From: Holger Schemel Date: Sun, 29 May 2016 23:11:43 +0000 (+0200) Subject: removed forcing next screen redraw after handling global animations X-Git-Tag: 4.0.0.0-rc3~52 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=b9cb8d24d6b501098d657ec1715574b2718c02f6;ds=sidebyside removed forcing next screen redraw after handling global animations --- diff --git a/src/anim.c b/src/anim.c index e6c6922e..b9ea8bec 100644 --- a/src/anim.c +++ b/src/anim.c @@ -1258,7 +1258,7 @@ static void DoAnimationExt() for (i = 0; i < NUM_GAME_MODES; i++) HandleGlobalAnim(ANIM_CONTINUE, i); -#if 1 +#if 0 // force screen redraw in next frame to continue drawing global animations redraw_mask = REDRAW_ALL; #endif