From: Holger Schemel Date: Thu, 17 Dec 2020 15:25:00 +0000 (+0100) Subject: added default (empty) "style" to game panel definitions X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=b356469921c5d8519c79e45f8f6975be41969675 added default (empty) "style" to game panel definitions --- diff --git a/src/conf_gfx.c b/src/conf_gfx.c index d2c13ace..bfcc94fd 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -8394,6 +8394,7 @@ struct ConfigInfo image_config[] = { "game.panel.level_number.draw_masked", "true" }, { "game.panel.level_number.draw_order", "0" }, { "game.panel.level_number.class", "none" }, + { "game.panel.level_number.style", "none" }, { "game.panel.gems.x", "50" }, { "game.panel.gems.y", "54" }, @@ -8404,6 +8405,7 @@ struct ConfigInfo image_config[] = { "game.panel.gems.draw_masked", "true" }, { "game.panel.gems.draw_order", "0" }, { "game.panel.gems.class", "none" }, + { "game.panel.gems.style", "none" }, { "game.panel.inventory_count.x", "50" }, { "game.panel.inventory_count.y", "89" }, @@ -8414,6 +8416,7 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_count.draw_masked", "true" }, { "game.panel.inventory_count.draw_order", "0" }, { "game.panel.inventory_count.class", "none" }, + { "game.panel.inventory_count.style", "none" }, { "game.panel.inventory_first_1.x", "-1" }, { "game.panel.inventory_first_1.y", "-1" }, @@ -8421,48 +8424,56 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_first_1.draw_masked", "false" }, { "game.panel.inventory_first_1.draw_order", "0" }, { "game.panel.inventory_first_1.class", "none" }, + { "game.panel.inventory_first_1.style", "none" }, { "game.panel.inventory_first_2.x", "-1" }, { "game.panel.inventory_first_2.y", "-1" }, { "game.panel.inventory_first_2.tile_size", "16" }, { "game.panel.inventory_first_2.draw_masked", "false" }, { "game.panel.inventory_first_2.draw_order", "0" }, { "game.panel.inventory_first_2.class", "none" }, + { "game.panel.inventory_first_2.style", "none" }, { "game.panel.inventory_first_3.x", "-1" }, { "game.panel.inventory_first_3.y", "-1" }, { "game.panel.inventory_first_3.tile_size", "16" }, { "game.panel.inventory_first_3.draw_masked", "false" }, { "game.panel.inventory_first_3.draw_order", "0" }, { "game.panel.inventory_first_3.class", "none" }, + { "game.panel.inventory_first_3.style", "none" }, { "game.panel.inventory_first_4.x", "-1" }, { "game.panel.inventory_first_4.y", "-1" }, { "game.panel.inventory_first_4.tile_size", "16" }, { "game.panel.inventory_first_4.draw_masked", "false" }, { "game.panel.inventory_first_4.draw_order", "0" }, { "game.panel.inventory_first_4.class", "none" }, + { "game.panel.inventory_first_4.style", "none" }, { "game.panel.inventory_first_5.x", "-1" }, { "game.panel.inventory_first_5.y", "-1" }, { "game.panel.inventory_first_5.tile_size", "16" }, { "game.panel.inventory_first_5.draw_masked", "false" }, { "game.panel.inventory_first_5.draw_order", "0" }, { "game.panel.inventory_first_5.class", "none" }, + { "game.panel.inventory_first_5.style", "none" }, { "game.panel.inventory_first_6.x", "-1" }, { "game.panel.inventory_first_6.y", "-1" }, { "game.panel.inventory_first_6.tile_size", "16" }, { "game.panel.inventory_first_6.draw_masked", "false" }, { "game.panel.inventory_first_6.draw_order", "0" }, { "game.panel.inventory_first_6.class", "none" }, + { "game.panel.inventory_first_6.style", "none" }, { "game.panel.inventory_first_7.x", "-1" }, { "game.panel.inventory_first_7.y", "-1" }, { "game.panel.inventory_first_7.tile_size", "16" }, { "game.panel.inventory_first_7.draw_masked", "false" }, { "game.panel.inventory_first_7.draw_order", "0" }, { "game.panel.inventory_first_7.class", "none" }, + { "game.panel.inventory_first_7.style", "none" }, { "game.panel.inventory_first_8.x", "-1" }, { "game.panel.inventory_first_8.y", "-1" }, { "game.panel.inventory_first_8.tile_size", "16" }, { "game.panel.inventory_first_8.draw_masked", "false" }, { "game.panel.inventory_first_8.draw_order", "0" }, { "game.panel.inventory_first_8.class", "none" }, + { "game.panel.inventory_first_8.style", "none" }, { "game.panel.inventory_last_1.x", "-1" }, { "game.panel.inventory_last_1.y", "-1" }, @@ -8470,48 +8481,56 @@ struct ConfigInfo image_config[] = { "game.panel.inventory_last_1.draw_masked", "false" }, { "game.panel.inventory_last_1.draw_order", "0" }, { "game.panel.inventory_last_1.class", "none" }, + { "game.panel.inventory_last_1.style", "none" }, { "game.panel.inventory_last_2.x", "-1" }, { "game.panel.inventory_last_2.y", "-1" }, { "game.panel.inventory_last_2.tile_size", "16" }, { "game.panel.inventory_last_2.draw_masked", "false" }, { "game.panel.inventory_last_2.draw_order", "0" }, { "game.panel.inventory_last_2.class", "none" }, + { "game.panel.inventory_last_2.style", "none" }, { "game.panel.inventory_last_3.x", "-1" }, { "game.panel.inventory_last_3.y", "-1" }, { "game.panel.inventory_last_3.tile_size", "16" }, { "game.panel.inventory_last_3.draw_masked", "false" }, { "game.panel.inventory_last_3.draw_order", "0" }, { "game.panel.inventory_last_3.class", "none" }, + { "game.panel.inventory_last_3.style", "none" }, { "game.panel.inventory_last_4.x", "-1" }, { "game.panel.inventory_last_4.y", "-1" }, { "game.panel.inventory_last_4.tile_size", "16" }, { "game.panel.inventory_last_4.draw_masked", "false" }, { "game.panel.inventory_last_4.draw_order", "0" }, { "game.panel.inventory_last_4.class", "none" }, + { "game.panel.inventory_last_4.style", "none" }, { "game.panel.inventory_last_5.x", "-1" }, { "game.panel.inventory_last_5.y", "-1" }, { "game.panel.inventory_last_5.tile_size", "16" }, { "game.panel.inventory_last_5.draw_masked", "false" }, { "game.panel.inventory_last_5.draw_order", "0" }, { "game.panel.inventory_last_5.class", "none" }, + { "game.panel.inventory_last_5.style", "none" }, { "game.panel.inventory_last_6.x", "-1" }, { "game.panel.inventory_last_6.y", "-1" }, { "game.panel.inventory_last_6.tile_size", "16" }, { "game.panel.inventory_last_6.draw_masked", "false" }, { "game.panel.inventory_last_6.draw_order", "0" }, { "game.panel.inventory_last_6.class", "none" }, + { "game.panel.inventory_last_6.style", "none" }, { "game.panel.inventory_last_7.x", "-1" }, { "game.panel.inventory_last_7.y", "-1" }, { "game.panel.inventory_last_7.tile_size", "16" }, { "game.panel.inventory_last_7.draw_masked", "false" }, { "game.panel.inventory_last_7.draw_order", "0" }, { "game.panel.inventory_last_7.class", "none" }, + { "game.panel.inventory_last_7.style", "none" }, { "game.panel.inventory_last_8.x", "-1" }, { "game.panel.inventory_last_8.y", "-1" }, { "game.panel.inventory_last_8.tile_size", "16" }, { "game.panel.inventory_last_8.draw_masked", "false" }, { "game.panel.inventory_last_8.draw_order", "0" }, { "game.panel.inventory_last_8.class", "none" }, + { "game.panel.inventory_last_8.style", "none" }, { "game.panel.key_1.x", "18" }, { "game.panel.key_1.y", "123" }, @@ -8519,54 +8538,63 @@ struct ConfigInfo image_config[] = { "game.panel.key_1.draw_masked", "false" }, { "game.panel.key_1.draw_order", "0" }, { "game.panel.key_1.class", "none" }, + { "game.panel.key_1.style", "none" }, { "game.panel.key_2.x", "34" }, { "game.panel.key_2.y", "123" }, { "game.panel.key_2.tile_size", "16" }, { "game.panel.key_2.draw_masked", "false" }, { "game.panel.key_2.draw_order", "0" }, { "game.panel.key_2.class", "none" }, + { "game.panel.key_2.style", "none" }, { "game.panel.key_3.x", "50" }, { "game.panel.key_3.y", "123" }, { "game.panel.key_3.tile_size", "16" }, { "game.panel.key_3.draw_masked", "false" }, { "game.panel.key_3.draw_order", "0" }, { "game.panel.key_3.class", "none" }, + { "game.panel.key_3.style", "none" }, { "game.panel.key_4.x", "66" }, { "game.panel.key_4.y", "123" }, { "game.panel.key_4.tile_size", "16" }, { "game.panel.key_4.draw_masked", "false" }, { "game.panel.key_4.draw_order", "0" }, { "game.panel.key_4.class", "none" }, + { "game.panel.key_4.style", "none" }, { "game.panel.key_5.x", "-1" }, { "game.panel.key_5.y", "-1" }, { "game.panel.key_5.tile_size", "16" }, { "game.panel.key_5.draw_masked", "false" }, { "game.panel.key_5.draw_order", "0" }, { "game.panel.key_5.class", "none" }, + { "game.panel.key_5.style", "none" }, { "game.panel.key_6.x", "-1" }, { "game.panel.key_6.y", "-1" }, { "game.panel.key_6.tile_size", "16" }, { "game.panel.key_6.draw_masked", "false" }, { "game.panel.key_6.draw_order", "0" }, { "game.panel.key_6.class", "none" }, + { "game.panel.key_6.style", "none" }, { "game.panel.key_7.x", "-1" }, { "game.panel.key_7.y", "-1" }, { "game.panel.key_7.tile_size", "16" }, { "game.panel.key_7.draw_masked", "false" }, { "game.panel.key_7.draw_order", "0" }, { "game.panel.key_7.class", "none" }, + { "game.panel.key_7.style", "none" }, { "game.panel.key_8.x", "-1" }, { "game.panel.key_8.y", "-1" }, { "game.panel.key_8.tile_size", "16" }, { "game.panel.key_8.draw_masked", "false" }, { "game.panel.key_8.draw_order", "0" }, { "game.panel.key_8.class", "none" }, + { "game.panel.key_8.style", "none" }, { "game.panel.key_white.x", "-1" }, { "game.panel.key_white.y", "-1" }, { "game.panel.key_white.tile_size", "16" }, { "game.panel.key_white.draw_masked", "false" }, { "game.panel.key_white.draw_order", "0" }, { "game.panel.key_white.class", "none" }, + { "game.panel.key_white.style", "none" }, { "game.panel.key_white_count.x", "-1" }, { "game.panel.key_white_count.y", "-1" }, { "game.panel.key_white_count.align", "left" }, @@ -8576,6 +8604,7 @@ struct ConfigInfo image_config[] = { "game.panel.key_white_count.draw_masked", "true" }, { "game.panel.key_white_count.draw_order", "0" }, { "game.panel.key_white_count.class", "none" }, + { "game.panel.key_white_count.style", "none" }, { "game.panel.score.x", "50" }, { "game.panel.score.y", "159" }, @@ -8586,6 +8615,7 @@ struct ConfigInfo image_config[] = { "game.panel.score.draw_masked", "true" }, { "game.panel.score.draw_order", "0" }, { "game.panel.score.class", "none" }, + { "game.panel.score.style", "none" }, { "game.panel.highscore.x", "-1" }, { "game.panel.highscore.y", "-1" }, @@ -8596,6 +8626,7 @@ struct ConfigInfo image_config[] = { "game.panel.highscore.draw_masked", "true" }, { "game.panel.highscore.draw_order", "0" }, { "game.panel.highscore.class", "none" }, + { "game.panel.highscore.style", "none" }, { "game.panel.time.x", "50" }, { "game.panel.time.y", "194" }, @@ -8607,6 +8638,7 @@ struct ConfigInfo image_config[] = { "game.panel.time.draw_masked", "true" }, { "game.panel.time.draw_order", "0" }, { "game.panel.time.class", "none" }, + { "game.panel.time.style", "none" }, { "game.panel.time_hh.x", "-1" }, { "game.panel.time_hh.y", "-1" }, @@ -8617,6 +8649,7 @@ struct ConfigInfo image_config[] = { "game.panel.time_hh.draw_masked", "true" }, { "game.panel.time_hh.draw_order", "0" }, { "game.panel.time_hh.class", "none" }, + { "game.panel.time_hh.style", "none" }, { "game.panel.time_mm.x", "-1" }, { "game.panel.time_mm.y", "-1" }, { "game.panel.time_mm.align", "left" }, @@ -8626,6 +8659,7 @@ struct ConfigInfo image_config[] = { "game.panel.time_mm.draw_masked", "true" }, { "game.panel.time_mm.draw_order", "0" }, { "game.panel.time_mm.class", "none" }, + { "game.panel.time_mm.style", "none" }, { "game.panel.time_ss.x", "-1" }, { "game.panel.time_ss.y", "-1" }, { "game.panel.time_ss.align", "left" }, @@ -8635,11 +8669,13 @@ struct ConfigInfo image_config[] = { "game.panel.time_ss.draw_masked", "true" }, { "game.panel.time_ss.draw_order", "0" }, { "game.panel.time_ss.class", "none" }, + { "game.panel.time_ss.style", "none" }, { "game.panel.time_anim.x", "5" }, { "game.panel.time_anim.y", "72" }, { "game.panel.time_anim.direction", "right" }, { "game.panel.time_anim.class", "mm_engine_only" }, + { "game.panel.time_anim.style", "none" }, { "game.panel.health.x", "-1" }, { "game.panel.health.y", "-1" }, @@ -8651,6 +8687,7 @@ struct ConfigInfo image_config[] = { "game.panel.health.draw_masked", "true" }, { "game.panel.health.draw_order", "0" }, { "game.panel.health.class", "none" }, + { "game.panel.health.style", "none" }, { "game.panel.health_anim.x", "5" }, { "game.panel.health_anim.y", "107" }, @@ -8667,6 +8704,7 @@ struct ConfigInfo image_config[] = { "game.panel.frame.draw_masked", "true" }, { "game.panel.frame.draw_order", "0" }, { "game.panel.frame.class", "none" }, + { "game.panel.frame.style", "none" }, { "game.panel.shield_normal.x", "-1" }, { "game.panel.shield_normal.y", "-1" }, @@ -8682,6 +8720,7 @@ struct ConfigInfo image_config[] = { "game.panel.shield_normal_time.draw_masked", "true" }, { "game.panel.shield_normal_time.draw_order", "0" }, { "game.panel.shield_normal_time.class", "none" }, + { "game.panel.shield_normal_time.style", "none" }, { "game.panel.shield_deadly.x", "-1" }, { "game.panel.shield_deadly.y", "-1" }, { "game.panel.shield_deadly.tile_size", "16" }, @@ -8696,6 +8735,7 @@ struct ConfigInfo image_config[] = { "game.panel.shield_deadly_time.draw_masked","true" }, { "game.panel.shield_deadly_time.draw_order", "0" }, { "game.panel.shield_deadly_time.class", "none" }, + { "game.panel.shield_deadly_time.style", "none" }, { "game.panel.exit.x", "-1" }, { "game.panel.exit.y", "-1" }, @@ -8703,6 +8743,7 @@ struct ConfigInfo image_config[] = { "game.panel.exit.draw_masked", "false" }, { "game.panel.exit.draw_order", "0" }, { "game.panel.exit.class", "none" }, + { "game.panel.exit.style", "none" }, { "game.panel.emc_magic_ball.x", "-1" }, { "game.panel.emc_magic_ball.y", "-1" }, @@ -8715,6 +8756,7 @@ struct ConfigInfo image_config[] = { "game.panel.emc_magic_ball_switch.draw_masked", "true" }, { "game.panel.emc_magic_ball_switch.draw_order", "0" }, { "game.panel.emc_magic_ball_switch.class", "none" }, + { "game.panel.emc_magic_ball_switch.style", "none" }, { "game.panel.light_switch.x", "-1" }, { "game.panel.light_switch.y", "-1" }, @@ -8730,6 +8772,7 @@ struct ConfigInfo image_config[] = { "game.panel.light_switch_time.draw_masked", "true" }, { "game.panel.light_switch_time.draw_order", "0" }, { "game.panel.light_switch_time.class", "none" }, + { "game.panel.light_switch_time.style", "none" }, { "game.panel.timegate_switch.x", "-1" }, { "game.panel.timegate_switch.y", "-1" }, @@ -8745,6 +8788,7 @@ struct ConfigInfo image_config[] = { "game.panel.timegate_switch_time.draw_masked", "true" }, { "game.panel.timegate_switch_time.draw_order", "0" }, { "game.panel.timegate_switch_time.class", "none" }, + { "game.panel.timegate_switch_time.style", "none" }, { "game.panel.switchgate_switch.x", "-1" }, { "game.panel.switchgate_switch.y", "-1" }, @@ -8752,6 +8796,7 @@ struct ConfigInfo image_config[] = { "game.panel.switchgate_switch.draw_masked", "false" }, { "game.panel.switchgate_switch.draw_order", "0" }, { "game.panel.switchgate_switch.class", "none" }, + { "game.panel.switchgate_switch.style", "none" }, { "game.panel.emc_lenses.x", "-1" }, { "game.panel.emc_lenses.y", "-1" }, @@ -8759,6 +8804,7 @@ struct ConfigInfo image_config[] = { "game.panel.emc_lenses.draw_masked", "false" }, { "game.panel.emc_lenses.draw_order", "0" }, { "game.panel.emc_lenses.class", "none" }, + { "game.panel.emc_lenses.style", "none" }, { "game.panel.emc_lenses_time.x", "-1" }, { "game.panel.emc_lenses_time.y", "-1" }, { "game.panel.emc_lenses_time.align", "left" }, @@ -8768,6 +8814,7 @@ struct ConfigInfo image_config[] = { "game.panel.emc_lenses_time.draw_masked", "true" }, { "game.panel.emc_lenses_time.draw_order", "0" }, { "game.panel.emc_lenses_time.class", "none" }, + { "game.panel.emc_lenses_time.style", "none" }, { "game.panel.emc_magnifier.x", "-1" }, { "game.panel.emc_magnifier.y", "-1" }, @@ -8775,6 +8822,7 @@ struct ConfigInfo image_config[] = { "game.panel.emc_magnifier.draw_masked", "false" }, { "game.panel.emc_magnifier.draw_order", "0" }, { "game.panel.emc_magnifier.class", "none" }, + { "game.panel.emc_magnifier.style", "none" }, { "game.panel.emc_magnifier_time.x", "-1" }, { "game.panel.emc_magnifier_time.y", "-1" }, { "game.panel.emc_magnifier_time.align", "left" }, @@ -8784,6 +8832,7 @@ struct ConfigInfo image_config[] = { "game.panel.emc_magnifier_time.draw_masked","true" }, { "game.panel.emc_magnifier_time.draw_order", "0" }, { "game.panel.emc_magnifier_time.class", "none" }, + { "game.panel.emc_magnifier_time.style", "none" }, { "game.panel.balloon_switch.x", "-1" }, { "game.panel.balloon_switch.y", "-1" }, @@ -8791,6 +8840,7 @@ struct ConfigInfo image_config[] = { "game.panel.balloon_switch.draw_masked", "false" }, { "game.panel.balloon_switch.draw_order", "0" }, { "game.panel.balloon_switch.class", "none" }, + { "game.panel.balloon_switch.style", "none" }, { "game.panel.dynabomb_number.x", "-1" }, { "game.panel.dynabomb_number.y", "-1" }, @@ -8801,6 +8851,7 @@ struct ConfigInfo image_config[] = { "game.panel.dynabomb_number.draw_masked", "true" }, { "game.panel.dynabomb_number.draw_order", "0" }, { "game.panel.dynabomb_number.class", "none" }, + { "game.panel.dynabomb_number.style", "none" }, { "game.panel.dynabomb_size.x", "-1" }, { "game.panel.dynabomb_size.y", "-1" }, { "game.panel.dynabomb_size.align", "left" }, @@ -8810,12 +8861,14 @@ struct ConfigInfo image_config[] = { "game.panel.dynabomb_size.draw_masked", "true" }, { "game.panel.dynabomb_size.draw_order", "0" }, { "game.panel.dynabomb_size.class", "none" }, + { "game.panel.dynabomb_size.style", "none" }, { "game.panel.dynabomb_power.x", "-1" }, { "game.panel.dynabomb_power.y", "-1" }, { "game.panel.dynabomb_power.tile_size", "16" }, { "game.panel.dynabomb_power.draw_masked", "false" }, { "game.panel.dynabomb_power.draw_order", "0" }, { "game.panel.dynabomb_power.class", "none" }, + { "game.panel.dynabomb_power.style", "none" }, { "game.panel.penguins.x", "-1" }, { "game.panel.penguins.y", "-1" }, @@ -8826,6 +8879,7 @@ struct ConfigInfo image_config[] = { "game.panel.penguins.draw_masked", "true" }, { "game.panel.penguins.draw_order", "0" }, { "game.panel.penguins.class", "none" }, + { "game.panel.penguins.style", "none" }, { "game.panel.sokoban_objects.x", "-1" }, { "game.panel.sokoban_objects.y", "-1" }, @@ -8836,6 +8890,7 @@ struct ConfigInfo image_config[] = { "game.panel.sokoban_objects.draw_masked", "true" }, { "game.panel.sokoban_objects.draw_order", "0" }, { "game.panel.sokoban_objects.class", "none" }, + { "game.panel.sokoban_objects.style", "none" }, { "game.panel.sokoban_fields.x", "-1" }, { "game.panel.sokoban_fields.y", "-1" }, { "game.panel.sokoban_fields.align", "left" }, @@ -8845,6 +8900,7 @@ struct ConfigInfo image_config[] = { "game.panel.sokoban_fields.draw_masked", "true" }, { "game.panel.sokoban_fields.draw_order", "0" }, { "game.panel.sokoban_fields.class", "none" }, + { "game.panel.sokoban_fields.style", "none" }, { "game.panel.robot_wheel.x", "-1" }, { "game.panel.robot_wheel.y", "-1" }, @@ -8852,6 +8908,7 @@ struct ConfigInfo image_config[] = { "game.panel.robot_wheel.draw_masked", "false" }, { "game.panel.robot_wheel.draw_order", "0" }, { "game.panel.robot_wheel.class", "none" }, + { "game.panel.robot_wheel.style", "none" }, { "game.panel.conveyor_belt_1.x", "-1" }, { "game.panel.conveyor_belt_1.y", "-1" }, @@ -8859,48 +8916,56 @@ struct ConfigInfo image_config[] = { "game.panel.conveyor_belt_1.draw_masked", "false" }, { "game.panel.conveyor_belt_1.draw_order", "0" }, { "game.panel.conveyor_belt_1.class", "none" }, + { "game.panel.conveyor_belt_1.style", "none" }, { "game.panel.conveyor_belt_1_switch.x", "-1" }, { "game.panel.conveyor_belt_1_switch.y", "-1" }, { "game.panel.conveyor_belt_1_switch.tile_size", "16" }, { "game.panel.conveyor_belt_1_switch.draw_masked", "false" }, { "game.panel.conveyor_belt_1_switch.draw_order", "0" }, { "game.panel.conveyor_belt_1_switch.class", "none" }, + { "game.panel.conveyor_belt_1_switch.style", "none" }, { "game.panel.conveyor_belt_2.x", "-1" }, { "game.panel.conveyor_belt_2.y", "-1" }, { "game.panel.conveyor_belt_2.tile_size", "16" }, { "game.panel.conveyor_belt_2.draw_masked", "false" }, { "game.panel.conveyor_belt_2.draw_order", "0" }, { "game.panel.conveyor_belt_2.class", "none" }, + { "game.panel.conveyor_belt_2.style", "none" }, { "game.panel.conveyor_belt_2_switch.x", "-1" }, { "game.panel.conveyor_belt_2_switch.y", "-1" }, { "game.panel.conveyor_belt_2_switch.tile_size", "16" }, { "game.panel.conveyor_belt_2_switch.draw_masked", "false" }, { "game.panel.conveyor_belt_2_switch.draw_order", "0" }, { "game.panel.conveyor_belt_2_switch.class", "none" }, + { "game.panel.conveyor_belt_2_switch.style", "none" }, { "game.panel.conveyor_belt_3.x", "-1" }, { "game.panel.conveyor_belt_3.y", "-1" }, { "game.panel.conveyor_belt_3.tile_size", "16" }, { "game.panel.conveyor_belt_3.draw_masked", "false" }, { "game.panel.conveyor_belt_3.draw_order", "0" }, { "game.panel.conveyor_belt_3.class", "none" }, + { "game.panel.conveyor_belt_3.style", "none" }, { "game.panel.conveyor_belt_3_switch.x", "-1" }, { "game.panel.conveyor_belt_3_switch.y", "-1" }, { "game.panel.conveyor_belt_3_switch.tile_size", "16" }, { "game.panel.conveyor_belt_3_switch.draw_masked", "false" }, { "game.panel.conveyor_belt_3_switch.draw_order", "0" }, { "game.panel.conveyor_belt_3_switch.class", "none" }, + { "game.panel.conveyor_belt_3_switch.style", "none" }, { "game.panel.conveyor_belt_4.x", "-1" }, { "game.panel.conveyor_belt_4.y", "-1" }, { "game.panel.conveyor_belt_4.tile_size", "16" }, { "game.panel.conveyor_belt_4.draw_masked", "false" }, { "game.panel.conveyor_belt_4.draw_order", "0" }, { "game.panel.conveyor_belt_4.class", "none" }, + { "game.panel.conveyor_belt_4.style", "none" }, { "game.panel.conveyor_belt_4_switch.x", "-1" }, { "game.panel.conveyor_belt_4_switch.y", "-1" }, { "game.panel.conveyor_belt_4_switch.tile_size", "16" }, { "game.panel.conveyor_belt_4_switch.draw_masked", "false" }, { "game.panel.conveyor_belt_4_switch.draw_order", "0" }, { "game.panel.conveyor_belt_4_switch.class", "none" }, + { "game.panel.conveyor_belt_4_switch.style", "none" }, { "game.panel.magic_wall.x", "-1" }, { "game.panel.magic_wall.y", "-1" }, @@ -8908,6 +8973,7 @@ struct ConfigInfo image_config[] = { "game.panel.magic_wall.draw_masked", "false" }, { "game.panel.magic_wall.draw_order", "0" }, { "game.panel.magic_wall.class", "none" }, + { "game.panel.magic_wall.style", "none" }, { "game.panel.magic_wall_time.x", "-1" }, { "game.panel.magic_wall_time.y", "-1" }, { "game.panel.magic_wall_time.align", "left" }, @@ -8917,6 +8983,7 @@ struct ConfigInfo image_config[] = { "game.panel.magic_wall_time.draw_masked", "true" }, { "game.panel.magic_wall_time.draw_order", "0" }, { "game.panel.magic_wall_time.class", "none" }, + { "game.panel.magic_wall_time.style", "none" }, { "game.panel.gravity_state.x", "-1" }, { "game.panel.gravity_state.y", "-1" }, @@ -8928,47 +8995,56 @@ struct ConfigInfo image_config[] = { "game.panel.gravity_state.draw_masked", "true" }, { "game.panel.gravity_state.draw_order", "0" }, { "game.panel.gravity_state.class", "none" }, + { "game.panel.gravity_state.style", "none" }, { "game.panel.graphic_1.x", "-1" }, { "game.panel.graphic_1.y", "-1" }, { "game.panel.graphic_1.draw_masked", "true" }, { "game.panel.graphic_1.draw_order", "0" }, { "game.panel.graphic_1.class", "none" }, + { "game.panel.graphic_1.style", "none" }, { "game.panel.graphic_2.x", "-1" }, { "game.panel.graphic_2.y", "-1" }, { "game.panel.graphic_2.draw_masked", "true" }, { "game.panel.graphic_2.draw_order", "0" }, { "game.panel.graphic_2.class", "none" }, + { "game.panel.graphic_2.style", "none" }, { "game.panel.graphic_3.x", "-1" }, { "game.panel.graphic_3.y", "-1" }, { "game.panel.graphic_3.draw_masked", "true" }, { "game.panel.graphic_3.draw_order", "0" }, { "game.panel.graphic_3.class", "none" }, + { "game.panel.graphic_3.style", "none" }, { "game.panel.graphic_4.x", "-1" }, { "game.panel.graphic_4.y", "-1" }, { "game.panel.graphic_4.draw_masked", "true" }, { "game.panel.graphic_4.draw_order", "0" }, { "game.panel.graphic_4.class", "none" }, + { "game.panel.graphic_4.style", "none" }, { "game.panel.graphic_5.x", "-1" }, { "game.panel.graphic_5.y", "-1" }, { "game.panel.graphic_5.draw_masked", "true" }, { "game.panel.graphic_5.draw_order", "0" }, { "game.panel.graphic_5.class", "none" }, + { "game.panel.graphic_5.style", "none" }, { "game.panel.graphic_6.x", "-1" }, { "game.panel.graphic_6.y", "-1" }, { "game.panel.graphic_6.draw_masked", "true" }, { "game.panel.graphic_6.draw_order", "0" }, { "game.panel.graphic_6.class", "none" }, + { "game.panel.graphic_6.style", "none" }, { "game.panel.graphic_7.x", "-1" }, { "game.panel.graphic_7.y", "-1" }, { "game.panel.graphic_7.draw_masked", "true" }, { "game.panel.graphic_7.draw_order", "0" }, { "game.panel.graphic_7.class", "none" }, + { "game.panel.graphic_7.style", "none" }, { "game.panel.graphic_8.x", "-1" }, { "game.panel.graphic_8.y", "-1" }, { "game.panel.graphic_8.draw_masked", "true" }, { "game.panel.graphic_8.draw_order", "0" }, { "game.panel.graphic_8.class", "none" }, + { "game.panel.graphic_8.style", "none" }, { "game.panel.element_1.x", "-1" }, { "game.panel.element_1.y", "-1" }, @@ -8977,6 +9053,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_1.draw_masked", "false" }, { "game.panel.element_1.draw_order", "0" }, { "game.panel.element_1.class", "none" }, + { "game.panel.element_1.style", "none" }, { "game.panel.element_1_count.x", "-1" }, { "game.panel.element_1_count.y", "-1" }, { "game.panel.element_1_count.align", "left" }, @@ -8987,6 +9064,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_1_count.draw_masked", "true" }, { "game.panel.element_1_count.draw_order", "0" }, { "game.panel.element_1_count.class", "none" }, + { "game.panel.element_1_count.style", "none" }, { "game.panel.element_2.x", "-1" }, { "game.panel.element_2.y", "-1" }, { "game.panel.element_2.tile_size", "16" }, @@ -8994,6 +9072,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_2.draw_masked", "false" }, { "game.panel.element_2.draw_order", "0" }, { "game.panel.element_2.class", "none" }, + { "game.panel.element_2.style", "none" }, { "game.panel.element_2_count.x", "-1" }, { "game.panel.element_2_count.y", "-1" }, { "game.panel.element_2_count.align", "left" }, @@ -9004,6 +9083,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_2_count.draw_masked", "true" }, { "game.panel.element_2_count.draw_order", "0" }, { "game.panel.element_2_count.class", "none" }, + { "game.panel.element_2_count.style", "none" }, { "game.panel.element_3.x", "-1" }, { "game.panel.element_3.y", "-1" }, { "game.panel.element_3.tile_size", "16" }, @@ -9011,6 +9091,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_3.draw_masked", "false" }, { "game.panel.element_3.draw_order", "0" }, { "game.panel.element_3.class", "none" }, + { "game.panel.element_3.style", "none" }, { "game.panel.element_3_count.x", "-1" }, { "game.panel.element_3_count.y", "-1" }, { "game.panel.element_3_count.align", "left" }, @@ -9021,6 +9102,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_3_count.draw_masked", "true" }, { "game.panel.element_3_count.draw_order", "0" }, { "game.panel.element_3_count.class", "none" }, + { "game.panel.element_3_count.style", "none" }, { "game.panel.element_4.x", "-1" }, { "game.panel.element_4.y", "-1" }, { "game.panel.element_4.tile_size", "16" }, @@ -9028,6 +9110,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_4.draw_masked", "false" }, { "game.panel.element_4.draw_order", "0" }, { "game.panel.element_4.class", "none" }, + { "game.panel.element_4.style", "none" }, { "game.panel.element_4_count.x", "-1" }, { "game.panel.element_4_count.y", "-1" }, { "game.panel.element_4_count.align", "left" }, @@ -9038,6 +9121,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_4_count.draw_masked", "true" }, { "game.panel.element_4_count.draw_order", "0" }, { "game.panel.element_4_count.class", "none" }, + { "game.panel.element_4_count.style", "none" }, { "game.panel.element_5.x", "-1" }, { "game.panel.element_5.y", "-1" }, { "game.panel.element_5.tile_size", "16" }, @@ -9045,6 +9129,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_5.draw_masked", "false" }, { "game.panel.element_5.draw_order", "0" }, { "game.panel.element_5.class", "none" }, + { "game.panel.element_5.style", "none" }, { "game.panel.element_5_count.x", "-1" }, { "game.panel.element_5_count.y", "-1" }, { "game.panel.element_5_count.align", "left" }, @@ -9055,6 +9140,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_5_count.draw_masked", "true" }, { "game.panel.element_5_count.draw_order", "0" }, { "game.panel.element_5_count.class", "none" }, + { "game.panel.element_5_count.style", "none" }, { "game.panel.element_6.x", "-1" }, { "game.panel.element_6.y", "-1" }, { "game.panel.element_6.tile_size", "16" }, @@ -9062,6 +9148,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_6.draw_masked", "false" }, { "game.panel.element_6.draw_order", "0" }, { "game.panel.element_6.class", "none" }, + { "game.panel.element_6.style", "none" }, { "game.panel.element_6_count.x", "-1" }, { "game.panel.element_6_count.y", "-1" }, { "game.panel.element_6_count.align", "left" }, @@ -9072,6 +9159,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_6_count.draw_masked", "true" }, { "game.panel.element_6_count.draw_order", "0" }, { "game.panel.element_6_count.class", "none" }, + { "game.panel.element_6_count.style", "none" }, { "game.panel.element_7.x", "-1" }, { "game.panel.element_7.y", "-1" }, { "game.panel.element_7.tile_size", "16" }, @@ -9079,6 +9167,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_7.draw_masked", "false" }, { "game.panel.element_7.draw_order", "0" }, { "game.panel.element_7.class", "none" }, + { "game.panel.element_7.style", "none" }, { "game.panel.element_7_count.x", "-1" }, { "game.panel.element_7_count.y", "-1" }, { "game.panel.element_7_count.align", "left" }, @@ -9089,6 +9178,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_7_count.draw_masked", "true" }, { "game.panel.element_7_count.draw_order", "0" }, { "game.panel.element_7_count.class", "none" }, + { "game.panel.element_7_count.style", "none" }, { "game.panel.element_8.x", "-1" }, { "game.panel.element_8.y", "-1" }, { "game.panel.element_8.tile_size", "16" }, @@ -9096,6 +9186,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_8.draw_masked", "false" }, { "game.panel.element_8.draw_order", "0" }, { "game.panel.element_8.class", "none" }, + { "game.panel.element_8.style", "none" }, { "game.panel.element_8_count.x", "-1" }, { "game.panel.element_8_count.y", "-1" }, { "game.panel.element_8_count.align", "left" }, @@ -9106,6 +9197,7 @@ struct ConfigInfo image_config[] = { "game.panel.element_8_count.draw_masked", "true" }, { "game.panel.element_8_count.draw_order", "0" }, { "game.panel.element_8_count.class", "none" }, + { "game.panel.element_8_count.style", "none" }, { "game.panel.ce_score_1.x", "-1" }, { "game.panel.ce_score_1.y", "-1" }, @@ -9117,6 +9209,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_1.draw_masked", "true" }, { "game.panel.ce_score_1.draw_order", "0" }, { "game.panel.ce_score_1.class", "none" }, + { "game.panel.ce_score_1.style", "none" }, { "game.panel.ce_score_1_element.x", "-1" }, { "game.panel.ce_score_1_element.y", "-1" }, { "game.panel.ce_score_1_element.tile_size", "16" }, @@ -9124,6 +9217,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_1_element.draw_masked","false" }, { "game.panel.ce_score_1_element.draw_order", "0" }, { "game.panel.ce_score_1_element.class", "none" }, + { "game.panel.ce_score_1_element.style", "none" }, { "game.panel.ce_score_2.x", "-1" }, { "game.panel.ce_score_2.y", "-1" }, { "game.panel.ce_score_2.align", "left" }, @@ -9134,6 +9228,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_2.draw_masked", "true" }, { "game.panel.ce_score_2.draw_order", "0" }, { "game.panel.ce_score_2.class", "none" }, + { "game.panel.ce_score_2.style", "none" }, { "game.panel.ce_score_2_element.x", "-1" }, { "game.panel.ce_score_2_element.y", "-1" }, { "game.panel.ce_score_2_element.tile_size", "16" }, @@ -9141,6 +9236,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_2_element.draw_masked","false" }, { "game.panel.ce_score_2_element.draw_order", "0" }, { "game.panel.ce_score_2_element.class", "none" }, + { "game.panel.ce_score_2_element.style", "none" }, { "game.panel.ce_score_3.x", "-1" }, { "game.panel.ce_score_3.y", "-1" }, { "game.panel.ce_score_3.align", "left" }, @@ -9151,6 +9247,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_3.draw_masked", "true" }, { "game.panel.ce_score_3.draw_order", "0" }, { "game.panel.ce_score_3.class", "none" }, + { "game.panel.ce_score_3.style", "none" }, { "game.panel.ce_score_3_element.x", "-1" }, { "game.panel.ce_score_3_element.y", "-1" }, { "game.panel.ce_score_3_element.tile_size", "16" }, @@ -9158,6 +9255,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_3_element.draw_masked","false" }, { "game.panel.ce_score_3_element.draw_order", "0" }, { "game.panel.ce_score_3_element.class", "none" }, + { "game.panel.ce_score_3_element.style", "none" }, { "game.panel.ce_score_4.x", "-1" }, { "game.panel.ce_score_4.y", "-1" }, { "game.panel.ce_score_4.align", "left" }, @@ -9168,6 +9266,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_4.draw_masked", "true" }, { "game.panel.ce_score_4.draw_order", "0" }, { "game.panel.ce_score_4.class", "none" }, + { "game.panel.ce_score_4.style", "none" }, { "game.panel.ce_score_4_element.x", "-1" }, { "game.panel.ce_score_4_element.y", "-1" }, { "game.panel.ce_score_4_element.tile_size", "16" }, @@ -9175,6 +9274,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_4_element.draw_masked","false" }, { "game.panel.ce_score_4_element.draw_order", "0" }, { "game.panel.ce_score_4_element.class", "none" }, + { "game.panel.ce_score_4_element.style", "none" }, { "game.panel.ce_score_5.x", "-1" }, { "game.panel.ce_score_5.y", "-1" }, { "game.panel.ce_score_5.align", "left" }, @@ -9185,6 +9285,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_5.draw_masked", "true" }, { "game.panel.ce_score_5.draw_order", "0" }, { "game.panel.ce_score_5.class", "none" }, + { "game.panel.ce_score_5.style", "none" }, { "game.panel.ce_score_5_element.x", "-1" }, { "game.panel.ce_score_5_element.y", "-1" }, { "game.panel.ce_score_5_element.tile_size", "16" }, @@ -9192,6 +9293,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_5_element.draw_masked","false" }, { "game.panel.ce_score_5_element.draw_order", "0" }, { "game.panel.ce_score_5_element.class", "none" }, + { "game.panel.ce_score_5_element.style", "none" }, { "game.panel.ce_score_6.x", "-1" }, { "game.panel.ce_score_6.y", "-1" }, { "game.panel.ce_score_6.align", "left" }, @@ -9202,6 +9304,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_6.draw_masked", "true" }, { "game.panel.ce_score_6.draw_order", "0" }, { "game.panel.ce_score_6.class", "none" }, + { "game.panel.ce_score_6.style", "none" }, { "game.panel.ce_score_6_element.x", "-1" }, { "game.panel.ce_score_6_element.y", "-1" }, { "game.panel.ce_score_6_element.tile_size", "16" }, @@ -9209,6 +9312,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_6_element.draw_masked","false" }, { "game.panel.ce_score_6_element.draw_order", "0" }, { "game.panel.ce_score_6_element.class", "none" }, + { "game.panel.ce_score_6_element.style", "none" }, { "game.panel.ce_score_7.x", "-1" }, { "game.panel.ce_score_7.y", "-1" }, { "game.panel.ce_score_7.align", "left" }, @@ -9219,6 +9323,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_7.draw_masked", "true" }, { "game.panel.ce_score_7.draw_order", "0" }, { "game.panel.ce_score_7.class", "none" }, + { "game.panel.ce_score_7.style", "none" }, { "game.panel.ce_score_7_element.x", "-1" }, { "game.panel.ce_score_7_element.y", "-1" }, { "game.panel.ce_score_7_element.tile_size", "16" }, @@ -9226,6 +9331,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_7_element.draw_masked","false" }, { "game.panel.ce_score_7_element.draw_order", "0" }, { "game.panel.ce_score_7_element.class", "none" }, + { "game.panel.ce_score_7_element.style", "none" }, { "game.panel.ce_score_8.x", "-1" }, { "game.panel.ce_score_8.y", "-1" }, { "game.panel.ce_score_8.align", "left" }, @@ -9236,6 +9342,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_8.draw_masked", "true" }, { "game.panel.ce_score_8.draw_order", "0" }, { "game.panel.ce_score_8.class", "none" }, + { "game.panel.ce_score_8.style", "none" }, { "game.panel.ce_score_8_element.x", "-1" }, { "game.panel.ce_score_8_element.y", "-1" }, { "game.panel.ce_score_8_element.tile_size", "16" }, @@ -9243,6 +9350,7 @@ struct ConfigInfo image_config[] = { "game.panel.ce_score_8_element.draw_masked","false" }, { "game.panel.ce_score_8_element.draw_order", "0" }, { "game.panel.ce_score_8_element.class", "none" }, + { "game.panel.ce_score_8_element.style", "none" }, { "game.panel.player_name.x", "-1" }, { "game.panel.player_name.y", "-1" }, @@ -9253,6 +9361,7 @@ struct ConfigInfo image_config[] = { "game.panel.player_name.draw_masked", "true" }, { "game.panel.player_name.draw_order", "0" }, { "game.panel.player_name.class", "none" }, + { "game.panel.player_name.style", "none" }, { "game.panel.level_name.x", "-1" }, { "game.panel.level_name.y", "-1" }, @@ -9263,6 +9372,7 @@ struct ConfigInfo image_config[] = { "game.panel.level_name.draw_masked", "true" }, { "game.panel.level_name.draw_order", "0" }, { "game.panel.level_name.class", "none" }, + { "game.panel.level_name.style", "none" }, { "game.panel.level_author.x", "-1" }, { "game.panel.level_author.y", "-1" }, { "game.panel.level_author.align", "left" }, @@ -9272,6 +9382,7 @@ struct ConfigInfo image_config[] = { "game.panel.level_author.draw_masked", "true" }, { "game.panel.level_author.draw_order", "0" }, { "game.panel.level_author.class", "none" }, + { "game.panel.level_author.style", "none" }, { "game.button.stop.x", "5" }, { "game.button.stop.y", "215" },