replaced preprocessor constants with enum values
[rocksndiamonds.git] / src / libgame /
2018-11-19 Holger Schemelreplaced preprocessor constants with enum values
2018-11-16 Holger Schemeladded deactivating text (and selectbox) gadgets with...
2018-11-14 Holger Schemelremoved support for SDL 1.2
2018-10-29 Holger Schemeladded custom artwork mappings to fix warnings in level...
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-22 Holger Schemelremoved 'inline' keyword (compilers are better at this...
2018-10-12 Holger Schemeladded setup option to ask to play again after game...
2018-10-09 Holger Schemelimproved checking game speed and vsync settings when...
2018-10-03 Holger Schemelfixed problem when determining maximum word length...
2018-10-03 Holger Schemeladded setup option to use extended list for game speed...
2018-10-03 Holger Schemelcode cleanup (using new and already existing structures)
2018-10-03 Holger Schemeladded check if game speed is high enough for 60 Hz...
2018-10-01 Holger Schemeladded text input setup option to configure network...
2018-09-29 Holger Schemeladded gadget tag to always execute the callback action...
2018-09-29 Holger Schemelchanged setting cursor when automatically activating...
2018-09-26 Holger Schemeladded support for (normal and adaptive) vertical sync...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-09-13 Holger Schemelfixed bug with losing image filename when scaling bitmaps
2018-09-12 Holger Schemelfixed bug with not recognizing ".mode_loop: false"...
2018-09-04 Holger Schemelimproved preprocessor macro to determine array size
2018-08-30 Holger Schemeladded using global levelset identifier and level number...
2018-08-30 Holger Schemeladded (and set) identifier and level number to global...
2018-08-28 Holger Schemelmoved level set info structure to game library layer
2018-08-22 Holger Schemeladded functions to handle network level directories
2018-07-04 Holger Schemeladded drawing players with level preview when using...
2018-07-01 Holger Schemeladded drawing network players (graphics and names)...
2018-06-27 Holger Schemeladded delay function that regularly updates the screen...
2018-06-21 Holger Schemeladded setup option to skip displaying the high scores...
2018-06-21 Holger Schemeladded setup option to directly play the next level...
2018-06-18 Holger Schemeldeactivated some debug messages
2018-06-18 Holger Schemelremoved preprocessor definition for network mode that...
2018-06-18 Holger Schemeladded separate network info structure for network optio...
2018-06-18 Holger Schemelmoved setting preferred network player from game start...
2018-06-18 Holger Schemeladded setup option to enable network multi-player games
2018-06-17 Holger Schemeladded the "return" and "escape" key to be simulated...
2018-06-17 Holger Schemeladded event actions (by simulating keyboard input)...
2018-06-17 Holger Schemeladded "multiple_actions" option for clickable global...
2018-06-17 Holger Schemelimproved function to dump identifiers for all gadgets...
2018-06-17 Holger Schemeladded "passthrough" option for clickable global animations
2018-06-17 Holger Schemeladded event actions (by triggering gadgets) for global...
2018-06-17 Holger Schemeladded key shortcut to dump identifiers for all gadgets...
2018-06-17 Holger Schemeladded event action parameter for global animations...
2018-06-17 Holger Schemeladded storing image identifier in internal gadget structure
2018-06-05 Holger Schemeladded option to draw pressed virtual buttons highlighted
2018-06-05 Holger Schemeladded option to draw virtual buttons outlined
2018-06-05 Holger Schemelcode cleanup
2018-06-05 Holger Schemelfixed small bug in preprocessor macro
2018-06-05 Holger Schemeladded configurability of transparency for virtual buttons
2018-06-05 Holger Schemelremoved explicit check for Android for displaying virtu...
2018-06-05 Holger Schemelmoved virtual buttons definitions to setup data structures
2018-06-05 Holger Schemeladded empty borders between different virtual buttons
2018-06-05 Holger Schemeladded using configurable virtual buttons while playing
2018-06-05 Holger Schemeladded separate grid buttons for landscape and portrait...
2018-06-05 Holger Schemeladded grid buttons to virtual buttons setup screen
2018-06-05 Holger Schemeladded grid to (not yet functional) setup screen to...
2018-04-26 Holger Schemelfixed potential bug with alpha blending when using...
2018-04-20 Holger Schemeladded adjusting input setup menu according to configure...
2018-04-12 Holger Schemelchanged internal program versioning naming conventions
2018-04-10 Holger Schemelfixed tile selection cursor position for levels smaller... 4.1.0.0
2018-04-02 Holger Schemeladded support for non-button touch pads for MM game...
2018-03-23 Holger Schemelfixed compiling MM engine code with MinGW environment
2018-03-23 Holger Schemelfixed moving tile selection cursor
2018-03-23 Holger Schemeladded tile selection cursor for playing MM levels with...
2018-03-23 Holger Schemeladded option 'off' for touch controls (for non-Android...
2018-03-23 Holger Schemeladded support for main menu titles in level and graphic...
2018-03-23 Holger Schemelchanged handling artwork info cache to allow partial...
2018-03-23 Holger Schemeladded options to use artwork and to copy template when...
2018-03-23 Holger Schemelchanged function from static to public
2018-03-23 Holger Schemeladded function to copy file
2018-03-23 Holger Schemeladded checking for default setup file in global config...
2018-03-23 Holger Schemelrenamed variable
2018-03-23 Holger Schemelmove function for getting program base directory to...
2018-03-23 Holger Schemelmove check for configured program base directory to...
2018-03-23 Holger Schemelremoved reference to (potentially undefined) global...
2018-03-23 Holger Schemelremoved unneeded reference to app bundle directory...
2018-03-23 Holger Schemelfixed bug that may lead to free()ing static memory
2018-03-23 Holger Schemelfixed bug with invisible initial fonts
2018-03-23 Holger Schemeladded null pointer check to gadget function
2018-03-23 Holger Schemeladded support for font definitions with different chara...
2018-03-23 Holger Schemelcorrected comment
2018-03-23 Holger Schemelremoved unused option to set first level of user level...
2018-03-23 Holger Schemelfixed small bug with (unused) bad path in level info...
2018-03-23 Holger Schemeladded loading newly created user level set after it...
2018-03-23 Holger Schemeladded updating internal level directory tree when chang...
2018-03-23 Holger Schemelsmall change to tidy up level info files
2018-03-23 Holger Schemelfixed updating user level set fields (more generic...
2018-03-23 Holger Schemeladded updating metadata for current level set and creat...
2018-03-23 Holger Schemeladded functions for creating and updating user level...
2018-03-23 Holger Schemeladded fields 'sort_priority' and 'readonly' when saving...
2018-03-23 Holger Schemelfixed setting flag for initialized video for headless...
2018-03-23 Holger Schemelfixed default video depth not being initialized in...
2018-03-23 Holger Schemelfixed crash bug when playing MM style tapes in headless...
2018-03-23 Holger Schemelimproved handling mouse actions (for MM engine)
2018-03-23 Holger Schemeladded graphical panel values for time and health (mainl...
2018-03-23 Holger Schemeladded new automatically saved config file for level...
2018-03-23 Holger Schemeladded gadget flag to create pixel precise mouse movemen...
2018-03-23 Holger Schemelfixed using (more) level set parameters from parent...
2018-03-23 Holger Schemeladded level editor support for Mirror Magic (and Deflek...
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