_array[Yballoon_nB] = Xballoon; - lev.android_array[Yballoon_eB] = Xballoon; - lev.android_array[Yballoon_sB] = Xballoon; - lev.android_array[Yballoon_wB] = Xballoon; + cav.android_array[Xballoon] = Xballoon; + cav.android_array[Yballoon_nB] = Xballoon; + cav.android_array[Yballoon_eB] = Xballoon; + cav.android_array[Yballoon_sB] = Xballoon; + cav.android_array[Yballoon_wB] = Xballoon; } if (android_amoeba) { - lev.android_array[Xfake_amoeba] = Xdrip; - lev.android_array[Yfake_amoeba] = Xdrip; - lev.android_array[Xamoeba_1] = Xdrip; - lev.android_array[Xamoeba_2] = Xdrip; - lev.android_array[Xamoeba_3] = Xdrip; - lev.android_array[Xamoeba_4] = Xdrip; - lev.android_array[Xamoeba_5] = Xdrip; - lev.android_array[Xamoeba_6] = Xdrip; - lev.android_array[Xamoeba_7] = Xdrip; - lev.android_array[Xamoeba_8] = Xdrip; + cav.android_array[Xfake_amoeba] = Xdrip; + cav.android_array[Yfake_amoeba] = Xdrip; + cav.android_array[Xamoeba_1] = Xdrip; + cav.android_array[Xamoeba_2] = Xdrip; + cav.android_array[Xamoeba_3] = Xdrip; + cav.android_array[Xamoeba_4] = Xdrip; + cav.android_array[Xamoeba_5] = Xdrip; + cav.android_array[Xamoeba_6] = Xdrip; + cav.android_array[Xamoeba_7] = Xdrip; + cav.android_array[Xamoeba_8] = Xdrip; } } @@ -329,78 +329,78 @@ void convert_em_level(unsigned char *src, int file_version) /* common to all emc caves */ - lev.time_seconds = GET_BE16(src[2110]); - if (lev.time_seconds > 9999) - lev.time_seconds = 9999; + cav.time_seconds = GET_BE16(src[2110]); + if (cav.time_seconds > 9999) + cav.time_seconds = 9999; - lev.required_initial = src[2095]; + cav.required_initial = src[2095]; /* scores */ - lev.emerald_score = src[2084]; - lev.diamond_score = src[2085]; - lev.alien_score = src[2086]; - lev.tank_score = src[2087]; - lev.bug_score = src[2088]; - lev.eater_score = src[2089]; - lev.nut_score = src[2090]; - lev.dynamite_score = src[2091]; - lev.key_score = src[2092]; - lev.exit_score = src[2093] * 8 / 5; - - lev.lenses_score = src[2151]; - lev.magnify_score = src[2152]; - lev.slurp_score = src[2153]; + cav.emerald_score = src[2084]; + cav.diamond_score = src[2085]; + cav.alien_score = src[2086]; + cav.tank_score = src[2087]; + cav.bug_score = src[2088]; + cav.eater_score = src[2089]; + cav.nut_score = src[2090]; + cav.dynamite_score = src[2091]; + cav.key_score = src[2092]; + cav.exit_score = src[2093] * 8 / 5; + + cav.lenses_score = src[2151]; + cav.magnify_score = src[2152]; + cav.slurp_score = src[2153]; /* times */ - lev.android_move_time = GET_BE16(src[2164]); - lev.android_clone_time = GET_BE16(src[2166]); - lev.ball_time = GET_BE16(src[2160]); + cav.android_move_time = GET_BE16(src[2164]); + cav.android_clone_time = GET_BE16(src[2166]); + cav.ball_time = GET_BE16(src[2160]); - lev.lenses_time = GET_BE16(src[2154]); - lev.magnify_time = GET_BE16(src[2156]); - lev.wheel_time = GET_BE16(src[2104]); + cav.lenses_time = GET_BE16(src[2154]); + cav.magnify_time = GET_BE16(src[2156]); + cav.wheel_time = GET_BE16(src[2104]); temp = GET_BE16(src[2100]) * 28; if (temp > 9999) temp = 9999; - lev.amoeba_time = temp; + cav.amoeba_time = temp; - lev.wonderwall_time_initial = GET_BE16(src[2102]); + cav.wonderwall_time_initial = GET_BE16(src[2102]); - lev.wind_cnt_initial = src[2149] & 15 ? lev.wind_time : 0; + cav.wind_cnt_initial = src[2149] & 15 ? cav.wind_time : 0; temp = src[2149]; - lev.wind_direction_initial = (temp & 8 ? 0 : + cav.wind_direction_initial = (temp & 8 ? 0 : temp & 1 ? 1 : temp & 2 ? 2 : temp & 4 ? 3 : 0); /* global flags */ - lev.ball_random = src[2162] & 1 ? 1 : 0; - lev.ball_state_initial = src[2162] & 128 ? 1 : 0; + cav.ball_random = src[2162] & 1 ? 1 : 0; + cav.ball_state_initial = src[2162] & 128 ? 1 : 0; for (temp = 1; temp < 2047; temp++) { switch (src[temp]) { case 36: /* wonderwall */ - lev.wonderwall_state_initial = 1; - lev.wonderwall_time_initial = 9999; + cav.wonderwall_state_initial = 1; + cav.wonderwall_time_initial = 9999; break; case 40: /* wheel */ - lev.wheel_x_initial = temp & 63; - lev.wheel_y_initial = temp >> 6; - lev.wheel_cnt_initial = lev.wheel_time; + cav.wheel_x_initial = temp & 63; + cav.wheel_y_initial = temp >> 6; + cav.wheel_cnt_initial = cav.wheel_time; break; case 163: /* fake blank */ - lev.lenses_cnt_initial = 9999; + cav.lenses_cnt_initial = 9999; break; case 164: /* fake grass */ - lev.magnify_cnt_initial = 9999; + cav.magnify_cnt_initial = 9999; break; } } @@ -415,7 +415,7 @@ void convert_em_level(unsigned char *src, int file_version) for (i = 0; i < 8; i++) for (x = 0; x < 9; x++) - lev.eater_array[i][x] = map_emc[src[eater_offset[i] + x]]; + cav.eater_array[i][x] = map_emc[src[eater_offset[i] + x]]; /* ball */ @@ -426,18 +426,18 @@ void convert_em_level(unsigned char *src, int file_version) if (src[2162] & 1) { for (x = 0; x < 8; x++) - lev.ball_array[y][x] = temp; + cav.ball_array[y][x] = temp; } else { - lev.ball_array[y][1] = (src[2163] & 1) ? temp : Xblank; /* north */ - lev.ball_array[y][6] = (src[2163] & 2) ? temp : Xblank; /* south */ - lev.ball_array[y][3] = (src[2163] & 4) ? temp : Xblank; /* west */ - lev.ball_array[y][4] = (src[2163] & 8) ? temp : Xblank; /* east */ - lev.ball_array[y][7] = (src[2163] & 16) ? temp : Xblank; /* southeast */ - lev.ball_array[y][5] = (src[2163] & 32) ? temp : Xblank; /* southwest */ - lev.ball_array[y][2] = (src[2163] & 64) ? temp : Xblank; /* northeast */ - lev.ball_array[y][0] = (src[2163] & 128)? temp : Xblank; /* northwest */ + cav.ball_array[y][1] = (src[2163] & 1) ? temp : Xblank; /* north */ + cav.ball_array[y][6] = (src[2163] & 2) ? temp : Xblank; /* south */ + cav.ball_array[y][3] = (src[2163] & 4) ? temp : Xblank; /* west */ + cav.ball_array[y][4] = (src[2163] & 8) ? temp : Xblank; /* east */ + cav.ball_array[y][7] = (src[2163] & 16) ? temp : Xblank; /* southeast */ + cav.ball_array[y][5] = (src[2163] & 32) ? temp : Xblank; /* southwest */ + cav.ball_array[y][2] = (src[2163] & 64) ? temp : Xblank; /* northeast */ + cav.ball_array[y][0] = (src[2163] & 128)? temp : Xblank; /* northwest */ } } @@ -447,8 +447,8 @@ void convert_em_level(unsigned char *src, int file_version) { temp = GET_BE16(src[2096 + i * 2]); - lev.player_x[i] = (temp & 63); - lev.player_y[i] = (temp >> 6 & 31); + cav.player_x[i] = (temp & 63); + cav.player_y[i] = (temp >> 6 & 31); } /* cave */ @@ -456,18 +456,18 @@ void convert_em_level(unsigned char *src, int file_version) /* first fill the complete playfield with the default border element */ for (y = 0; y < CAVE_HEIGHT; y++) for (x = 0; x < CAVE_WIDTH; x++) - lev.cave_raw[x][y] = Zborder; + cav.cave_raw[x][y] = Zborder; /* then copy the real level contents from level file into the playfield */ temp = 0; - for (y = 0; y < lev.height; y++) - for (x = 0; x < lev.width; x++) - lev.cave_raw[x][y] = map_emc[src[temp++]]; + for (y = 0; y < cav.height; y++) + for (x = 0; x < cav.width; x++) + cav.cave_raw[x][y] = map_emc[src[temp++]]; /* at last, set the two players at their positions in the playfield */ /* (native EM[C] levels always have exactly two players in a level) */ for (i = 0; i < 2; i++) - lev.cave_raw[lev.player_x[i]][lev.player_y[i]] = Zplayer; + cav.cave_raw[cav.player_x[i]][cav.player_y[i]] = Zplayer; native_em_level.file_version = file_version; } -- 2.34.1