From: Holger Schemel Date: Wed, 14 Jul 2021 21:52:59 +0000 (+0200) Subject: added temporary code for one-time level set conversion X-Git-Tag: 4.3.0.0~102 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=ddba816bc1541cb40836345fbd547c73da422225 added temporary code for one-time level set conversion --- diff --git a/src/files.c b/src/files.c index 50314065..f838f666 100644 --- a/src/files.c +++ b/src/files.c @@ -13188,6 +13188,11 @@ void ConvertLevels(void) Print("converting level ... "); +#if 0 + // special case: conversion of some EMC levels as requested by ACME + level.game_engine_type = GAME_ENGINE_TYPE_RND; +#endif + level_filename = getDefaultLevelFilename(level_nr); new_level = !fileExists(level_filename);