From: Holger Schemel Date: Wed, 19 Jun 2019 17:47:22 +0000 (+0200) Subject: fixed crash bug caused by division by zero X-Git-Tag: 4.1.4.0~25 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=baed6f0a85ade21358cde876c3c044c34749c434;hp=baed6f0a85ade21358cde876c3c044c34749c434 fixed crash bug caused by division by zero This bug will crash the program when loading a graphics set which uses toon animation step delay values of zero (instead of positive integers as it should be). This bug was introduced around version 4.0.0.0 when adding global animations (treating toon animations as special global animations), which could result in animation delay values of zero even though this was checked and corrected when reading the graphics config file. ---