From 1ad647eeb3f704b13dd9b08d06836e575cee38e0 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Fri, 28 Dec 2018 20:42:39 +0100 Subject: [PATCH] fixed bug with not updating game panel on maximum overload in MM engine --- src/game_mm/mm_game.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index a1c9151d..a9547155 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -3252,6 +3252,8 @@ static void GameActions_MM_Ext(struct MouseActionInfo action, boolean warp_mode) { int i; + UpdateAndDisplayGameControlValues(); + for (i = 15; i >= 0; i--) { #if 0 -- 2.34.1