From 0be65d6c922b42551e01742e131e3a42014e4d81 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Fri, 17 Aug 2018 12:40:26 +0200 Subject: [PATCH] renamed function --- src/game.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/game.c b/src/game.c index c51b7ece..2aa79df8 100644 --- a/src/game.c +++ b/src/game.c @@ -1112,7 +1112,7 @@ void TestIfGoodThingGetsHitByBadThing(int, int, int); void KillPlayer(struct PlayerInfo *); void BuryPlayer(struct PlayerInfo *); void RemovePlayer(struct PlayerInfo *); -void RemovePlayerWithCleanup(struct PlayerInfo *); +void ExitPlayer(struct PlayerInfo *); static int getInvisibleActiveFromInvisibleElement(int); static int getInvisibleFromInvisibleActiveElement(int); @@ -9776,7 +9776,7 @@ static void ExecuteCustomElementAction(int x, int y, int element, int page) { for (i = 0; i < MAX_PLAYERS; i++) if (action_arg_player_bits & (1 << i)) - RemovePlayerWithCleanup(&stored_player[i]); + ExitPlayer(&stored_player[i]); if (AllPlayersGone) PlayerWins(local_player); @@ -12645,7 +12645,7 @@ void ScrollPlayer(struct PlayerInfo *player, int mode) Feld[jx][jy] == EL_SP_EXIT_OPEN || Feld[jx][jy] == EL_SP_EXIT_OPENING) /* <-- special case */ { - RemovePlayerWithCleanup(player); + ExitPlayer(player); if ((local_player->friends_still_needed == 0 || IS_SP_ELEMENT(Feld[jx][jy])) && @@ -13406,7 +13406,7 @@ void RemovePlayer(struct PlayerInfo *player) ExitY = ZY = jy; } -void RemovePlayerWithCleanup(struct PlayerInfo *player) +void ExitPlayer(struct PlayerInfo *player) { DrawPlayer(player); /* needed here only to cleanup last field */ RemovePlayer(player); -- 2.34.1