From: Holger Schemel Date: Sat, 11 Mar 2017 17:13:05 +0000 (+0100) Subject: renamed duplicate struct in MM engine X-Git-Tag: 4.1.0.0~160 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=bc5b0a76865e61c925f71c59798d874ab6c1e87d renamed duplicate struct in MM engine --- diff --git a/src/game_mm/mm_main.h b/src/game_mm/mm_main.h index 46d65bea..6c2ae34c 100644 --- a/src/game_mm/mm_main.h +++ b/src/game_mm/mm_main.h @@ -161,7 +161,7 @@ #define MICROLEVEL_SCROLL_DELAY 50 /* delay for scrolling micro level */ #define MICROLEVEL_LABEL_DELAY 250 /* delay for micro level label */ -struct HiScore +struct HiScore_MM { char Name[MAX_PLAYER_NAME_LEN + 1]; int Score; @@ -222,7 +222,7 @@ extern boolean SiebAktiv; extern int SiebCount; extern struct LevelInfo_MM native_mm_level; -extern struct HiScore highscore[]; +extern struct HiScore_MM highscore[]; extern struct TapeInfo tape; extern struct SetupInfo setup; extern struct GameInfo_MM game_mm;