From: Holger Schemel Date: Fri, 19 May 2006 22:28:22 +0000 (+0200) Subject: rnd-20060520-1-src X-Git-Tag: 3.2.0^2~14 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=f2d0f3fed679ea3573f51aa298adce2d9a78d8be rnd-20060520-1-src * added new chunk "NAME" to level file format for level name settings * added new chunk "NOTE" to level file format for envelope settings * changed name of chunk "CONF" to "ELEM" (for normal element settings) --- diff --git a/ChangeLog b/ChangeLog index d83a392d..9f8625fb 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,8 @@ +2006-05-19 + * added new chunk "NAME" to level file format for level name settings + * added new chunk "NOTE" to level file format for envelope settings + * changed name of chunk "CONF" to "ELEM" (for normal element settings) + 2006-05-17 * changed gravity (which only affects the player) from level property to player property (only makes a difference in multi-player levels) @@ -5,7 +10,7 @@ * added change events "change when CE value/score changes of " 2006-05-16 - * added new "INFO" chunk to level file format for global level settings + * added new chunk "INFO" to level file format for global level settings * added all element settings from "HEAD" chunk to "CONF" chunk * added all global level settings from "HEAD" chunk to "INFO" chunk diff --git a/src/conftime.h b/src/conftime.h index 3d62a1e5..5f4aaceb 100644 --- a/src/conftime.h +++ b/src/conftime.h @@ -1 +1 @@ -#define COMPILE_DATE_STRING "[2006-05-18 00:16]" +#define COMPILE_DATE_STRING "[2006-05-20 00:09]" diff --git a/src/editor.c b/src/editor.c index c2ffbcd3..57649a8c 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1549,8 +1549,10 @@ static struct ValueTextInfo options_change_direct_action[] = #endif { CE_IMPACT, "impact (on something)" }, { CE_SMASHED, "smashed (from above)" }, +#if 0 { CE_VALUE_CHANGES, "CE value changes" }, { CE_SCORE_CHANGES, "CE score changes" }, +#endif { CE_VALUE_GETS_ZERO, "CE value gets 0" }, { CE_SCORE_GETS_ZERO, "CE score gets 0" }, @@ -2032,7 +2034,7 @@ static struct GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE, -1, options_player_speed, - &level.initial_player_stepsize, + &level.initial_player_stepsize[0], "initial player speed:", NULL, "initial player speed" }, @@ -7485,7 +7487,7 @@ static void DrawEnvelopeTextArea(int envelope_nr) DrawBackground(gi->x, gi->y, gi->width, gi->height); if (envelope_nr != -1) - textarea_info[id].value = level.envelope_text[envelope_nr]; + textarea_info[id].value = level.envelope[envelope_nr].text; ModifyGadget(gi, GDI_AREA_SIZE, *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value, @@ -7947,6 +7949,7 @@ static void DrawPropertiesConfig() int player_nr = GET_PLAYER_NR(properties_element); /* these properties can be set for every player individually */ + drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value = &level.start_element[player_nr]; drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value = @@ -7954,7 +7957,6 @@ static void DrawPropertiesConfig() drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value = &level.explosion_element[player_nr]; - /* these properties can be set for every player individually */ checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value = &level.use_start_element[player_nr]; checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value = @@ -7964,6 +7966,9 @@ static void DrawPropertiesConfig() checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value = &level.initial_player_gravity[player_nr]; + selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value = + &level.initial_player_stepsize[player_nr]; + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID); MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ? ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD : @@ -8030,8 +8035,8 @@ static void DrawPropertiesConfig() int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE; int envelope_nr = properties_element - EL_ENVELOPE_1; - counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr]; - counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr]; + counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize; + counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize; /* display counter to choose size of envelope text area */ MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE); diff --git a/src/files.c b/src/files.c index e96f8636..585933c3 100644 --- a/src/files.c +++ b/src/files.c @@ -28,6 +28,9 @@ #define CHUNK_SIZE_UNDEFINED 0 /* undefined chunk size == 0 */ #define CHUNK_SIZE_NONE -1 /* do not write chunk size */ +#define LEVEL_CHUNK_NAME_SIZE MAX_LEVEL_NAME_LEN +#define LEVEL_CHUNK_AUTH_SIZE MAX_LEVEL_AUTHOR_LEN + #define LEVEL_CHUNK_VERS_SIZE 8 /* size of file version chunk */ #define LEVEL_CHUNK_HEAD_SIZE 80 /* size of level file header */ #define LEVEL_CHUNK_HEAD_UNUSED 0 /* unused level header bytes */ @@ -39,6 +42,16 @@ #define LEVEL_CPART_CUS3_UNUSED 15 /* unused CUS3 bytes / part */ #define LEVEL_CHUNK_GRP1_SIZE 74 /* size of level GRP1 chunk */ +/* (element number, number of change pages, change page number) */ +#define LEVEL_CHUNK_CUSX_UNCHANGED (2 + (1 + 1) + (1 + 1)) + +/* (element number only) */ +#define LEVEL_CHUNK_GRPX_UNCHANGED 2 +#define LEVEL_CHUNK_NOTE_UNCHANGED 2 + +/* (nothing at all if unchanged) */ +#define LEVEL_CHUNK_ELEM_UNCHANGED 0 + #define TAPE_CHUNK_VERS_SIZE 8 /* size of file version chunk */ #define TAPE_CHUNK_HEAD_SIZE 20 /* size of tape file header */ #define TAPE_CHUNK_HEAD_UNUSED 3 /* unused tape header bytes */ @@ -52,7 +65,12 @@ #define TAPE_COOKIE_TMPL "ROCKSNDIAMONDS_TAPE_FILE_VERSION_x.x" #define SCORE_COOKIE "ROCKSNDIAMONDS_SCORE_FILE_VERSION_1.2" -/* values for "CONF" chunk */ +/* values for deciding when (not) to save configuration data */ +#define SAVE_CONF_NEVER 0 +#define SAVE_CONF_ALWAYS 1 +#define SAVE_CONF_WHEN_CHANGED -1 + +/* values for chunks using micro chunks */ #define CONF_MASK_1_BYTE 0x00 #define CONF_MASK_2_BYTE 0x40 #define CONF_MASK_4_BYTE 0x80 @@ -66,69 +84,16 @@ #define CONF_VALUE_4_BYTE(x) (CONF_MASK_4_BYTE | (x)) #define CONF_VALUE_MULTI_BYTES(x) (CONF_MASK_MULTI_BYTES | (x)) -/* a sequence of configuration values can be terminated by this value */ -#define CONF_LAST_ENTRY CONF_VALUE_1_BYTE(0) - /* these definitions are just for convenience of use and readability */ #define CONF_VALUE_8_BIT(x) CONF_VALUE_1_BYTE(x) #define CONF_VALUE_16_BIT(x) CONF_VALUE_2_BYTE(x) #define CONF_VALUE_32_BIT(x) CONF_VALUE_4_BYTE(x) #define CONF_VALUE_BYTES(x) CONF_VALUE_MULTI_BYTES(x) -#if 0 -#define CONF_VALUE_INTEGER_1 CONF_VALUE_8_BIT(1) -#define CONF_VALUE_INTEGER_2 CONF_VALUE_8_BIT(2) -#define CONF_VALUE_INTEGER_3 CONF_VALUE_8_BIT(3) -#define CONF_VALUE_INTEGER_4 CONF_VALUE_8_BIT(4) -#define CONF_VALUE_INTEGER_5 CONF_VALUE_8_BIT(5) -#define CONF_VALUE_INTEGER_6 CONF_VALUE_8_BIT(6) -#define CONF_VALUE_INTEGER_7 CONF_VALUE_8_BIT(7) -#define CONF_VALUE_INTEGER_8 CONF_VALUE_8_BIT(8) -#define CONF_VALUE_BOOLEAN_1 CONF_VALUE_8_BIT(9) -#define CONF_VALUE_BOOLEAN_2 CONF_VALUE_8_BIT(10) -#define CONF_VALUE_BOOLEAN_3 CONF_VALUE_8_BIT(11) -#define CONF_VALUE_BOOLEAN_4 CONF_VALUE_8_BIT(12) -#define CONF_VALUE_BOOLEAN_5 CONF_VALUE_8_BIT(13) -#define CONF_VALUE_BOOLEAN_6 CONF_VALUE_8_BIT(14) -#define CONF_VALUE_BOOLEAN_7 CONF_VALUE_8_BIT(15) -#define CONF_VALUE_BOOLEAN_8 CONF_VALUE_8_BIT(16) - -#define CONF_VALUE_ELEMENT_1 CONF_VALUE_16_BIT(1) -#define CONF_VALUE_ELEMENT_2 CONF_VALUE_16_BIT(2) -#define CONF_VALUE_ELEMENT_3 CONF_VALUE_16_BIT(3) -#define CONF_VALUE_ELEMENT_4 CONF_VALUE_16_BIT(4) -#define CONF_VALUE_ELEMENT_5 CONF_VALUE_16_BIT(5) -#define CONF_VALUE_ELEMENT_6 CONF_VALUE_16_BIT(6) -#define CONF_VALUE_ELEMENT_7 CONF_VALUE_16_BIT(7) -#define CONF_VALUE_ELEMENT_8 CONF_VALUE_16_BIT(8) - -#define CONF_VALUE_ELEMENTS CONF_VALUE_BYTES(1) -#define CONF_VALUE_CONTENTS CONF_VALUE_BYTES(2) -#endif - -#if 0 -#define CONF_VALUE_INTEGER(x) ((x) >= CONF_VALUE_INTEGER_1 && \ - (x) <= CONF_VALUE_INTEGER_8) - -#define CONF_VALUE_BOOLEAN(x) ((x) >= CONF_VALUE_BOOLEAN_1 && \ - (x) <= CONF_VALUE_BOOLEAN_8) -#endif - #define CONF_VALUE_NUM_BYTES(x) ((x) == CONF_MASK_1_BYTE ? 1 : \ (x) == CONF_MASK_2_BYTE ? 2 : \ (x) == CONF_MASK_4_BYTE ? 4 : 0) -#if 0 -#define CONF_CONTENT_NUM_ELEMENTS (3 * 3) -#define CONF_CONTENT_NUM_BYTES (CONF_CONTENT_NUM_ELEMENTS * 2) -#define CONF_ELEMENT_NUM_BYTES (2) - -#define CONF_ENTITY_NUM_BYTES(t) ((t) == CONF_VALUE_ELEMENTS ? \ - CONF_ELEMENT_NUM_BYTES : \ - (t) == CONF_VALUE_CONTENTS ? \ - CONF_CONTENT_NUM_BYTES : 1) -#endif - #define CONF_CONTENT_NUM_ELEMENTS (3 * 3) #define CONF_CONTENT_NUM_BYTES (CONF_CONTENT_NUM_ELEMENTS * 2) #define CONF_ELEMENT_NUM_BYTES (2) @@ -151,26 +116,25 @@ #define CONF_CONTENTS_ELEMENT(b,c,x,y) ((b[CONF_CONTENT_BYTE_POS(c,x,y)]<< 8)|\ (b[CONF_CONTENT_BYTE_POS(c,x,y) + 1])) -#if 0 -static void LoadLevel_InitPlayfield(struct LevelInfo *, char *); -#endif - /* temporary variables used to store pointers to structure members */ static struct LevelInfo li; static struct ElementInfo xx_ei, yy_ei; static struct ElementChangeInfo xx_change; static struct ElementGroupInfo xx_group; +static struct EnvelopeInfo xx_envelope; static unsigned int xx_event_bits[NUM_CE_BITFIELDS]; static char xx_default_description[MAX_ELEMENT_NAME_LEN + 1]; -static int xx_default_description_length; static int xx_num_contents; static int xx_current_change_page; +static char xx_default_string_empty[1] = ""; +static int xx_string_length_unused; struct LevelFileConfigInfo { int element; /* element for which data is to be stored */ - int data_type; /* internal type of data */ - int conf_type; /* special type identifier stored in file */ + int save_type; /* save data always, never or when changed */ + int data_type; /* data type (used internally, not stored) */ + int conf_type; /* micro chunk identifier (stored in file) */ /* (mandatory) */ void *value; /* variable that holds the data to be stored */ @@ -184,458 +148,558 @@ struct LevelFileConfigInfo char *default_string; /* optional default string for string data */ }; -static struct LevelFileConfigInfo chunk_config_CONF[] = +static struct LevelFileConfigInfo chunk_config_INFO[] = { + /* ---------- values not related to single elements ----------------------- */ + { - EL_PLAYER_1, + -1, SAVE_CONF_ALWAYS, TYPE_INTEGER, CONF_VALUE_8_BIT(1), - &li.initial_player_stepsize, STEPSIZE_NORMAL + &li.game_engine_type, GAME_ENGINE_TYPE_RND + }, + + { + -1, SAVE_CONF_ALWAYS, + TYPE_INTEGER, CONF_VALUE_16_BIT(1), + &li.fieldx, STD_LEV_FIELDX + }, + { + -1, SAVE_CONF_ALWAYS, + TYPE_INTEGER, CONF_VALUE_16_BIT(2), + &li.fieldy, STD_LEV_FIELDY + }, + + { + -1, SAVE_CONF_ALWAYS, + TYPE_INTEGER, CONF_VALUE_16_BIT(3), + &li.time, 100 }, + + { + -1, SAVE_CONF_ALWAYS, + TYPE_INTEGER, CONF_VALUE_16_BIT(4), + &li.gems_needed, 0 + }, + { - EL_PLAYER_1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), + &li.use_step_counter, FALSE + }, + + { + -1, -1, + TYPE_BITFIELD, CONF_VALUE_8_BIT(4), + &li.wind_direction_initial, MV_NONE + }, + + { + -1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(5), + &li.em_slippery_gems, FALSE + }, + + { + -1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(6), + &li.use_custom_template, FALSE + }, + + { + -1, -1, + TYPE_BITFIELD, CONF_VALUE_32_BIT(1), + &li.can_move_into_acid_bits, ~0 /* default: everything can */ + }, + + { + -1, -1, + TYPE_BITFIELD, CONF_VALUE_8_BIT(7), + &li.dont_collide_with_bits, ~0 /* default: always deadly */ + }, + + { + -1, -1, + TYPE_INTEGER, CONF_VALUE_16_BIT(5), + &li.score[SC_TIME_BONUS], 1 + }, + + { + -1, -1, + -1, -1, + NULL, -1, + }, +}; + +static struct LevelFileConfigInfo chunk_config_ELEM[] = +{ + /* (these values are the same for each player) */ + { + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &li.block_last_field, FALSE /* default case for EM levels */ }, { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(3), + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), &li.sp_block_last_field, TRUE /* default case for SP levels */ }, { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(4), + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(3), &li.instant_relocation, FALSE }, { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(5), + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(4), &li.can_pass_to_walkable, FALSE }, { - EL_PLAYER_1, + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(5), + &li.block_snap_field, TRUE + }, + { + EL_PLAYER_1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(6), - &li.initial_player_gravity[0], FALSE + &li.continuous_snapping, TRUE + }, + + /* (these values are different for each player) */ + { + EL_PLAYER_1, -1, + TYPE_INTEGER, CONF_VALUE_8_BIT(7), + &li.initial_player_stepsize[0], STEPSIZE_NORMAL }, { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(9), - &li.block_snap_field, TRUE + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(8), + &li.initial_player_gravity[0], FALSE }, { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(9), &li.use_start_element[0], FALSE }, { - EL_PLAYER_1, + EL_PLAYER_1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), &li.start_element[0], EL_PLAYER_1 }, { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), &li.use_artwork_element[0], FALSE }, { - EL_PLAYER_1, + EL_PLAYER_1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(2), &li.artwork_element[0], EL_PLAYER_1 }, { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), + EL_PLAYER_1, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), &li.use_explosion_element[0], FALSE }, { - EL_PLAYER_1, + EL_PLAYER_1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(3), &li.explosion_element[0], EL_PLAYER_1 }, + { - EL_PLAYER_1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(13), - &li.continuous_snapping, TRUE + EL_PLAYER_2, -1, + TYPE_INTEGER, CONF_VALUE_8_BIT(7), + &li.initial_player_stepsize[1], STEPSIZE_NORMAL }, - { - EL_PLAYER_2, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(6), + EL_PLAYER_2, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(8), &li.initial_player_gravity[1], FALSE }, { - EL_PLAYER_2, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + EL_PLAYER_2, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(9), &li.use_start_element[1], FALSE }, { - EL_PLAYER_2, + EL_PLAYER_2, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), &li.start_element[1], EL_PLAYER_2 }, { - EL_PLAYER_2, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), + EL_PLAYER_2, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), &li.use_artwork_element[1], FALSE }, { - EL_PLAYER_2, + EL_PLAYER_2, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(2), &li.artwork_element[1], EL_PLAYER_2 }, { - EL_PLAYER_2, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), + EL_PLAYER_2, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), &li.use_explosion_element[1], FALSE }, { - EL_PLAYER_2, + EL_PLAYER_2, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(3), &li.explosion_element[1], EL_PLAYER_2 }, { - EL_PLAYER_3, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(6), + EL_PLAYER_3, -1, + TYPE_INTEGER, CONF_VALUE_8_BIT(7), + &li.initial_player_stepsize[2], STEPSIZE_NORMAL + }, + { + EL_PLAYER_3, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(8), &li.initial_player_gravity[2], FALSE }, { - EL_PLAYER_3, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + EL_PLAYER_3, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(9), &li.use_start_element[2], FALSE }, { - EL_PLAYER_3, + EL_PLAYER_3, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), &li.start_element[2], EL_PLAYER_3 }, { - EL_PLAYER_3, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), + EL_PLAYER_3, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), &li.use_artwork_element[2], FALSE }, { - EL_PLAYER_3, + EL_PLAYER_3, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(2), &li.artwork_element[2], EL_PLAYER_3 }, { - EL_PLAYER_3, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), + EL_PLAYER_3, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), &li.use_explosion_element[2], FALSE }, { - EL_PLAYER_3, + EL_PLAYER_3, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(3), &li.explosion_element[2], EL_PLAYER_3 }, { - EL_PLAYER_4, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(6), + EL_PLAYER_4, -1, + TYPE_INTEGER, CONF_VALUE_8_BIT(7), + &li.initial_player_stepsize[3], STEPSIZE_NORMAL + }, + { + EL_PLAYER_4, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(8), &li.initial_player_gravity[3], FALSE }, { - EL_PLAYER_4, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), + EL_PLAYER_4, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(9), &li.use_start_element[3], FALSE }, { - EL_PLAYER_4, + EL_PLAYER_4, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), &li.start_element[3], EL_PLAYER_4 }, { - EL_PLAYER_4, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), + EL_PLAYER_4, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(10), &li.use_artwork_element[3], FALSE }, { - EL_PLAYER_4, + EL_PLAYER_4, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(2), &li.artwork_element[3], EL_PLAYER_4 }, { - EL_PLAYER_4, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), + EL_PLAYER_4, -1, + TYPE_BOOLEAN, CONF_VALUE_8_BIT(11), &li.use_explosion_element[3], FALSE }, { - EL_PLAYER_4, + EL_PLAYER_4, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(3), &li.explosion_element[3], EL_PLAYER_4 }, { - EL_EMERALD, + EL_EMERALD, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_EMERALD], 10 }, { - EL_DIAMOND, + EL_DIAMOND, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_DIAMOND], 10 }, { - EL_BUG, + EL_BUG, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_BUG], 10 }, { - EL_SPACESHIP, + EL_SPACESHIP, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_SPACESHIP], 10 }, { - EL_PACMAN, + EL_PACMAN, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_PACMAN], 10 }, { - EL_NUT, + EL_NUT, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_NUT], 10 }, { - EL_DYNAMITE, + EL_DYNAMITE, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_DYNAMITE], 10 }, { - EL_KEY_1, + EL_KEY_1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_KEY], 10 }, { - EL_PEARL, + EL_PEARL, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_PEARL], 10 }, { - EL_CRYSTAL, + EL_CRYSTAL, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_CRYSTAL], 10 }, { - EL_BD_AMOEBA, + EL_BD_AMOEBA, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), &li.amoeba_content, EL_DIAMOND }, { - EL_BD_AMOEBA, + EL_BD_AMOEBA, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.amoeba_speed, 10 }, { - EL_BD_AMOEBA, + EL_BD_AMOEBA, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &li.grow_into_diggable, TRUE }, { - EL_YAMYAM, + EL_YAMYAM, -1, TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1), &li.yamyam_content, EL_ROCK, NULL, &li.num_yamyam_contents, 4, MAX_ELEMENT_CONTENTS }, { - EL_YAMYAM, + EL_YAMYAM, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_YAMYAM], 10 }, { - EL_ROBOT, + EL_ROBOT, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_ROBOT], 10 }, { - EL_ROBOT, + EL_ROBOT, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.slurp_score, 10 }, { - EL_ROBOT_WHEEL, + EL_ROBOT_WHEEL, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.time_wheel, 10 }, { - EL_MAGIC_WALL, + EL_MAGIC_WALL, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.time_magic_wall, 10 }, { - EL_GAME_OF_LIFE, + EL_GAME_OF_LIFE, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(1), &li.game_of_life[0], 2 }, { - EL_GAME_OF_LIFE, + EL_GAME_OF_LIFE, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(2), &li.game_of_life[1], 3 }, { - EL_GAME_OF_LIFE, + EL_GAME_OF_LIFE, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(3), &li.game_of_life[2], 3 }, { - EL_GAME_OF_LIFE, + EL_GAME_OF_LIFE, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(4), &li.game_of_life[3], 3 }, { - EL_BIOMAZE, + EL_BIOMAZE, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(1), &li.biomaze[0], 2 }, { - EL_BIOMAZE, + EL_BIOMAZE, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(2), &li.biomaze[1], 3 }, { - EL_BIOMAZE, + EL_BIOMAZE, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(3), &li.biomaze[2], 3 }, { - EL_BIOMAZE, + EL_BIOMAZE, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(4), &li.biomaze[3], 3 }, { - EL_TIMEGATE_SWITCH, + EL_TIMEGATE_SWITCH, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.time_timegate, 10 }, { - EL_LIGHT_SWITCH_ACTIVE, + EL_LIGHT_SWITCH_ACTIVE, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.time_light, 10 }, { - EL_SHIELD_NORMAL, + EL_SHIELD_NORMAL, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.shield_normal_time, 10 }, { - EL_SHIELD_NORMAL, + EL_SHIELD_NORMAL, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.score[SC_SHIELD], 10 }, { - EL_SHIELD_DEADLY, + EL_SHIELD_DEADLY, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.shield_deadly_time, 10 }, { - EL_SHIELD_DEADLY, + EL_SHIELD_DEADLY, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.score[SC_SHIELD], 10 }, { - EL_EXTRA_TIME, + EL_EXTRA_TIME, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.extra_time, 10 }, { - EL_EXTRA_TIME, + EL_EXTRA_TIME, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.extra_time_score, 10 }, { - EL_TIME_ORB_FULL, + EL_TIME_ORB_FULL, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.time_orb_time, 10 }, { - EL_TIME_ORB_FULL, + EL_TIME_ORB_FULL, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &li.use_time_orb_bug, FALSE }, { - EL_SPRING, + EL_SPRING, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &li.use_spring_bug, FALSE }, { - EL_EMC_ANDROID, + EL_EMC_ANDROID, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.android_move_time, 10 }, { - EL_EMC_ANDROID, + EL_EMC_ANDROID, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.android_clone_time, 10 }, { - EL_EMC_ANDROID, + EL_EMC_ANDROID, -1, TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(1), &li.android_clone_element[0], EL_EMPTY, NULL, &li.num_android_clone_elements, 1, MAX_ANDROID_ELEMENTS }, { - EL_EMC_LENSES, + EL_EMC_LENSES, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.lenses_score, 10 }, { - EL_EMC_LENSES, + EL_EMC_LENSES, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.lenses_time, 10 }, { - EL_EMC_MAGNIFIER, + EL_EMC_MAGNIFIER, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.magnify_score, 10 }, { - EL_EMC_MAGNIFIER, + EL_EMC_MAGNIFIER, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.magnify_time, 10 }, { - EL_EMC_MAGIC_BALL, + EL_EMC_MAGIC_BALL, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.ball_time, 10 }, { - EL_EMC_MAGIC_BALL, + EL_EMC_MAGIC_BALL, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &li.ball_random, FALSE }, { - EL_EMC_MAGIC_BALL, + EL_EMC_MAGIC_BALL, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), &li.ball_state_initial, FALSE }, { - EL_EMC_MAGIC_BALL, + EL_EMC_MAGIC_BALL, -1, TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1), &li.ball_content, EL_EMPTY, NULL, &li.num_ball_contents, 4, MAX_ELEMENT_CONTENTS @@ -644,106 +708,46 @@ static struct LevelFileConfigInfo chunk_config_CONF[] = /* ---------- unused values ----------------------------------------------- */ { - EL_UNKNOWN, + EL_UNKNOWN, SAVE_CONF_NEVER, TYPE_INTEGER, CONF_VALUE_16_BIT(1), &li.score[SC_UNKNOWN_14], 10 }, { - EL_UNKNOWN, + EL_UNKNOWN, SAVE_CONF_NEVER, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &li.score[SC_UNKNOWN_15], 10 }, { - -1, + -1, -1, -1, -1, NULL, -1, }, }; -static struct LevelFileConfigInfo chunk_config_INFO[] = +static struct LevelFileConfigInfo chunk_config_NOTE[] = { - /* ---------- values not related to single elements ----------------------- */ - { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(1), - &li.game_engine_type, GAME_ENGINE_TYPE_RND - }, - - { - -1, - TYPE_INTEGER, CONF_VALUE_16_BIT(1), - &li.fieldx, STD_LEV_FIELDX - }, - { - -1, - TYPE_INTEGER, CONF_VALUE_16_BIT(2), - &li.fieldy, STD_LEV_FIELDY - }, - - { - -1, - TYPE_INTEGER, CONF_VALUE_16_BIT(3), - &li.time, 100 - }, - - { - -1, - TYPE_INTEGER, CONF_VALUE_16_BIT(4), - &li.gems_needed, 0 - }, - - { - -1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), - &li.use_step_counter, FALSE - }, - - { - -1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(3), - &li.initial_gravity, FALSE - }, - - { - -1, - TYPE_BITFIELD, CONF_VALUE_8_BIT(4), - &li.wind_direction_initial, MV_NONE - }, - - { - -1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(5), - &li.em_slippery_gems, FALSE - }, - - { - -1, - TYPE_BOOLEAN, CONF_VALUE_8_BIT(6), - &li.use_custom_template, FALSE - }, - - { - -1, - TYPE_BITFIELD, CONF_VALUE_32_BIT(1), - &li.can_move_into_acid_bits, ~0 /* default: everything can */ + &xx_envelope.xsize, MAX_ENVELOPE_XSIZE, }, - { - -1, - TYPE_BITFIELD, CONF_VALUE_8_BIT(7), - &li.dont_collide_with_bits, ~0 /* default: always deadly */ + -1, -1, + TYPE_INTEGER, CONF_VALUE_8_BIT(2), + &xx_envelope.ysize, MAX_ENVELOPE_YSIZE, }, { - -1, - TYPE_INTEGER, CONF_VALUE_16_BIT(5), - &li.score[SC_TIME_BONUS], 1 + -1, -1, + TYPE_STRING, CONF_VALUE_BYTES(1), + &xx_envelope.text, -1, NULL, + &xx_string_length_unused, -1, MAX_ENVELOPE_TEXT_LEN, + &xx_default_string_empty[0] }, { - -1, + -1, -1, -1, -1, NULL, -1, }, @@ -752,16 +756,16 @@ static struct LevelFileConfigInfo chunk_config_INFO[] = static struct LevelFileConfigInfo chunk_config_CUSX_base[] = { { - -1, + -1, -1, TYPE_STRING, CONF_VALUE_BYTES(1), &xx_ei.description[0], -1, &yy_ei.description[0], - &xx_default_description_length, -1, MAX_ELEMENT_NAME_LEN, + &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN, &xx_default_description[0] }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_32_BIT(1), &xx_ei.properties[EP_BITFIELD_BASE_NR], EP_BITMASK_BASE_DEFAULT, &yy_ei.properties[EP_BITFIELD_BASE_NR] @@ -769,7 +773,7 @@ static struct LevelFileConfigInfo chunk_config_CUSX_base[] = #if 0 /* (reserved) */ { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_32_BIT(2), &xx_ei.properties[EP_BITFIELD_BASE_NR + 1], EP_BITMASK_DEFAULT, &yy_ei.properties[EP_BITFIELD_BASE_NR + 1] @@ -777,160 +781,160 @@ static struct LevelFileConfigInfo chunk_config_CUSX_base[] = #endif { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &xx_ei.use_gfx_element, FALSE, &yy_ei.use_gfx_element }, { - -1, + -1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), &xx_ei.gfx_element, EL_EMPTY_SPACE, &yy_ei.gfx_element }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_8_BIT(2), &xx_ei.access_direction, MV_ALL_DIRECTIONS, &yy_ei.access_direction }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &xx_ei.collect_score_initial, 10, &yy_ei.collect_score_initial }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(3), &xx_ei.collect_count_initial, 1, &yy_ei.collect_count_initial }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(4), &xx_ei.ce_value_fixed_initial, 0, &yy_ei.ce_value_fixed_initial }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(5), &xx_ei.ce_value_random_initial, 0, &yy_ei.ce_value_random_initial }, { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(3), &xx_ei.use_last_ce_value, FALSE, &yy_ei.use_last_ce_value }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(6), &xx_ei.push_delay_fixed, 8, &yy_ei.push_delay_fixed }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(7), &xx_ei.push_delay_random, 8, &yy_ei.push_delay_random }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(8), &xx_ei.drop_delay_fixed, 0, &yy_ei.drop_delay_fixed }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(9), &xx_ei.drop_delay_random, 0, &yy_ei.drop_delay_random }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(10), &xx_ei.move_delay_fixed, 0, &yy_ei.move_delay_fixed }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(11), &xx_ei.move_delay_random, 0, &yy_ei.move_delay_random }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_32_BIT(3), &xx_ei.move_pattern, MV_ALL_DIRECTIONS, &yy_ei.move_pattern }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_8_BIT(4), &xx_ei.move_direction_initial, MV_START_AUTOMATIC, &yy_ei.move_direction_initial }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(5), &xx_ei.move_stepsize, TILEX / 8, &yy_ei.move_stepsize }, { - -1, + -1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(12), &xx_ei.move_enter_element, EL_EMPTY_SPACE, &yy_ei.move_enter_element }, { - -1, + -1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(13), &xx_ei.move_leave_element, EL_EMPTY_SPACE, &yy_ei.move_leave_element }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(6), &xx_ei.move_leave_type, LEAVE_TYPE_UNLIMITED, &yy_ei.move_leave_type }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(7), &xx_ei.slippery_type, SLIPPERY_ANY_RANDOM, &yy_ei.slippery_type }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(8), &xx_ei.explosion_type, EXPLODES_3X3, &yy_ei.explosion_type }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(14), &xx_ei.explosion_delay, 16, &yy_ei.explosion_delay }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(15), &xx_ei.ignition_delay, 8, &yy_ei.ignition_delay }, { - -1, + -1, -1, TYPE_CONTENT_LIST, CONF_VALUE_BYTES(2), &xx_ei.content, EL_EMPTY_SPACE, &yy_ei.content, @@ -940,14 +944,14 @@ static struct LevelFileConfigInfo chunk_config_CUSX_base[] = /* ---------- "num_change_pages" must be the last entry ------------------- */ { - -1, + -1, SAVE_CONF_ALWAYS, TYPE_INTEGER, CONF_VALUE_8_BIT(9), - &xx_ei.num_change_pages, -1, /* value must always be saved */ + &xx_ei.num_change_pages, 1, &yy_ei.num_change_pages }, { - -1, + -1, -1, -1, -1, NULL, -1, NULL @@ -959,135 +963,135 @@ static struct LevelFileConfigInfo chunk_config_CUSX_change[] = /* ---------- "current_change_page" must be the first entry --------------- */ { - -1, + -1, SAVE_CONF_ALWAYS, TYPE_INTEGER, CONF_VALUE_8_BIT(1), - &xx_current_change_page, -1 /* value must always be saved */ + &xx_current_change_page, -1 }, /* ---------- (the remaining entries can be in any order) ----------------- */ { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(2), &xx_change.can_change, FALSE }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_32_BIT(1), &xx_event_bits[0], 0 }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_32_BIT(2), &xx_event_bits[1], 0 }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_8_BIT(3), &xx_change.trigger_player, CH_PLAYER_ANY }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_8_BIT(4), &xx_change.trigger_side, CH_SIDE_ANY }, { - -1, + -1, -1, TYPE_BITFIELD, CONF_VALUE_32_BIT(3), &xx_change.trigger_page, CH_PAGE_ANY }, { - -1, + -1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), &xx_change.target_element, EL_EMPTY_SPACE }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(2), &xx_change.delay_fixed, 0 }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(3), &xx_change.delay_random, 0 }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(4), &xx_change.delay_frames, FRAMES_PER_SECOND }, { - -1, + -1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(5), &xx_change.trigger_element, EL_EMPTY_SPACE }, { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(6), &xx_change.explode, FALSE }, { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(7), &xx_change.use_target_content, FALSE }, { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(8), &xx_change.only_if_complete, FALSE }, { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(9), &xx_change.use_random_replace, FALSE }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(10), &xx_change.random_percentage, 100 }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(11), &xx_change.replace_when, CP_WHEN_EMPTY }, { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(12), &xx_change.has_action, FALSE }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(13), &xx_change.action_type, CA_NO_ACTION }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(14), &xx_change.action_mode, CA_MODE_UNDEFINED }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_16_BIT(6), &xx_change.action_arg, CA_ARG_UNDEFINED }, { - -1, + -1, -1, TYPE_CONTENT_LIST, CONF_VALUE_BYTES(1), &xx_change.target_content, EL_EMPTY_SPACE, NULL, &xx_num_contents, 1, 1 }, { - -1, + -1, -1, -1, -1, NULL, -1, }, @@ -1096,39 +1100,39 @@ static struct LevelFileConfigInfo chunk_config_CUSX_change[] = static struct LevelFileConfigInfo chunk_config_GRPX[] = { { - -1, + -1, -1, TYPE_STRING, CONF_VALUE_BYTES(1), &xx_ei.description[0], -1, NULL, - &xx_default_description_length, -1, MAX_ELEMENT_NAME_LEN, + &xx_string_length_unused, -1, MAX_ELEMENT_NAME_LEN, &xx_default_description[0] }, { - -1, + -1, -1, TYPE_BOOLEAN, CONF_VALUE_8_BIT(1), &xx_ei.use_gfx_element, FALSE }, { - -1, + -1, -1, TYPE_ELEMENT, CONF_VALUE_16_BIT(1), &xx_ei.gfx_element, EL_EMPTY_SPACE }, { - -1, + -1, -1, TYPE_INTEGER, CONF_VALUE_8_BIT(2), &xx_group.choice_mode, ANIM_RANDOM }, { - -1, + -1, -1, TYPE_ELEMENT_LIST, CONF_VALUE_BYTES(2), &xx_group.element[0], EL_EMPTY_SPACE, NULL, &xx_group.num_elements, 1, MAX_ELEMENTS_IN_GROUP }, { - -1, + -1, -1, -1, -1, NULL, -1, }, @@ -1504,7 +1508,7 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) li = *level; /* copy level data into temporary buffer */ setConfigToDefaultsFromConfigList(chunk_config_INFO); - setConfigToDefaultsFromConfigList(chunk_config_CONF); + setConfigToDefaultsFromConfigList(chunk_config_ELEM); *level = li; /* copy temporary buffer back to level data */ #endif @@ -1520,9 +1524,15 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) level->file_version = FILE_VERSION_ACTUAL; level->game_version = GAME_VERSION_ACTUAL; +#if 1 + level->encoding_16bit_field = TRUE; + level->encoding_16bit_yamyam = TRUE; + level->encoding_16bit_amoeba = TRUE; +#else level->encoding_16bit_field = FALSE; /* default: only 8-bit elements */ level->encoding_16bit_yamyam = FALSE; /* default: only 8-bit elements */ level->encoding_16bit_amoeba = FALSE; /* default: only 8-bit elements */ +#endif #if 0 level->fieldx = STD_LEV_FIELDX; @@ -1626,12 +1636,14 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) strcpy(level->name, NAMELESS_LEVEL_NAME); strcpy(level->author, ANONYMOUS_NAME); +#if 0 for (i = 0; i < 4; i++) { level->envelope_text[i][0] = '\0'; level->envelope_xsize[i] = MAX_ENVELOPE_XSIZE; level->envelope_ysize[i] = MAX_ENVELOPE_YSIZE; } +#endif #if 0 for (i = 0; i < LEVEL_SCORE_ELEMENTS; i++) @@ -1655,6 +1667,15 @@ static void setLevelInfoToDefaults(struct LevelInfo *level) int element = i; struct ElementInfo *ei = &element_info[element]; + if (IS_ENVELOPE(element)) + { + int envelope_nr = element - EL_ENVELOPE_1; + + setConfigToDefaultsFromConfigList(chunk_config_NOTE); + + level->envelope[envelope_nr] = xx_envelope; + } + #if 1 if (IS_CUSTOM_ELEMENT(element) || IS_GROUP_ELEMENT(element) || @@ -2221,6 +2242,8 @@ static int LoadLevel_VERS(FILE *file, int chunk_size, struct LevelInfo *level) static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) { + int initial_player_stepsize; + int initial_player_gravity; int i, x, y; level->fieldx = getFile8Bit(file); @@ -2247,10 +2270,17 @@ static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) level->time_wheel = getFile8Bit(file); level->amoeba_content = getMappedElement(getFile8Bit(file)); - level->initial_player_stepsize = (getFile8Bit(file) == 1 ? STEPSIZE_FAST : - STEPSIZE_NORMAL); + initial_player_stepsize = (getFile8Bit(file) == 1 ? STEPSIZE_FAST : + STEPSIZE_NORMAL); + + for (i = 0; i < MAX_PLAYERS; i++) + level->initial_player_stepsize[0] = initial_player_stepsize; + + initial_player_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE); + + for (i = 0; i < MAX_PLAYERS; i++) + level->initial_player_gravity[0] = initial_player_gravity; - level->initial_gravity = (getFile8Bit(file) == 1 ? TRUE : FALSE); level->encoding_16bit_field = (getFile8Bit(file) == 1 ? TRUE : FALSE); level->em_slippery_gems = (getFile8Bit(file) == 1 ? TRUE : FALSE); @@ -2275,13 +2305,24 @@ static int LoadLevel_HEAD(FILE *file, int chunk_size, struct LevelInfo *level) return chunk_size; } +static int LoadLevel_NAME(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int i; + + for (i = 0; i < MAX_LEVEL_NAME_LEN; i++) + level->name[i] = getFile8Bit(file); + level->name[MAX_LEVEL_NAME_LEN] = 0; + + return chunk_size; +} + static int LoadLevel_AUTH(FILE *file, int chunk_size, struct LevelInfo *level) { int i; for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++) level->author[i] = getFile8Bit(file); - level->author[MAX_LEVEL_NAME_LEN] = 0; + level->author[MAX_LEVEL_AUTHOR_LEN] = 0; return chunk_size; } @@ -2413,8 +2454,8 @@ static int LoadLevel_CNT3(FILE *file, int chunk_size, struct LevelInfo *level) envelope_len = getFile16BitBE(file); - level->envelope_xsize[envelope_nr] = getFile8Bit(file); - level->envelope_ysize[envelope_nr] = getFile8Bit(file); + level->envelope[envelope_nr].xsize = getFile8Bit(file); + level->envelope[envelope_nr].ysize = getFile8Bit(file); ReadUnusedBytesFromFile(file, LEVEL_CHUNK_CNT3_UNUSED); @@ -2426,7 +2467,7 @@ static int LoadLevel_CNT3(FILE *file, int chunk_size, struct LevelInfo *level) } for (i = 0; i < envelope_len; i++) - level->envelope_text[envelope_nr][i] = getFile8Bit(file); + level->envelope[envelope_nr].text[i] = getFile8Bit(file); return chunk_size; } @@ -2445,7 +2486,7 @@ static int LoadLevel_CUS1(FILE *file, int chunk_size, struct LevelInfo *level) for (i = 0; i < num_changed_custom_elements; i++) { - int element = getFile16BitBE(file); + int element = getMappedElement(getFile16BitBE(file)); int properties = getFile32BitBE(file); #if 1 @@ -2484,8 +2525,8 @@ static int LoadLevel_CUS2(FILE *file, int chunk_size, struct LevelInfo *level) for (i = 0; i < num_changed_custom_elements; i++) { - int element = getFile16BitBE(file); - int custom_target_element = getFile16BitBE(file); + int element = getMappedElement(getFile16BitBE(file)); + int custom_target_element = getMappedElement(getFile16BitBE(file)); if (IS_CUSTOM_ELEMENT(element)) element_info[element].change->target_element = custom_target_element; @@ -2510,7 +2551,7 @@ static int LoadLevel_CUS3(FILE *file, int chunk_size, struct LevelInfo *level) for (i = 0; i < num_changed_custom_elements; i++) { - int element = getFile16BitBE(file); + int element = getMappedElement(getFile16BitBE(file)); struct ElementInfo *ei = &element_info[element]; unsigned int event_bits; @@ -2600,7 +2641,7 @@ static int LoadLevel_CUS4(FILE *file, int chunk_size, struct LevelInfo *level) /* ---------- custom element base property values (96 bytes) ------------- */ - element = getFile16BitBE(file); + element = getMappedElement(getFile16BitBE(file)); if (!IS_CUSTOM_ELEMENT(element)) { @@ -2749,7 +2790,7 @@ static int LoadLevel_GRP1(FILE *file, int chunk_size, struct LevelInfo *level) int element; int i; - element = getFile16BitBE(file); + element = getMappedElement(getFile16BitBE(file)); if (!IS_GROUP_ELEMENT(element)) { @@ -2886,6 +2927,9 @@ static int LoadLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *conf, { int data_type = conf[i].data_type; + if (data_type == TYPE_ELEMENT) + value = getMappedElement(value); + if (data_type == TYPE_BOOLEAN) *(boolean *)(conf[i].value) = value; else @@ -2936,7 +2980,7 @@ static int LoadLevel_INFO(FILE *file, int chunk_size, struct LevelInfo *level) return real_chunk_size; } -static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) +static int LoadLevel_ELEM(FILE *file, int chunk_size, struct LevelInfo *level) { int real_chunk_size = 0; @@ -2946,10 +2990,10 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) while (!feof(file)) { - int element = getFile16BitBE(file); + int element = getMappedElement(getFile16BitBE(file)); #if 1 real_chunk_size += 2; - real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_CONF, + real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_ELEM, element, element); #else int conf_type = getFile8Bit(file); @@ -2970,14 +3014,14 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) ReadBytesFromFile(file, buffer, num_bytes); - for (i = 0; chunk_config_CONF[i].data_type != -1; i++) + for (i = 0; chunk_config_ELEM[i].data_type != -1; i++) { - if (chunk_config_CONF[i].element == element && - chunk_config_CONF[i].conf_type == conf_type) + if (chunk_config_ELEM[i].element == element && + chunk_config_ELEM[i].conf_type == conf_type) { - int data_type = chunk_config_CONF[i].data_type; + int data_type = chunk_config_ELEM[i].data_type; int num_entities = num_bytes / CONF_ENTITY_NUM_BYTES(data_type); - int max_num_entities = chunk_config_CONF[i].max_num_entities; + int max_num_entities = chunk_config_ELEM[i].max_num_entities; if (num_entities > max_num_entities) { @@ -2988,13 +3032,13 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) num_entities = max_num_entities; } - *(int *)(chunk_config_CONF[i].num_entities) = num_entities; + *(int *)(chunk_config_ELEM[i].num_entities) = num_entities; element_found = TRUE; if (data_type == TYPE_ELEMENT_LIST) { - int *element_array = (int *)(chunk_config_CONF[i].value); + int *element_array = (int *)(chunk_config_ELEM[i].value); int j; for (j = 0; j < num_entities; j++) @@ -3003,7 +3047,7 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) } else if (data_type == TYPE_CONTENT_LIST) { - struct Content *content= (struct Content *)(chunk_config_CONF[i].value); + struct Content *content= (struct Content *)(chunk_config_ELEM[i].value); int c, x, y; for (c = 0; c < num_entities; c++) @@ -3029,17 +3073,17 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) byte_mask == CONF_MASK_2_BYTE ? getFile16BitBE(file) : byte_mask == CONF_MASK_4_BYTE ? getFile32BitBE(file) : 0); - for (i = 0; chunk_config_CONF[i].data_type != -1; i++) + for (i = 0; chunk_config_ELEM[i].data_type != -1; i++) { - if (chunk_config_CONF[i].element == element && - chunk_config_CONF[i].conf_type == conf_type) + if (chunk_config_ELEM[i].element == element && + chunk_config_ELEM[i].conf_type == conf_type) { - int data_type = chunk_config_CONF[i].data_type; + int data_type = chunk_config_ELEM[i].data_type; if (data_type == TYPE_BOOLEAN) - *(boolean *)(chunk_config_CONF[i].value) = value; + *(boolean *)(chunk_config_ELEM[i].value) = value; else - *(int *) (chunk_config_CONF[i].value) = value; + *(int *) (chunk_config_ELEM[i].value) = value; element_found = TRUE; @@ -3058,13 +3102,8 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) *level = li; /* copy temporary buffer back to level data */ #endif -#if 1 if (real_chunk_size >= chunk_size) break; -#else - if (conf_type == CONF_LAST_ENTRY || real_chunk_size >= chunk_size) - break; -#endif } #if 1 @@ -3074,9 +3113,29 @@ static int LoadLevel_CONF(FILE *file, int chunk_size, struct LevelInfo *level) return real_chunk_size; } +static int LoadLevel_NOTE(FILE *file, int chunk_size, struct LevelInfo *level) +{ + int element = getMappedElement(getFile16BitBE(file)); + int envelope_nr = element - EL_ENVELOPE_1; + int real_chunk_size = 2; + + while (!feof(file)) + { + real_chunk_size += LoadLevel_MicroChunk(file, chunk_config_NOTE, + -1, element); + + if (real_chunk_size >= chunk_size) + break; + } + + level->envelope[envelope_nr] = xx_envelope; + + return real_chunk_size; +} + static int LoadLevel_CUSX(FILE *file, int chunk_size, struct LevelInfo *level) { - int element = getFile16BitBE(file); + int element = getMappedElement(getFile16BitBE(file)); int real_chunk_size = 2; struct ElementInfo *ei = &element_info[element]; int i; @@ -3152,7 +3211,7 @@ static int LoadLevel_CUSX(FILE *file, int chunk_size, struct LevelInfo *level) static int LoadLevel_GRPX(FILE *file, int chunk_size, struct LevelInfo *level) { - int element = getFile16BitBE(file); + int element = getMappedElement(getFile16BitBE(file)); int real_chunk_size = 2; struct ElementInfo *ei = &element_info[element]; struct ElementGroupInfo *group = ei->group; @@ -3256,7 +3315,9 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, { { "VERS", LEVEL_CHUNK_VERS_SIZE, LoadLevel_VERS }, { "HEAD", LEVEL_CHUNK_HEAD_SIZE, LoadLevel_HEAD }, - { "AUTH", MAX_LEVEL_AUTHOR_LEN, LoadLevel_AUTH }, + { "NAME", LEVEL_CHUNK_NAME_SIZE, LoadLevel_NAME }, + { "AUTH", LEVEL_CHUNK_AUTH_SIZE, LoadLevel_AUTH }, + { "INFO", -1, LoadLevel_INFO }, { "BODY", -1, LoadLevel_BODY }, { "CONT", -1, LoadLevel_CONT }, { "CNT2", LEVEL_CHUNK_CNT2_SIZE, LoadLevel_CNT2 }, @@ -3266,8 +3327,8 @@ static void LoadLevelFromFileInfo_RND(struct LevelInfo *level, { "CUS3", -1, LoadLevel_CUS3 }, { "CUS4", -1, LoadLevel_CUS4 }, { "GRP1", -1, LoadLevel_GRP1 }, - { "INFO", -1, LoadLevel_INFO }, - { "CONF", -1, LoadLevel_CONF }, + { "ELEM", -1, LoadLevel_ELEM }, + { "NOTE", -1, LoadLevel_NOTE }, { "CUSX", -1, LoadLevel_CUSX }, { "GRPX", -1, LoadLevel_GRPX }, @@ -4174,6 +4235,7 @@ void CopyNativeLevel_Native_to_RND(struct LevelInfo *level) static void LoadLevelFromFileStream_SP(FILE *file, struct LevelInfo *level, int nr) { + int initial_player_gravity; int num_special_ports; int i, x, y; @@ -4207,7 +4269,10 @@ static void LoadLevelFromFileStream_SP(FILE *file, struct LevelInfo *level, ReadUnusedBytesFromFile(file, 4); /* (not used by Supaplex engine) */ /* initial gravity: 1 == "on", anything else (0) == "off" */ - level->initial_gravity = (fgetc(file) == 1 ? TRUE : FALSE); + initial_player_gravity = (fgetc(file) == 1 ? TRUE : FALSE); + + for (i = 0; i < MAX_PLAYERS; i++) + level->initial_player_gravity[i] = initial_player_gravity; ReadUnusedBytesFromFile(file, 1); /* (not used by Supaplex engine) */ @@ -4569,6 +4634,8 @@ void LoadLevelFromFilename(struct LevelInfo *level, char *filename) static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) { + int i; + if (leveldir_current == NULL) /* only when dumping level */ return; @@ -4626,7 +4693,8 @@ static void LoadLevel_InitVersion(struct LevelInfo *level, char *filename) /* player was faster than enemies in 1.0.0 and before */ if (level->file_version == FILE_VERSION_1_0) - level->initial_player_stepsize = STEPSIZE_FAST; + for (i = 0; i < MAX_PLAYERS; i++) + level->initial_player_stepsize[i] = STEPSIZE_FAST; /* default behaviour for EM style gems was "slippery" only in 2.0.1 */ if (level->game_version == VERSION_IDENT(2,0,1,0)) @@ -4910,12 +4978,17 @@ void LoadLevel(int nr) LoadLevel_InitNativeEngines(&level, filename); } -static void SaveLevel_VERS(FILE *file, struct LevelInfo *level) +static int SaveLevel_VERS(FILE *file, struct LevelInfo *level) { - putFileVersion(file, level->file_version); - putFileVersion(file, level->game_version); + int chunk_size = 0; + + chunk_size += putFileVersion(file, level->file_version); + chunk_size += putFileVersion(file, level->game_version); + + return chunk_size; } +#if 0 static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) { int i, x, y; @@ -4965,35 +5038,57 @@ static void SaveLevel_HEAD(FILE *file, struct LevelInfo *level) WriteUnusedBytesToFile(file, LEVEL_CHUNK_HEAD_UNUSED); } +#endif -static void SaveLevel_AUTH(FILE *file, struct LevelInfo *level) +static int SaveLevel_NAME(FILE *file, struct LevelInfo *level) { + int chunk_size = 0; int i; - for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++) - putFile8Bit(file, level->author[i]); + for (i = 0; i < MAX_LEVEL_NAME_LEN; i++) + chunk_size += putFile8Bit(file, level->name[i]); + + return chunk_size; } -#if 0 -static void SaveLevel_TITL(FILE *file, struct LevelInfo *level) +static int SaveLevel_AUTH(FILE *file, struct LevelInfo *level) { + int chunk_size = 0; int i; - for (i = 0; i < MAX_LEVEL_NAME_LEN; i++) - putFile8Bit(file, level->name[i]); + for (i = 0; i < MAX_LEVEL_AUTHOR_LEN; i++) + chunk_size += putFile8Bit(file, level->author[i]); + + return chunk_size; } -#endif -static void SaveLevel_BODY(FILE *file, struct LevelInfo *level) +#if 0 +static int SaveLevel_BODY(FILE *file, struct LevelInfo *level) { + int chunk_size = 0; int x, y; for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++) if (level->encoding_16bit_field) - putFile16BitBE(file, level->field[x][y]); + chunk_size += putFile16BitBE(file, level->field[x][y]); else - putFile8Bit(file, level->field[x][y]); + chunk_size += putFile8Bit(file, level->field[x][y]); + + return chunk_size; +} +#endif + +static int SaveLevel_BODY(FILE *file, struct LevelInfo *level) +{ + int chunk_size = 0; + int x, y; + + for (y = 0; y < level->fieldy; y++) + for (x = 0; x < level->fieldx; x++) + chunk_size += putFile16BitBE(file, level->field[x][y]); + + return chunk_size; } #if 0 @@ -5069,22 +5164,28 @@ static void SaveLevel_CNT2(FILE *file, struct LevelInfo *level, int element) } #endif -static void SaveLevel_CNT3(FILE *file, struct LevelInfo *level, int element) +#if 0 +static int SaveLevel_CNT3(FILE *file, struct LevelInfo *level, int element) { - int i; int envelope_nr = element - EL_ENVELOPE_1; int envelope_len = strlen(level->envelope_text[envelope_nr]) + 1; + int chunk_size = 0; + int i; - putFile16BitBE(file, element); - putFile16BitBE(file, envelope_len); - putFile8Bit(file, level->envelope_xsize[envelope_nr]); - putFile8Bit(file, level->envelope_ysize[envelope_nr]); + chunk_size += putFile16BitBE(file, element); + chunk_size += putFile16BitBE(file, envelope_len); + chunk_size += putFile8Bit(file, level->envelope_xsize[envelope_nr]); + chunk_size += putFile8Bit(file, level->envelope_ysize[envelope_nr]); WriteUnusedBytesToFile(file, LEVEL_CHUNK_CNT3_UNUSED); + chunk_size += LEVEL_CHUNK_CNT3_UNUSED; for (i = 0; i < envelope_len; i++) - putFile8Bit(file, level->envelope_text[envelope_nr][i]); + chunk_size += putFile8Bit(file, level->envelope_text[envelope_nr][i]); + + return chunk_size; } +#endif #if 0 static void SaveLevel_CUS1(FILE *file, struct LevelInfo *level, @@ -5399,6 +5500,7 @@ static void SaveLevel_GRP1(FILE *file, struct LevelInfo *level, int element) static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, boolean write_element) { + int save_type = entry->save_type; int data_type = entry->data_type; int conf_type = entry->conf_type; int byte_mask = conf_type & CONF_MASK_BYTES; @@ -5417,7 +5519,9 @@ static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, if (value != default_value) modified = TRUE; - if (!modified) /* do not save unmodified default settings */ + /* do not save if explicitly told or if unmodified default settings */ + if ((save_type == SAVE_CONF_NEVER) || + (save_type == SAVE_CONF_WHEN_CHANGED && !modified)) return 0; if (write_element) @@ -5428,8 +5532,6 @@ static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, byte_mask == CONF_MASK_2_BYTE ? putFile16BitBE(file, value) : byte_mask == CONF_MASK_4_BYTE ? putFile32BitBE(file, value) : 0); - - return num_bytes; } else if (data_type == TYPE_STRING) { @@ -5442,7 +5544,9 @@ static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, if (!strEqual(string, default_string)) modified = TRUE; - if (!modified) /* do not save unmodified default settings */ + /* do not save if explicitly told or if unmodified default settings */ + if ((save_type == SAVE_CONF_NEVER) || + (save_type == SAVE_CONF_WHEN_CHANGED && !modified)) return 0; if (write_element) @@ -5453,8 +5557,6 @@ static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, for (i = 0; i < string_length; i++) num_bytes += putFile8Bit(file, string[i]); - - return num_bytes; } else if (data_type == TYPE_ELEMENT_LIST) { @@ -5467,7 +5569,9 @@ static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, if (element_array[i] != default_value) modified = TRUE; - if (!modified) /* do not save unmodified default settings */ + /* do not save if explicitly told or if unmodified default settings */ + if ((save_type == SAVE_CONF_NEVER) || + (save_type == SAVE_CONF_WHEN_CHANGED && !modified)) return 0; if (write_element) @@ -5478,8 +5582,6 @@ static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, for (i = 0; i < num_elements; i++) num_bytes += putFile16BitBE(file, element_array[i]); - - return num_bytes; } else if (data_type == TYPE_CONTENT_LIST) { @@ -5494,7 +5596,9 @@ static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, if (content[i].e[x][y] != default_value) modified = TRUE; - if (!modified) /* do not save unmodified default settings */ + /* do not save if explicitly told or if unmodified default settings */ + if ((save_type == SAVE_CONF_NEVER) || + (save_type == SAVE_CONF_WHEN_CHANGED && !modified)) return 0; if (write_element) @@ -5507,11 +5611,9 @@ static int SaveLevel_MicroChunk(FILE *file, struct LevelFileConfigInfo *entry, for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) num_bytes += putFile16BitBE(file, content[i].e[x][y]); - - return num_bytes; } - return 0; + return num_bytes; } #if 0 @@ -5637,19 +5739,19 @@ static int SaveLevel_INFO(FILE *file, struct LevelInfo *level) return chunk_size; } -static int SaveLevel_CONF(FILE *file, struct LevelInfo *level) +static int SaveLevel_ELEM(FILE *file, struct LevelInfo *level) { int chunk_size = 0; int i; li = *level; /* copy level data into temporary buffer */ - for (i = 0; chunk_config_CONF[i].data_type != -1; i++) + for (i = 0; chunk_config_ELEM[i].data_type != -1; i++) { #if 1 - chunk_size += SaveLevel_MicroChunk(file, &chunk_config_CONF[i], TRUE); + chunk_size += SaveLevel_MicroChunk(file, &chunk_config_ELEM[i], TRUE); #else - struct LevelFileConfigInfo *conf = &chunk_config_CONF[i]; + struct LevelFileConfigInfo *conf = &chunk_config_ELEM[i]; int data_type = conf->data_type; int conf_type = conf->conf_type; int byte_mask = conf_type & CONF_MASK_BYTES; @@ -5666,6 +5768,23 @@ static int SaveLevel_CONF(FILE *file, struct LevelInfo *level) return chunk_size; } +static int SaveLevel_NOTE(FILE *file, struct LevelInfo *level, int element) +{ + int envelope_nr = element - EL_ENVELOPE_1; + int chunk_size = 0; + int i; + + chunk_size += putFile16BitBE(file, element); + + /* copy envelope data into temporary buffer */ + xx_envelope = level->envelope[envelope_nr]; + + for (i = 0; chunk_config_NOTE[i].data_type != -1; i++) + chunk_size += SaveLevel_MicroChunk(file, &chunk_config_NOTE[i], FALSE); + + return chunk_size; +} + static int SaveLevel_CUSX(FILE *file, struct LevelInfo *level, int element) { struct ElementInfo *ei = &element_info[element]; @@ -5748,8 +5867,12 @@ static int SaveLevel_GRPX(FILE *file, struct LevelInfo *level, int element) static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) { - int body_chunk_size, info_chunk_size, conf_chunk_size; + int chunk_size; +#if 1 + int i; +#else int i, x, y; +#endif FILE *file; if (!(file = fopen(filename, MODE_WRITE))) @@ -5761,13 +5884,16 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) level->file_version = FILE_VERSION_ACTUAL; level->game_version = GAME_VERSION_ACTUAL; +#if 0 /* check level field for 16-bit elements */ level->encoding_16bit_field = FALSE; for (y = 0; y < level->fieldy; y++) for (x = 0; x < level->fieldx; x++) if (level->field[x][y] > 255) level->encoding_16bit_field = TRUE; +#endif +#if 0 /* check yamyam content for 16-bit elements */ level->encoding_16bit_yamyam = FALSE; for (i = 0; i < level->num_yamyam_contents; i++) @@ -5775,29 +5901,47 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) for (x = 0; x < 3; x++) if (level->yamyam_content[i].e[x][y] > 255) level->encoding_16bit_yamyam = TRUE; +#endif +#if 0 /* check amoeba content for 16-bit elements */ level->encoding_16bit_amoeba = FALSE; if (level->amoeba_content > 255) level->encoding_16bit_amoeba = TRUE; +#endif +#if 0 /* calculate size of "BODY" chunk */ body_chunk_size = level->fieldx * level->fieldy * (level->encoding_16bit_field ? 2 : 1); +#endif putFileChunkBE(file, "RND1", CHUNK_SIZE_UNDEFINED); putFileChunkBE(file, "CAVE", CHUNK_SIZE_NONE); - putFileChunkBE(file, "VERS", LEVEL_CHUNK_VERS_SIZE); + chunk_size = SaveLevel_VERS(NULL, level); + putFileChunkBE(file, "VERS", chunk_size); SaveLevel_VERS(file, level); +#if 0 putFileChunkBE(file, "HEAD", LEVEL_CHUNK_HEAD_SIZE); SaveLevel_HEAD(file, level); +#endif + + chunk_size = SaveLevel_NAME(NULL, level); + putFileChunkBE(file, "NAME", chunk_size); + SaveLevel_NAME(file, level); - putFileChunkBE(file, "AUTH", MAX_LEVEL_AUTHOR_LEN); + chunk_size = SaveLevel_AUTH(NULL, level); + putFileChunkBE(file, "AUTH", chunk_size); SaveLevel_AUTH(file, level); - putFileChunkBE(file, "BODY", body_chunk_size); + chunk_size = SaveLevel_INFO(NULL, level); + putFileChunkBE(file, "INFO", chunk_size); + SaveLevel_INFO(file, level); + + chunk_size = SaveLevel_BODY(NULL, level); + putFileChunkBE(file, "BODY", chunk_size); SaveLevel_BODY(file, level); #if 0 @@ -5815,6 +5959,7 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) } #endif +#if 0 /* check for envelope content */ for (i = 0; i < 4; i++) { @@ -5826,11 +5971,12 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) SaveLevel_CNT3(file, level, EL_ENVELOPE_1 + i); } } +#endif +#if 0 /* if not using template level, check for non-default custom/group elements */ if (!level->use_custom_template) { -#if 0 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; @@ -5854,49 +6000,48 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) SaveLevel_GRP1(file, level, element); } } -#endif } +#endif - info_chunk_size = SaveLevel_INFO(NULL, level); + chunk_size = SaveLevel_ELEM(NULL, level); - /* check if non-default level settings need to be saved */ - if (info_chunk_size > 0) + /* check if non-default element settings need to be saved */ + if (chunk_size > LEVEL_CHUNK_ELEM_UNCHANGED) { - putFileChunkBE(file, "INFO", info_chunk_size); - SaveLevel_INFO(file, level); + putFileChunkBE(file, "ELEM", chunk_size); + SaveLevel_ELEM(file, level); } - conf_chunk_size = SaveLevel_CONF(NULL, level); - - /* check if non-default element settings need to be saved */ - if (conf_chunk_size > 0) +#if 1 + for (i = 0; i < 4; i++) { - putFileChunkBE(file, "CONF", conf_chunk_size); - SaveLevel_CONF(file, level); + int element = EL_ENVELOPE_1 + i; + + chunk_size = SaveLevel_NOTE(NULL, level, element); + + /* check if non-default element settings need to be saved */ + if (chunk_size > LEVEL_CHUNK_NOTE_UNCHANGED) + { + putFileChunkBE(file, "NOTE", chunk_size); + SaveLevel_NOTE(file, level, element); + } } +#endif +#if 1 /* if not using template level, check for non-default custom/group elements */ if (!level->use_custom_template) { - /* (element number, number of change pages, change page number) */ - int cusx_chunk_size_no_changes = (2) + (1 + 1) + (1 + 1); - /* (element number only) */ - int grpx_chunk_size_no_changes = (2); - -#if 1 for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++) { int element = EL_CUSTOM_START + i; - int cusx_chunk_size = SaveLevel_CUSX(NULL, level, element); + + chunk_size = SaveLevel_CUSX(NULL, level, element); /* check if non-default element settings need to be saved */ - if (cusx_chunk_size > cusx_chunk_size_no_changes) + if (chunk_size > LEVEL_CHUNK_CUSX_UNCHANGED) { -#if 0 - printf("::: SAVING CE %d\n", i + 1); -#endif - - putFileChunkBE(file, "CUSX", cusx_chunk_size); + putFileChunkBE(file, "CUSX", chunk_size); SaveLevel_CUSX(file, level, element); } } @@ -5904,21 +6049,18 @@ static void SaveLevelFromFilename(struct LevelInfo *level, char *filename) for (i = 0; i < NUM_GROUP_ELEMENTS; i++) { int element = EL_GROUP_START + i; - int grpx_chunk_size = SaveLevel_GRPX(NULL, level, element); + + chunk_size = SaveLevel_GRPX(NULL, level, element); /* check if non-default element settings need to be saved */ - if (grpx_chunk_size > grpx_chunk_size_no_changes) + if (chunk_size > LEVEL_CHUNK_GRPX_UNCHANGED) { -#if 0 - printf("::: SAVING GE %d\n", i + 1); -#endif - - putFileChunkBE(file, "GRPX", grpx_chunk_size); + putFileChunkBE(file, "GRPX", chunk_size); SaveLevel_GRPX(file, level, element); } } -#endif } +#endif fclose(file); @@ -5968,8 +6110,12 @@ void DumpLevel(struct LevelInfo *level) printf("\n"); printf("Amoeba speed: %d\n", level->amoeba_speed); printf("\n"); + +#if 0 printf("Initial gravity: %s\n", (level->initial_gravity ? "yes" : "no")); printf("Initial player stepsize: %d\n", level->initial_player_stepsize); +#endif + printf("EM style slippery gems: %s\n", (level->em_slippery_gems ? "yes" : "no")); printf("Player blocks last field: %s\n", (level->block_last_field ? "yes" : "no")); printf("SP player blocks last field: %s\n", (level->sp_block_last_field ? "yes" : "no")); diff --git a/src/game.c b/src/game.c index 769cde25..837d4103 100644 --- a/src/game.c +++ b/src/game.c @@ -780,6 +780,7 @@ static int get_move_delay_from_stepsize(int move_stepsize) static void SetPlayerMoveSpeed(struct PlayerInfo *player, int move_stepsize, boolean init_game) { + int player_nr = player->index_nr; int move_delay = get_move_delay_from_stepsize(move_stepsize); boolean cannot_move = (move_stepsize == STEPSIZE_NOT_MOVING ? TRUE : FALSE); @@ -791,8 +792,8 @@ static void SetPlayerMoveSpeed(struct PlayerInfo *player, int move_stepsize, if (init_game) { - player->move_delay = game.initial_move_delay; - player->move_delay_value = game.initial_move_delay_value; + player->move_delay = game.initial_move_delay[player_nr]; + player->move_delay_value = game.initial_move_delay_value[player_nr]; player->move_delay_value_next = -1; @@ -1594,8 +1595,9 @@ static void InitGameEngine() #if 1 /* dynamically adjust player properties according to level information */ - game.initial_move_delay_value = - get_move_delay_from_stepsize(level.initial_player_stepsize); + for (i = 0; i < MAX_PLAYERS; i++) + game.initial_move_delay_value[i] = + get_move_delay_from_stepsize(level.initial_player_stepsize[i]); #else /* dynamically adjust player properties according to level information */ game.initial_move_delay_value = @@ -1603,8 +1605,10 @@ static void InitGameEngine() #endif /* dynamically adjust player properties according to game engine version */ - game.initial_move_delay = (game.engine_version <= VERSION_IDENT(2,0,1,0) ? - game.initial_move_delay_value : 0); + for (i = 0; i < MAX_PLAYERS; i++) + game.initial_move_delay[i] = + (game.engine_version <= VERSION_IDENT(2,0,1,0) ? + game.initial_move_delay_value[i] : 0); /* ---------- initialize player's initial push delay --------------------- */ @@ -2022,7 +2026,7 @@ void InitGame() player->show_envelope = 0; #if 1 - SetPlayerMoveSpeed(player, level.initial_player_stepsize, TRUE); + SetPlayerMoveSpeed(player, level.initial_player_stepsize[i], TRUE); #else player->move_delay = game.initial_move_delay; player->move_delay_value = game.initial_move_delay_value; @@ -2088,8 +2092,15 @@ void InitGame() game.timegate_time_left = 0; game.switchgate_pos = 0; game.wind_direction = level.wind_direction_initial; + +#if !USE_PLAYER_GRAVITY +#if 1 + game.gravity = FALSE; +#else game.gravity = level.initial_gravity; +#endif game.explosions_delayed = TRUE; +#endif game.lenses_time_left = 0; game.magnify_time_left = 0; @@ -8002,7 +8013,7 @@ static void ExecuteCustomElementAction(int x, int y, int element, int page) CA_ARG_MAX); int action_arg_number_reset = - (action_type == CA_SET_PLAYER_SPEED ? level.initial_player_stepsize : + (action_type == CA_SET_PLAYER_SPEED ? level.initial_player_stepsize[0] : action_type == CA_SET_LEVEL_GEMS ? level.gems_needed : action_type == CA_SET_LEVEL_TIME ? level.time : action_type == CA_SET_LEVEL_SCORE ? 0 : @@ -8224,6 +8235,10 @@ static void ExecuteCustomElementAction(int x, int y, int element, int page) action_mode = (action_arg == CA_ARG_SPEED_SLOWER ? CA_MODE_DIVIDE : CA_MODE_MULTIPLY); } + else if (action_arg == CA_ARG_NUMBER_RESET) + { + action_arg_number = level.initial_player_stepsize[i]; + } move_stepsize = getModifiedActionNumber(move_stepsize, diff --git a/src/game.h b/src/game.h index d46982d7..10ae3eaf 100644 --- a/src/game.h +++ b/src/game.h @@ -29,8 +29,8 @@ struct GameInfo /* constant within running game */ int engine_version; int emulation; - int initial_move_delay; - int initial_move_delay_value; + int initial_move_delay[MAX_PLAYERS]; + int initial_move_delay_value[MAX_PLAYERS]; int initial_push_delay_value; /* flags to handle bugs in and changes between different engine versions */ diff --git a/src/libgame/misc.c b/src/libgame/misc.c index 10996510..c04c256d 100644 --- a/src/libgame/misc.c +++ b/src/libgame/misc.c @@ -1041,17 +1041,27 @@ boolean getFileChunk(FILE *file, char *chunk_name, int *chunk_size, return (feof(file) || ferror(file) ? FALSE : TRUE); } -void putFileChunk(FILE *file, char *chunk_name, int chunk_size, - int byte_order) +int putFileChunk(FILE *file, char *chunk_name, int chunk_size, + int byte_order) { + int num_bytes = 0; + /* write chunk name */ - fputs(chunk_name, file); + if (file != NULL) + fputs(chunk_name, file); + + num_bytes += strlen(chunk_name); if (chunk_size >= 0) { /* write chunk size */ - putFile32BitInteger(file, chunk_size, byte_order); + if (file != NULL) + putFile32BitInteger(file, chunk_size, byte_order); + + num_bytes += 4; } + + return num_bytes; } int getFileVersion(FILE *file) @@ -1065,17 +1075,22 @@ int getFileVersion(FILE *file) version_build); } -void putFileVersion(FILE *file, int version) +int putFileVersion(FILE *file, int version) { - int version_major = VERSION_MAJOR(version); - int version_minor = VERSION_MINOR(version); - int version_patch = VERSION_PATCH(version); - int version_build = VERSION_BUILD(version); + if (file != NULL) + { + int version_major = VERSION_MAJOR(version); + int version_minor = VERSION_MINOR(version); + int version_patch = VERSION_PATCH(version); + int version_build = VERSION_BUILD(version); - fputc(version_major, file); - fputc(version_minor, file); - fputc(version_patch, file); - fputc(version_build, file); + fputc(version_major, file); + fputc(version_minor, file); + fputc(version_patch, file); + fputc(version_build, file); + } + + return 4; } void ReadBytesFromFile(FILE *file, byte *buffer, unsigned long bytes) diff --git a/src/libgame/misc.h b/src/libgame/misc.h index 1e6692e2..fa4c1e97 100644 --- a/src/libgame/misc.h +++ b/src/libgame/misc.h @@ -128,9 +128,9 @@ int getFile32BitInteger(FILE *, int); int putFile32BitInteger(FILE *, int, int); boolean getFileChunk(FILE *, char *, int *, int); -void putFileChunk(FILE *, char *, int, int); +int putFileChunk(FILE *, char *, int, int); int getFileVersion(FILE *); -void putFileVersion(FILE *, int); +int putFileVersion(FILE *, int); void ReadBytesFromFile(FILE *, byte *, unsigned long); void WriteBytesToFile(FILE *, byte *, unsigned long); diff --git a/src/main.h b/src/main.h index 5d1d97c2..747858fc 100644 --- a/src/main.h +++ b/src/main.h @@ -807,6 +807,7 @@ #define NUM_BELTS 4 #define NUM_BELT_PARTS 3 +#define NUM_ENVELOPES 4 #define MIN_ENVELOPE_XSIZE 1 #define MIN_ENVELOPE_YSIZE 1 #define MAX_ENVELOPE_XSIZE 30 @@ -1815,6 +1816,14 @@ struct Content int e[3][3]; }; +struct EnvelopeInfo +{ + int xsize; + int ysize; + + char text[MAX_ENVELOPE_TEXT_LEN + 1]; +}; + struct LevelSetInfo { int music[MAX_LEVELS]; @@ -1853,8 +1862,7 @@ struct LevelInfo char name[MAX_LEVEL_NAME_LEN + 1]; char author[MAX_LEVEL_AUTHOR_LEN + 1]; - char envelope_text[4][MAX_ENVELOPE_TEXT_LEN + 1]; - int envelope_xsize[4], envelope_ysize[4]; + struct EnvelopeInfo envelope[NUM_ENVELOPES]; int score[LEVEL_SCORE_ELEMENTS]; @@ -1916,9 +1924,7 @@ struct LevelInfo int can_move_into_acid_bits; /* bitfield to store property for elements */ int dont_collide_with_bits; /* bitfield to store property for elements */ - int initial_player_stepsize; /* initial player speed */ - - boolean initial_gravity; + int initial_player_stepsize[MAX_PLAYERS]; /* initial player speed */ boolean initial_player_gravity[MAX_PLAYERS]; boolean em_slippery_gems; /* EM style "gems slip from wall" behaviour */ diff --git a/src/tools.c b/src/tools.c index bad43ac5..8990e7fd 100644 --- a/src/tools.c +++ b/src/tools.c @@ -1398,8 +1398,8 @@ void AnimateEnvelope(int envelope_nr, int anim_mode, int action) int font_nr = FONT_ENVELOPE_1 + envelope_nr; int font_width = getFontWidth(font_nr); int font_height = getFontHeight(font_nr); - int max_xsize = level.envelope_xsize[envelope_nr]; - int max_ysize = level.envelope_ysize[envelope_nr]; + int max_xsize = level.envelope[envelope_nr].xsize; + int max_ysize = level.envelope[envelope_nr].ysize; int xstart = (anim_mode & ANIM_VERTICAL ? max_xsize : 0); int ystart = (anim_mode & ANIM_HORIZONTAL ? max_ysize : 0); int xend = max_xsize; @@ -1426,7 +1426,7 @@ void AnimateEnvelope(int envelope_nr, int anim_mode, int action) DrawEnvelopeBackground(envelope_nr, sx,sy, xx,yy, xsize, ysize, font_nr); DrawTextToTextArea(SX + sx + font_width, SY + sy + font_height, - level.envelope_text[envelope_nr], font_nr, max_xsize, + level.envelope[envelope_nr].text, font_nr, max_xsize, xsize - 2, ysize - 2, mask_mode); redraw_mask |= REDRAW_FIELD | REDRAW_FROM_BACKBUFFER;