added optional button to restart game (door, panel and touch variants)
[rocksndiamonds.git] / src / game.c
2024-02-18 Holger Schemeladded optional button to restart game (door, panel... master 4.3.8.2
2024-02-18 Holger Schemelfixed drawing pause button on closed door when restarti...
2023-12-02 Holger Schemeladded showing game actions after game end when request...
2023-12-02 Holger Schemelremoved duplicate variable to check if request dialog...
2023-11-24 Holger Schemeladded random push delay for rocks, nuts and bombs to...
2023-11-18 Holger Schemelfixed using masked elements when using element graphic...
2023-11-10 Holger Schemeladded using trigger element position for CE triggered...
2023-10-15 Holger Schemelfixed half-tile shifting when teleporting between playf...
2023-10-14 Holger Schemeladded options "game.forced_scroll_x" and "game.forced_s...
2023-10-14 Holger Schemelfixed bug with limiting forced scroll delay value to...
2023-10-11 Holger Schemelfixed broken player option "no centering when relocating"
2023-10-08 Holger Schemelfixed bug with CE replacing exploding player, causing...
2023-10-08 Holger Schemelfixed bug with causing explosion instead of killing...
2023-10-08 Holger Schemelfixed bug with CE change setting the player to its...
2023-09-30 Holger Schemelfixed CE condition that checks touching the player...
2023-09-09 Holger Schemelfixed bug with forced restart of global animations...
2023-09-03 Holger Schemeladded setting scroll offset to global animation positio...
2023-09-03 Holger Schemeladded setting global animation position from CE trigger...
2023-09-03 Holger Schemeladded support for CE change pages triggering global...
2023-09-03 Holger Schemeladded support for custom elements triggering global...
2023-08-13 Holger Schemelfixed bug with checking for mouse events used by custom...
2023-06-15 Holger Schemelmoved code to handle mouse actions to separate function
2023-06-12 Holger Schemeladded variables to prevent repeating expression
2023-06-10 Holger Schemelfixed broken animation of CE that can not change, but...
2023-05-20 Holger Schemelfixed bug with triggering "entered by player" event...
2023-04-12 Holger Schemeladded playing the first unconfigured music file in...
2023-04-08 Holger Schemeladded supporting reference elements for custom element...
2023-04-01 Holger Schemelcode cleanup
2023-04-01 Holger Schemelwhite space changes
2023-04-01 Holger Schemelremoved duplicated code
2023-03-25 Holger Schemelfixed crumbling graphics bug when player explodes after...
2023-03-24 Holger Schemelfixed bug with short delay in crumbling border elements...
2023-03-22 Holger Schemelmoved getting restart message to request function
2023-03-22 Holger Schemelmoved function to other code location (no functional...
2023-03-22 Holger Schemelchanged function to static
2023-03-22 Holger Schemelremoved variable that was not required
2023-03-22 Holger Schemelremoved variable that always had the same value when...
2023-03-22 Holger Schemelmoved requesting game restart to function that checks...
2023-03-21 Holger Schemelfixed playing "game.losing" sound also when playing...
2023-03-21 Holger Schemelfixed playing "game.losing" sound also if not asking...
2023-03-12 Holger Schemelmoved handling game over condition from MM game engine...
2023-03-12 Holger Schemelmoved code to create restart message to separate function
2023-03-12 Holger Schemelfixed closing doors simultaneously when aborting restar...
2023-03-12 Holger Schemeladded short delay before playing "game.losing" sound...
2023-03-12 Holger Schemeladded playing "game.losing" sound effect for all game...
2023-03-12 Holger Schemelfixed bug with playing two global game sounds as game...
2023-02-24 Holger Schemelfixed asking to play again on player input after tape...
2023-02-18 Holger Schemelimproved forced restart of global animations when resta...
2023-02-18 Holger Schemeladded forced restart of global animations when restarti...
2023-01-23 Holger Schemelfixed regression bug with growing steel wall turning...
2022-11-02 Holger Schemeladded functions to advance game and tile frame counter...
2022-10-26 Holger Schemeladded new animation mode ".global_anim_sync" for game...
2022-10-22 Holger Schemelremoved unused function parameters
2022-10-22 Holger Schemelremoved unused function parameters
2022-10-20 Holger Schemelfixed accessing array out of bounds
2022-09-03 Holger Schemeladded flag to tape files to explicitly mark solution...
2022-08-27 Holger Schemelmerged functions for checking growing walls (normal...
2022-08-27 Holger Schemelcode cleanup
2022-07-25 Holger Schemeladded overwriting local with server score entries to...
2022-07-25 Holger Schemelfixed bug when using different normal and deadly shield...
2022-07-21 Holger Schemeladded using globally predefined X/Y arrays
2022-07-21 Holger Schemelimproved checking array (using modulo instead of duplic...
2022-07-21 Holger Schemeladded delay counter data type and adjusted related...
2022-06-25 Holger Schemeladded level info config option to disable time limit...
2022-06-24 Holger Schemeladded separate game variable to check for time limit...
2022-06-24 Holger Schemelrenamed variable
2022-06-15 Holger Schemeladded using setup option for displaying overlay touch... 4.3.2.2
2022-06-14 Holger Schemeladded not using touch buttons if touch controls are...
2022-06-14 Holger Schemelfixed bug with short reactivation of overlay buttons...
2022-05-11 Holger Schemeladded storing next level to play from hall of fame
2022-05-11 Holger Schemelchanged setting flag to continue playing next level...
2022-05-11 Holger Schemeladded showing score even if not added to local score...
2022-04-07 Holger Schemelfixed graphical bug when player enters exit using ultra...
2022-04-06 Holger Schemeladded playing score tape from score info page
2022-04-06 Holger Schemelmoved code for buttons to stop game or tape to separate...
2022-03-10 Holger Schemelwhitespace changes
2022-03-10 Holger Schemeladded wrapper function to draw graphic at level playfie...
2022-03-10 Holger Schemelfixed transparency for some game elements over empty...
2022-03-02 Holger Schemelprevented mapping undo/redo snapshot buttons on main...
2022-02-13 Holger Schemeladded setup option to start game in pause mode
2022-02-06 Holger Schemeladded support for more than five digits for score on...
2022-02-06 Holger Schemeladded support for fourth digit for inventory (dynamite...
2022-02-06 Holger Schemeladded using server score if higher than (potentially...
2022-02-06 Holger Schemelfixed crash bug when player was killed by explosion
2022-01-22 Holger Schemeladded counting mouse clicks on mouse click CEs when...
2022-01-22 Holger Schemelmoved code for incrementing level time step counter...
2022-01-22 Holger Schemeladded restoring initial value for game element transparency
2022-01-22 Holger Schemelfixed android cloning additional empty space elements
2022-01-22 Holger Schemeladded support for graphic animations of empty space...
2022-01-22 Holger Schemeladded transparency for game elements over empty space...
2022-01-22 Holger Schemeladded basic support for additional empty space elements...
2022-01-22 Holger Schemeladded graphics animation mode "random_static" (unchange...
2022-01-22 Holger Schemeladded wrapper function for graphic animation frame...
2022-01-22 Holger Schemeladded showing mouse cursor for levels with mouse click...
2022-01-22 Holger Schemeladded check for custom elements being "next to" player...
2021-10-31 Holger Schemeladded asking before uploading scores and tapes for...
2021-10-31 Holger Schemelcode cleanup
2021-10-30 Holger Schemelfixed out-of-bounds bug when score was not added to...
2021-10-28 Holger Schemelfixed lock-up when auto-testing tape which causes loop...
2021-10-16 Holger Schemeladded sending flag for locally saved tape to score...
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