moved flag for active/inactive game panel from player to game structure
[rocksndiamonds.git] / src /
2018-10-12 Holger Schemelmoved flag for active/inactive game panel from player...
2018-10-12 Holger Schemelmoved duplicated code to separate function
2018-10-10 Holger Schemelfixed bug with repeating last level in levelset when...
2018-10-10 Holger Schemelfixed bug with high scores for wrong level when auto...
2018-10-10 Holger Schemeladded checkbox to level editor for using "game of life...
2018-10-10 Holger Schemeladded flag to level files for using "game of life"...
2018-10-10 Holger Schemelfixed bugs in game logic of "game of life" and "biomaze...
2018-10-10 Holger Schemeladded playfield array "Last[][]" to store tile from...
2018-10-10 Holger Schemelchanged variable name
2018-10-10 Holger Schemelfixed bug with redrawing state changes for "game of...
2018-10-09 Holger Schemelminor code formatting change
2018-10-09 Holger Schemelimproved checking game speed and vsync settings when...
2018-10-09 Holger Schemelversion number set to 4.1.1.1
2018-10-08 Holger Schemelfixed compilation error for SDL 1.2 target 4.1.1.0
2018-10-07 Holger Schemelfixed compiler warning when building without DEBUG...
2018-10-07 Holger Schemelversion number set to 4.1.1.0
2018-10-06 Holger Schemelimproved screen output text when trying to connect...
2018-10-04 Holger Schemelremoved unneeded spaces in request texts
2018-10-03 Holger Schemelfixed problem when determining maximum word length...
2018-10-03 Holger Schemeladded setup option to use extended list for game speed...
2018-10-03 Holger Schemelcode cleanup (using new and already existing structures)
2018-10-03 Holger Schemeladded check if game speed is high enough for 60 Hz...
2018-10-03 Holger Schemelfixed buggy behaviour when only one player needed to...
2018-10-02 Holger Schemelfixed calculating maximum length of string values in...
2018-10-02 Holger Schemelsmall code cleanup
2018-10-02 Holger Schemelfixed drawing preferred network player in setup menu
2018-10-01 Holger Schemelfixed handling mouse button events when waiting for...
2018-10-01 Holger Schemeladded waiting for key or button after starting or stopp...
2018-10-01 Holger Schemeladded title and footer text when starting or stopping...
2018-10-01 Holger Schemelmoved starting or stopping network mode to separate...
2018-10-01 Holger Schemeladded drawing program info on startup when initializing...
2018-10-01 Holger Schemelmoved drawing program info on startup to separate function
2018-10-01 Holger Schemeladded text input setup option to configure network...
2018-09-29 Holger Schemeladded ignoring screen navigation events if text input...
2018-09-29 Holger Schemelimproved handling network errors (show message instead...
2018-09-29 Holger Schemeladded gadget tag to always execute the callback action...
2018-09-29 Holger Schemelchanged setting cursor when automatically activating...
2018-09-26 Holger Schemeladded support for (normal and adaptive) vertical sync...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-09-17 Holger Schemelfixed bug with calling function with invalid (although...
2018-09-17 Holger Schemelfixed bug with dragon fire destroying indestructible...
2018-09-17 Holger Schemelfixed list of "indestructible" elements as part of...
2018-09-17 Holger Schemeladded checkbox to player settings in editor if first...
2018-09-16 Holger Schemelfixed nasty bug with uninitialized game engine value
2018-09-16 Holger Schemelremoved unused fields from structure definition
2018-09-14 Holger Schemelsmall change to prevent compiler warning
2018-09-13 Holger Schemelfixed bug with losing image filename when scaling bitmaps
2018-09-12 Holger Schemelfixed bug with expiring loop sounds for global animatio...
2018-09-12 Holger Schemelimproved clearing event queue after fading and after...
2018-09-12 Holger Schemelfixed bug with not recognizing ".mode_loop: false"...
2018-09-08 Holger Schemelcleanup of network level function names and parameters
2018-09-08 Holger Schemelfixed bug with displaying the wrong level number in...
2018-09-07 Holger Schemelfixed bug with different global border when playing...
2018-09-04 Holger Schemelimproved preprocessor macro to determine array size
2018-09-04 Holger Schemelfixed bug with overwriting level file info from level...
2018-08-31 Holger Schemeladded checking for invalid/malicious packet size in...
2018-08-31 Holger Schemeladded checking for invalid/malicious filenames in netwo...
2018-08-30 Holger Schemeladded using global levelset identifier and level number...
2018-08-30 Holger Schemeladded (and set) identifier and level number to global...
2018-08-30 Holger Schemelfixed bug with accessing string buffer that was already...
2018-08-28 Holger Schemelmoved level set info structure to game library layer
2018-08-28 Holger Schemeladded loading custom artwork for network games
2018-08-25 Holger Schemeladded always playing network games in team mode with...
2018-08-25 Holger Schemeldisabled auto-incrementing level number when playing...
2018-08-25 Holger Schemeldisabled auto-playing next level when playing in networ...
2018-08-25 Holger Schemelswapped condition logic for better readability
2018-08-24 Holger Schemeladded sending level file (and level template) for netwo...
2018-08-24 Holger Schemelprepared level number in game panel for network games
2018-08-24 Holger Schemelremoved storing two strings in function for level filenames
2018-08-24 Holger Schemelchanged filename string handling for level file info...
2018-08-23 Holger Schemeladded missing check for changed level in editor ("use...
2018-08-23 Holger Schemelfixed extremely nasty bug when using level template...
2018-08-22 Holger Schemeladded functions to network code for sending files
2018-08-22 Holger Schemeladded functions to handle network level directories
2018-08-22 Holger Schemeladded function to dump network message buffer (for...
2018-08-21 Holger Schemelfixed bug which caused wrong level number in "hall...
2018-08-21 Holger Schemelcompletely refactored client and server side network...
2018-08-20 Holger Schemelimproved handling network protocol version mismatch
2018-08-20 Holger Schemelchanged using network protocol by starting with protoco...
2018-08-20 Holger Schemeladded support for protocol version check as first proto...
2018-08-20 Holger Schemelchanged network protocol version from 1.2.0 to 2.0.0
2018-08-18 Holger Schemelremoved unused variables
2018-08-18 Holger Schemelfixed bug in network mode with pausing game on errors...
2018-08-17 Holger Schemelfixed warning for missing level template when loading...
2018-08-17 Holger Schemeladded disabling networking when executing command line...
2018-08-17 Holger Schemeladded using counter of players that still have to enter...
2018-08-17 Holger Schemeladded counter of players that still have to enter an...
2018-08-17 Holger Schemelrenamed function
2018-08-17 Holger Schemelfixed pausing network games if the game already ended
2018-08-17 Holger Schemelfixed exiting players with custom elements when playing...
2018-08-17 Holger Schemelfixed solving level when playing multi-player games
2018-08-17 Holger Schemeladded function to remove player and cleanup last player...
2018-08-14 Holger Schemelfixed ignoring mouse actions with MM engine using virtu...
2018-07-14 Holger Schemeladded clearing event queue after fading and after door...
2018-07-12 Holger Schemelfixed using private level set if network game level...
2018-07-04 Holger Schemeladded configurable border size also for drawing network...
2018-07-04 Holger Schemeladded drawing players with level preview when using...
2018-07-03 Holger Schemelfixed setting player network flag without being connect...
2018-07-03 Holger Schemeladded being able to reconnect after network server...
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