moved (and renamed) global variables to game structure (ZX/ZY)
[rocksndiamonds.git] / src / game_mm / mm_main.h
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variable to game structure...
2018-10-23 Holger Schemelchanged comments from old to new style (multiple-line...
2018-10-23 Holger Schemelchanged comments from old to new style (one-line commen...
2018-04-12 Holger Schemelchanged internal program versioning naming conventions
2018-03-23 Holger Schemeladded centering levels that are smaller than the playfi...
2018-03-23 Holger Schemelfixed element scores for MM style elements (MM engine)
2018-03-23 Holger Schemelreplaced hardcoded sounds with newly added element...
2018-03-23 Holger Schemelrenamed duplicate struct in MM engine
2018-03-23 Holger Schemelfixed bug with overwriting variables by same named...
2018-03-23 Holger Schemelfixed comment
2018-03-23 Holger Schemelwhitespace changes
2018-03-23 Holger Schemelfixed wall animations for Mirror Magic game engine
2018-03-23 Holger Schemelfixed mapping level file game elements between RND...
2018-03-23 Holger Schemelfixed various graphics functions for Mirror Magic game...
2018-03-23 Holger Schemeladded special element definitions for Mirror Magic...
2018-03-23 Holger Schemelfixed macros for level file version handling for Mirror...
2018-03-23 Holger Schemeladded and adjusted source files for Mirror Magic game...