From 51da1cb28eb4d3d1383c2c0d89a51c28468fb413 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sat, 27 Nov 2021 00:04:49 +0100 Subject: [PATCH] added transparency for game elements over empty space elements --- src/game.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/game.c b/src/game.c index 8ac26161..491d4e9b 100644 --- a/src/game.c +++ b/src/game.c @@ -2032,6 +2032,9 @@ static void InitField(int x, int y, boolean init_game) { GfxElementEmpty[x][y] = element; Tile[x][y] = EL_EMPTY; + + if (element_info[element].use_gfx_element) + game.use_masked_elements = TRUE; } break; -- 2.34.1