From 0a82d94ecb53afceb830366ca8f0a5ff09997109 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Fri, 17 Feb 2017 23:10:48 +0100 Subject: [PATCH] fixed loading playfield data for Mirror Magic level files --- src/game_mm/mm_files.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/game_mm/mm_files.c b/src/game_mm/mm_files.c index 277a2fb9..d31d8c81 100644 --- a/src/game_mm/mm_files.c +++ b/src/game_mm/mm_files.c @@ -92,7 +92,7 @@ void setLevelInfoToDefaults_MM() for(x=0; xfieldy; y++) for(x=0; xfieldx; x++) - Feld[x][y] = Ur[x][y] = + native_mm_level.field[x][y] = Feld[x][y] = Ur[x][y] = checkLevelElement(level->encoding_16bit_field ? getFile16BitInteger(file, BYTE_ORDER_BIG_ENDIAN) : getFile8Bit(file)); -- 2.34.1