From: Holger Schemel Date: Wed, 24 Apr 2019 18:11:18 +0000 (+0200) Subject: added not using global animation mouse pointer when reloading artwork X-Git-Tag: 4.1.3.0~7 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=d40a3c067e0be6dcfb245b0793f872e3f33cca45 added not using global animation mouse pointer when reloading artwork --- diff --git a/src/anim.c b/src/anim.c index 454389d5..132ba13b 100644 --- a/src/anim.c +++ b/src/anim.c @@ -887,7 +887,9 @@ static boolean SetGlobalAnimPart_Viewport(struct GlobalAnimPartControlInfo *part part->drawing_stage = DRAW_GLOBAL_ANIM_STAGE_2; - gfx.cursor_mode_override = CURSOR_NONE; + // do not use global animation mouse pointer when reloading artwork + if (global.anim_status != GAME_MODE_LOADING) + gfx.cursor_mode_override = CURSOR_NONE; } else if (part->control_info.class == get_hash_from_key("door_1")) {