added fields to graphics info structure to store current mouse position
[rocksndiamonds.git] / src / libgame / system.c
2019-03-18 Holger Schemeladded fields to graphics info structure to store curren...
2019-03-03 Holger Schemeladded detecting use of touch device for user input...
2018-12-11 Holger Schemelchanged request dialog to disable virtual buttons inste...
2018-11-14 Holger Schemelremoved support for SDL 1.2
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-10-22 Holger Schemelremoved 'inline' keyword (compilers are better at this...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wmissing-protot...
2018-09-19 Holger Schemelfixed compiler warnings (after adding "-Wstrict-prototy...
2018-09-13 Holger Schemelfixed bug with losing image filename when scaling bitmaps
2018-08-28 Holger Schemelmoved level set info structure to game library layer
2018-06-18 Holger Schemeldeactivated some debug messages
2018-06-18 Holger Schemeladded separate network info structure for network optio...
2018-06-05 Holger Schemeladded option to draw pressed virtual buttons highlighted
2018-06-05 Holger Schemelremoved explicit check for Android for displaying virtu...
2018-06-05 Holger Schemelmoved virtual buttons definitions to setup data structures
2018-06-05 Holger Schemeladded using configurable virtual buttons while playing
2018-06-05 Holger Schemeladded separate grid buttons for landscape and portrait...
2018-06-05 Holger Schemeladded grid buttons to virtual buttons setup screen
2018-06-05 Holger Schemeladded grid to (not yet functional) setup screen to...
2018-04-12 Holger Schemelchanged internal program versioning naming conventions
2018-04-10 Holger Schemelfixed tile selection cursor position for levels smaller... 4.1.0.0
2018-03-23 Holger Schemelfixed moving tile selection cursor
2018-03-23 Holger Schemeladded tile selection cursor for playing MM levels with...
2018-03-23 Holger Schemelfixed setting flag for initialized video for headless...
2018-03-23 Holger Schemelfixed default video depth not being initialized in...
2018-03-23 Holger Schemelfixed crash bug when playing MM style tapes in headless...
2018-02-06 Holger Schemeladded some performance tuning for "autotest" and warp...
2018-01-31 Holger Schemelrenamed function 'NextEvent' to 'WaitEvent'
2017-11-15 Holger Schemeladded fix to prevent Windows from complaining about...
2017-11-13 Holger Schemelfixed repeated creation of differently sized bitmaps...
2017-10-11 Holger Schemeladded custom version string to default program configur...
2017-10-09 Holger Schemelfixed bug with cheat codes not working anymore after...
2017-10-07 Holger Schemeladded function for getting current draw deactivation...
2017-07-17 Holger Schemelmoved clearing joystick state from closing to initializ...
2017-07-16 Holger Schemeladded enabling/disabling virtual button overlay dependi...
2017-07-03 Holger Schemelfixed joystick naming convention from file descriptor...
2017-06-30 Holger Schemelimproved support for game controllers and joysticks
2017-05-20 Holger Schemeladded debug output for scores directory used (global...
2017-02-01 Holger Schemeladded headless mode (no window) for automated tape...
2017-01-10 Holger Schemeladded detection of global (common/system-wide) scores...
2016-12-12 Holger Schemelfixed some compilation errors for SDL 1.2 target
2016-12-01 Holger Schemeladded overlay graphics for virtual buttons for touch...
2016-11-29 Holger Schemeladjust drawable screen size to cover the whole device...
2016-11-29 Holger Schemelchanged event filter to not set as SDL event filter...
2016-10-27 Holger Schemelimproved shifting up video display when activating...
2016-10-26 Holger Schemeladded shifting up video display when activating screen...
2016-06-29 Holger Schemelchanged zooming bitmaps to use masked surface for zooming
2016-06-29 Holger Schemelcleanup code for zooming bitmaps and creating correspon...
2016-06-14 Holger Schemeladded mouse wheel support also for SDL2 target
2016-05-31 Holger Schemelchanged function for re-creating bitmaps to always...
2016-05-31 Holger Schemelfixed re-creating window-sized buffers only if window...
2016-05-25 Holger Schemelremoved using cross-fading buffer (not needed anymore...
2016-05-25 Holger Schemeladded also fading in/out global animations to be starte...
2016-05-23 Holger Schemelprepared global animation functions to update different...
2016-04-19 Holger Schemelmoved video frame synchronization to single location...
2016-04-15 Holger SchemelMerge branch 'global-anims'
2016-04-03 Holger Schemelchanged screen rendering mode from preprocessor to...
2016-04-02 Holger Schemelremoved some global variables from function parameters
2016-04-02 Holger Schemelfixed (reactivated) global animations (toons) for SDL...
2016-03-22 Holger Schemelcleanup of fade bitmap handling (after screen size...
2016-03-01 Holger SchemelMerge branch 'master' into global-anims
2016-02-23 Holger SchemelMerge branch 'master' into global-anims
2016-02-17 Holger Schemeladded drawing global animations below and above masked...
2016-02-09 Holger Schemelfixed re-initialization of textures after change of...
2016-02-08 Holger Schemelfixed using SDL internal structure in platform independ...
2016-02-08 Holger Schemeladded test code for using bitmaps instead of textures...
2016-01-19 Holger Schemeladded blitting of textures for global animations
2016-01-19 Holger Schemeladded initialization of config and textures for global...
2015-12-08 Holger Schemelchanged signal handling to not catch Ctrl-C anymore
2015-10-15 Holger Schemelremoved some old Mac stuff not needed anymore
2015-07-28 Holger Schemelimproved error messages when loading artwork fails
2015-06-09 Holger Schemelcleanup of screen fading code
2015-05-21 Holger Schemeladded generically setting redraw mask when blitting...
2015-05-15 Holger Schemelremoved artifact from removed X11 support
2015-05-15 Holger Schemelremoved obsolete code for single-tile playfield redraw
2015-04-21 Holger Schemelimproved logfile handling
2015-04-15 Holger Schemeladded option for window icon file to run-time special...
2015-04-14 Holger Schemeladded program config file support for run-time special...
2015-03-03 Holger Schemelfixed using SDL_DisplayFormat() even if video is not...
2015-03-02 Holger Schemelchanged mouse cursor on title screens not being always...
2014-11-02 Holger Schemelfixed redraw/fade bugs when redefining the playfield...
2014-10-17 Holger Schemelremoved some remaining unused X11 stuff
2014-10-07 Holger Schemelfixed bug when changing between graphic sets with diffe...
2014-09-16 Holger Schemelmajor cleanup of preprocessor hell
2014-09-14 Holger Schemelupdated contact info in source file headers
2014-09-11 Holger SchemelMerge branch 'topic-tilesize-cleanup'
2014-09-10 Holger Schemelfixed some bugs and added some speed when scaling in...
2014-09-04 Holger Schemeladded custom graphics properties to define image and...
2014-08-30 Holger Schemelrnd-20140828-1-src
2014-08-30 Holger Schemelrnd-20140515-2-src
2014-08-30 Holger Schemelrnd-20140515-1-src
2014-08-30 Holger Schemelrnd-20140311-1-src
2014-08-30 Holger Schemelrnd-20140213-1-src
2014-08-30 Holger Schemelrnd-20140212-1-src
2014-08-30 Holger Schemelrnd-20140129-1-src
2014-08-30 Holger Schemelrnd-20140117-1-src
2014-08-30 Holger Schemelrnd-20140110-1-src
2014-08-30 Holger Schemelrnd-20140108-1-src
2014-08-30 Holger Schemelrnd-20140106-1-src
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