fixed bug with not updating game panel when leaving invisible warp mode
[rocksndiamonds.git] / src / game.c
2021-01-09 Holger Schemelfixed bug with not updating game panel when leaving...
2021-01-07 Holger Schemelfixed sub-second precision and rounding differences...
2021-01-07 Holger Schemeladded game functionality to use time score for 1 or...
2021-01-04 Holger Schemelchanged triggering CE actions by digging or collecting
2021-01-03 Holger Schemelfixed single step mode for R'n'D game engine when used...
2020-12-30 Holger Schemelfixed bug with playing team mode tapes with changed...
2020-12-30 Holger Schemeladded visible playfield size to tape structure (not...
2020-12-21 Holger Schemeladded variable to store if request dialog is active...
2020-12-21 Holger Schemelcleanup of code for key arrangement on game panel
2020-12-21 Holger Schemeladded support for style value for key arrangement on...
2020-12-21 Holger Schemeladded support for synchronized random animation mode...
2020-12-21 Holger Schemelremoved duplicate code
2020-12-21 Holger Schemeladded setup option to show dynamite and keys in game...
2020-12-21 Holger Schemeladded trying to show as many keys as possible in the...
2020-12-16 Holger Schemelfixed bug with not closing game panel after envelope...
2020-11-06 Holger Schemelfixed graphical bugs if digging or collecting caused... 4.2.0.4
2020-10-03 Holger Schemeladded creating engine snapshots when using mouse click...
2020-10-03 Holger Schemelfixed single-step mode for mouse click events
2020-09-18 Holger Schemeladded multi-part line debug logging functions
2020-09-18 Holger Schemelchanged non-fatal error handling to use new error functions
2020-09-18 Holger Schemelchanged fatal error handling to use new error functions
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged simple "printf()" debug output to new debug...
2020-09-16 Holger Schemelchanged warnings and debug output to use new generic...
2020-09-11 Holger Schemelrenamed playfield variable
2020-09-11 Holger Schemelrenamed some functions
2020-09-10 Holger Schemeladded handling 64-bit random value bug with old tapes...
2020-09-08 Holger Schemelfixed version number references for changes since versi...
2020-09-03 Holger Schemelchanged "http" to "https" in URLs
2020-08-25 Holger Schemelfixed pushed objects going into acid in EM engine for...
2020-08-25 Holger Schemelfixed handling of pushed objects in EM engine for old...
2020-08-25 Holger Schemelfixed handling of androids in EM engine for old tapes
2020-08-21 Holger Schemeladded support for initially moving spring to R'n'D...
2020-08-20 Holger Schemelfixed support for wrap-around levels in EM engine for... 4.2.0.1
2020-08-12 Holger Schemelfixed bug with reanimating killed player by CE condition 4.2.0.0
2020-05-28 Holger Schemelmoved correcting playfield buffer sound position to...
2020-05-28 Holger Schemelmoved correcting playfield buffer scroll position to...
2020-05-28 Holger Schemeladded correcting playfield scroll position for EM engine
2020-05-28 Holger Schemelchanged correcting playfield buffer position for EM...
2020-05-28 Holger Schemelremoved checks for (unused) border element for EM engine
2020-05-19 Holger Schemelimproved debug output for level/tape file, game and...
2020-05-19 Holger Schemelfixed element property that caused levels/tapes to...
2020-05-19 Holger Schemelchanged move speed for some elements for older game...
2020-05-19 Holger Schemelreplaced bitmask for game/tape key/mouse actions by...
2020-05-19 Holger Schemeladded support for tapes with both keyboard/joystick...
2020-05-19 Holger Schemelreplaced flag for game/tape mouse actions by bitmask
2020-05-19 Holger Schemelprepared code to support more tape actions than players
2020-05-19 Holger Schemelmoved flag for mouse click events from level to game...
2020-05-19 Holger Schemeladded new change action "move player new" to CE change...
2020-05-19 Holger Schemeladded mouse click events to CE change events (experimental)
2020-05-19 Holger Schemeladded being able to use CE condition "CE value/score...
2020-05-19 Holger Schemelfixed initializing locally connected player in single...
2020-05-19 Holger Schemelrenamed some variables and changed some initializations
2020-05-19 Holger Schemeladded setup option to force scroll delay when using...
2020-05-19 Holger Schemelrenamed some variables to better describe their purpose
2020-05-19 Holger Schemeladded using separate constants for tiles in EM engine...
2020-05-19 Holger Schemelchanged handling of chain explosions in EM engine
2020-05-19 Holger Schemelrenamed field in level structure for EM engine
2020-05-19 Holger Schemelremoved runtime values from level structure for EM...
2020-05-19 Holger Schemelchanged some EM engine game element names
2020-05-19 Holger Schemeladded fast player relocation for level wrap-around...
2020-05-19 Holger Schemelupdated various names of EM engine specific definitions
2019-09-19 Holger Schemeladded overlay touch buttons for in-game "stop" and...
2019-09-18 Holger Schemelfixed updating multiple pause button gadgets when toggl...
2019-09-06 Holger Schemeladded support for gadget buttons defined outside viewports
2019-09-06 Holger Schemelfixed redraw bug if gadget buttons are defined outside...
2019-02-27 Holger Schemelfixed graphical bugs caused by commit f77bbb8f and...
2019-02-16 Holger Schemelfixed bug with using too large scroll delay value on...
2019-02-16 Holger Schemelfixed bug with envelopes only displayed for the first...
2019-02-13 Holger Schemelfixed bug with summarized input actions in network...
2019-02-13 Holger Schemelfixed bug with not mapping input actions to focussed...
2019-02-12 Holger Schemelfixed bug with screen relocation on even sized playfiel...
2019-02-12 Holger Schemelsmall code cleanup
2019-02-11 Holger Schemelminor whitespace change
2019-01-24 Holger Schemelfixed bug with player moving when releasing one of...
2019-01-21 Holger Schemelfixed bug with incorrectly initializing snapping in...
2019-01-04 Holger Schemeladded using preferred network player also in single...
2018-12-28 Holger Schemelfixed playfield flashing black when game started from...
2018-12-17 Holger Schemelfixed bug with CE actions "show envelope" and "exit...
2018-12-11 Holger Schemelfixed short reactivation of overlay buttons while closi...
2018-12-03 Holger Schemelrenamed function
2018-11-15 Holger Schemelfixed bug with asking to play again after game over...
2018-11-15 Holger Schemelfixed some bugs with (not) displaying virtual buttons
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variables to game structure...
2018-11-14 Holger Schemelmoved (and renamed) global variable to game structure...
2018-11-08 Holger Schemelimproved internal handling of "game over" state
2018-11-05 Holger Schemelmoved game values for score and health from player...
2018-11-05 Holger Schemelmoved flag for "game over" from player to game structure
2018-11-05 Holger Schemelmoved game values for things still needed from player...
2018-11-01 Holger Schemelrenamed functions (after removing parameter in previous...
2018-10-30 Holger Schemelremoved parameter from functions (which always had...
2018-10-30 Holger Schemelrenamed function (after removing parameter in previous...
2018-10-30 Holger Schemelremoved parameter from function (which always had the...
2018-10-30 Holger Schemelmoved flags and values for "level solved" from player...
2018-10-30 Holger Schemeladded flags for "level solved" and "game over" to EM...
2018-10-30 Holger Schemelchanged variable name
2018-10-29 Holger Schemeladded editor settings if Sokoban fields and objects...
2018-10-28 Holger Schemelfixed unexpected behaviour with solving levels with...
2018-10-28 Holger Schemelfixed bug with Sokoban auto-exit option only working...
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