From 08014b146ae1a0de9fdd299ef2e8ac49519cc83d Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Mon, 27 Jun 2016 07:15:57 +0200 Subject: [PATCH] changed pixel format check to ignore alpha channel --- src/libgame/sdl.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/libgame/sdl.c b/src/libgame/sdl.c index 9b44b372..73c42b68 100644 --- a/src/libgame/sdl.c +++ b/src/libgame/sdl.c @@ -223,8 +223,7 @@ static boolean equalSDLPixelFormat(SDL_PixelFormat *format1, format1->BytesPerPixel == format2->BytesPerPixel && format1->Rmask == format2->Rmask && format1->Gmask == format2->Gmask && - format1->Bmask == format2->Bmask && - format1->Amask == format2->Amask); + format1->Bmask == format2->Bmask); } boolean SDLSetNativeSurface(SDL_Surface **surface) -- 2.34.1