added creating engine snapshots when using mouse click events
[rocksndiamonds.git] / src / libgame /
2020-09-19 Holger Schemelenabled init time debugging messages when compiled...
2020-09-18 Holger Schemeladded multi-part line debug logging functions
2020-09-18 Holger Schemelremoved unused functions to set/get internal error...
2020-09-18 Holger Schemelchanged non-fatal error handling to use new error functions
2020-09-18 Holger Schemelchanged fatal error handling to use new error functions
2020-09-18 Holger Schemelmoved variables for network server thread to network...
2020-09-18 Holger Schemelrenamed function
2020-09-17 Holger Schemelchanged check for limiting debug output to substring...
2020-09-17 Holger Schemelmoved checks for debug mode to main logging function
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelfixed text event handling for newer SDL versions (again)
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelfixed debug logging to omit output if debug mode disabled
2020-09-16 Holger Schemeladded setting Android log level for new logging functions
2020-09-16 Holger Schemelchanged warnings and debug output to use new generic...
2020-09-16 Holger Schemeladded option to limit debug output to specific debug...
2020-09-16 Holger Schemeladded generic logging functions (not used yet)
2020-09-16 Holger Schemelfixed potentially invalid string pointers when parsing...
2020-09-14 Holger Schemelfixed key shortcut to start/end game (broken by regression)
2020-09-14 Holger Schemelminor improvement of function to check for string suffix
2020-09-05 Holger Schemeladded check for OpenGL renderer when trying to change...
2020-09-05 Holger Schemeladded macros for converting vsync mode string and integ...
2020-09-05 Holger Schemeladded setting video vsync mode when creating renderer
2020-09-03 Holger Schemeladded storing current video vsync mode after setting it
2020-09-03 Holger Schemeladded option for setting hint for render driver to...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-09-03 Holger Schemeladded displaying render driver on info screen page
2020-08-29 Holger Schemelfixed potential crash bug when reading from artwork...
2020-08-09 Holger Schemeladded disabling overlay touch buttons when using joystick
2020-07-27 Holger Schemelfixed screen size for newer SDL versions on Android
2020-07-14 Holger Schemelfixed screen rotation for newer SDL versions on Android
2020-07-14 Holger Schemelfixed text event handling for newer SDL versions on...
2020-06-29 Holger Schemeladded CPU architecture (32/64 bit) to version info...
2020-06-18 Holger Schemeladded pre-processor directive to set if platform has...
2020-06-08 Holger Schemeladded setup option to select default or low-pass sounds...
2020-06-07 Holger Schemeladded explicit type for headline entries on setup menu...
2020-06-07 Holger Schemelmoved game engine settings to separate setup menu screen
2020-05-19 Holger Schemelfixed bug with invisible, but active overlay touch...
2020-05-19 Holger Schemelfixed drawing global animations when switching screens...
2020-05-19 Holger Schemeladded option to generally set global animations to...
2020-05-19 Holger Schemelfixed selecting ECS/AGA graphics if only ECS or AGA...
2020-05-19 Holger Schemeladded option to swap game elements in EM caves using...
2020-05-19 Holger Schemeladded setup option to force scroll delay when using...
2020-05-19 Holger Schemelfixed wrong variable type
2020-05-19 Holger Schemelwhitespace changes
2020-05-19 Holger Schemelfixed potential crash bug if personal user level set...
2020-05-19 Holger Schemeladded workaround for a bug in SDL 2.0.12 which prevents...
2019-12-10 Holger Schemelimproved error messages when IMG_Load() fails loading...
2019-10-02 Holger Schemeladded showing overlay touch buttons only if touch scree...
2019-09-19 Holger Schemeladded code for overlay touch buttons (currently not...
2019-09-18 Holger Schemelimproved highlighting currently configured virtual...
2019-06-03 Holger Schemelfixed sporadic problems when playing MP3 files on Windows
2019-05-25 Holger Schemelfixed initially displaying custom mouse cursor in upper...
2019-05-25 Holger Schemeladded new option "create_user_levelset" (setup file...
2019-05-24 Holger Schemeladded new screen fading option ".auto_delay_unit" ...
2019-05-24 Holger Schemeladded video frame counter (currently not used)
2019-04-22 Holger Schemeladded pumping events when waiting for screen redraw
2019-04-18 Holger Schemelfixed function to always return a string copy (and...
2019-04-17 Holger Schemelfixed some memory allocations to prevent valgrind warnings
2019-04-04 Holger Schemeladded function to update the mouse position when changi...
2019-04-04 Holger Schemeladded SDL event filter to track mouse position from...
2019-04-03 Holger Schemelimproved global animation class "pointer" for animation...
2019-03-23 Holger Schemeladded global animation actions executed after init...
2019-03-21 Holger Schemeladded generic support for handling user events
2019-03-20 Holger Schemelcleanup of obsolete client message event from SDL 1.2
2019-03-20 Holger Schemelremoved obsolete window events from SDL 1.2
2019-03-18 Holger Schemeladded fields to graphics info structure to store curren...
2019-03-17 Holger Schemeladded global animation event 'unclick:any' to handle...
2019-03-14 Holger Schemeladded several new event types that can trigger global...
2019-03-14 Holger Schemeladded support for more event types for global animation...
2019-03-12 Holger Schemeladded support for storing multiple event definitions...
2019-03-12 Holger Schemelmoved functions to parse GIC parameters from 'libgame...
2019-03-03 Holger Schemeladded detecting use of touch device for user input...
2019-02-20 Holger Schemelfixed drag-and-drop support for SDL older than version...
2019-02-17 Holger Schemelminor code cleanup
2019-02-17 Holger Schemelfixed compiler warning
2019-02-17 Holger Schemelfixed compilation problems of minizip code on Linux
2019-02-10 Holger Schemeladded hiding complete setup sub-menus marked with ...
2019-02-10 Holger Schemelchanged drawing preview/network players if only level...
2019-02-10 Holger Schemelremoved code and image for using virtual buttons from...
2019-02-04 Holger Schemelfixed potential crash bug for special versions without...
2019-02-02 Holger Schemelremoved drag-and-drop support if compiled with SDL...
2019-01-24 Holger Schemelimproved handling and displaying dropped level set...
2019-01-15 Holger Schemelfixed memory leak
2019-01-15 Holger Schemelre-added some removed (deactivated) code (to be evaluat...
2019-01-15 Holger Schemelremoved warning from "ar" on newer systems
2019-01-13 Holger Schemelremoved obsolete special functions to add new level...
2019-01-13 Holger Schemeladded generic function to add new level or artwork...
2019-01-12 Holger Schemeladded adding extracted level and artwork info from...
2019-01-12 Holger Schemeladded extracting level and artwork sets from zip files...
2019-01-12 Holger Schemelremoved experimental (Windows specific) drag and drop...
2019-01-12 Holger Schemeladded extracting level and artwork sets from zip files...
2019-01-12 Holger Schemeladded generic support for listing and extracting zip...
2018-12-11 Holger Schemelchanged request dialog to disable virtual buttons inste...
2018-12-11 Holger Schemelfixed compiler warning due to missing function prototype
2018-12-01 Holger Schemeladded support for dynamic window and playfield size
2018-11-26 Holger Schemelfixed nasty x/y typo bug
2018-11-19 Holger Schemelreplaced preprocessor constants with enum values
2018-11-16 Holger Schemeladded deactivating text (and selectbox) gadgets with...
2018-11-14 Holger Schemelremoved support for SDL 1.2
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