From 449875f76f4db3321d90bdca0b7060c2e53e8ba9 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Mon, 17 Feb 2020 10:15:42 +0100 Subject: [PATCH] minor comments changes --- src/game_em/emerald.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/game_em/emerald.h b/src/game_em/emerald.h index d618f7c8..7822b160 100644 --- a/src/game_em/emerald.h +++ b/src/game_em/emerald.h @@ -62,10 +62,10 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // ---------------------------------------------------------------------------- // definition of elements used in the Emerald Mine Club engine; // the element names (mostly) have the following properties: -// - elements that start with 'X' can be stored in a level file -// - elements that start with 'Y' indicate moving or active elements -// - elements that start with 'Z' are internal elements without graphics -// - elements that end with 'B' are the "backside" of moving elements +// - elements that start with 'X' are not animated (more or less) +// - elements that start with 'Y' are animated elements +// - elements that start with 'Z' are internal elements (without graphics) +// - elements that end with 'B' or '_blank' change to the "Xblank" element // ---------------------------------------------------------------------------- enum -- 2.34.1