From: Holger Schemel Date: Tue, 2 Jan 2001 00:45:43 +0000 (+0100) Subject: rocksndiamonds-2.0.0 X-Git-Tag: 2.0.0^2 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=6cac6fc05528a4de065de5fc58ac51157b3e6c30 rocksndiamonds-2.0.0 --- diff --git a/Makefile b/Makefile index a4db1d9d..78eb6ea0 100644 --- a/Makefile +++ b/Makefile @@ -94,9 +94,6 @@ dist-msdos: dist-win32: ./Scripts/make_dist.sh win . -dist-clean: - @$(MAKE_CMD) dist-clean - dist: dist-unix dist-msdos dist-win32 depend dep: diff --git a/README b/README index a8671cec..28572bf8 100644 --- a/README +++ b/README @@ -1,17 +1,20 @@ Welcome to - R O C K S ' N ' D I A M O N D S 1 . 3 . 0 - ----------------------------------------------- + R O C K S ' N ' D I A M O N D S + ----------------------------------- -A game for Unix/X11 by Holger Schemel, (c) 1995-99 by Holger Schemel. -DOS/Windows port by Guido Schulz. +A game for Unix/X11, DOS and Windows by Holger Schemel. +DOS port based on code by Guido Schulz. +(c) 1995-2000 by Holger Schemel. Introduction ============ This is a nice little game with color graphics and sound for your -Unix system with color X11. You need an 8-Bit color display or better. -It will not work on black&white systems, and maybe not on gray scale systems. +Unix system with color X11, DOS or Windows. You need an 8-bit color +display or better. +It will not work on black&white systems, and maybe not on gray scale +systems. If you know the game "Boulderdash" (Commodore C64) or "Emerald Mine" (Amiga) or "Supaplex" (PC), you know what "ROCKS'N'DIAMONDS" is about. @@ -19,18 +22,18 @@ If you know the game "Boulderdash" (Commodore C64) or "Emerald Mine" Getting started =============== -Just 'cd' to the directory 'rocksndiamonds-*' (Unix) or 'rocks-*' (DOS) -and type 'rocksndiamonds' (Linux) or 'rocks' (DOS/Windows)! -This works only on Linux and DOS systems, because the included binary was -compiled for Linux (i386/glibc) (if you have the Unix package) and DOS -(if you have the DOS/Windows package). -If you have another Unix system like HPUX, NetBSD or SUN, you first have to -type 'make' to compile it. +Just 'cd' to the directory 'rocksndiamonds-*' (Unix, Windows) or 'rocks-*' +(DOS) and type 'rocksndiamonds' (Linux, Windows) or 'rocks' (DOS)! +This works only on Linux, DOS and Windows systems, because the included +binary was compiled for Linux (i386/glibc) (if you have the Unix package) +and DOS or Windows (if you have the DOS or Windows package). +If you have another Unix system like HPUX, NetBSD or Solaris, you first have +to type 'make' to compile it. See the file 'INSTALL' for details. This may be needed on Linux systems, too, depending on your kernel version, -your libc version, your binary format, your processor, ... +your libc version, your binary format, your processor, your karma, ... -(The included binary was compiled on the following system: -AMD K6-2, kernel 2.2.1, glibc, gcc 2.7.2.3, ELF format) +(The included Linux binary was compiled on a glibc 2.x system based on +a 2.2.x Linux kernel and XFree86 4.0.x libraries.) The Menues @@ -324,12 +327,12 @@ years like this version... ;-) If you have any comments, problems, suggestions, donations, flames, send them to - aeglos@valinor.owl.de + info@artsoft.org or Snail Mail to Holger Schemel - Oststrasse 11a + Detmolder Strasse 189 33604 Bielefeld GERMANY diff --git a/src/Makefile b/src/Makefile index 511fb315..eee3bac4 100644 --- a/src/Makefile +++ b/src/Makefile @@ -147,24 +147,18 @@ $(LIBGAME): .c.o: $(CC) $(PROFILING) $(CFLAGS) -c $*.c -clean-obj: +clean: $(MAKE) -C $(LIBDIR) clean $(RM) $(OBJS) $(RM) $(LIBGAME) - -clean-bin: $(RM) $(PROGNAME) $(RM) ../*.exe -clean: clean-obj clean-bin - #-----------------------------------------------------------------------------# # development only stuff # #-----------------------------------------------------------------------------# -dist-clean: clean-obj - depend: $(MAKE) -C $(LIBDIR) depend for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend