From: Holger Schemel Date: Sun, 27 Mar 2022 13:12:42 +0000 (+0200) Subject: added cursor key navigation to title info screens X-Git-Tag: 4.3.2.0~58 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=497d03923a523c07469a69afff0497f5f05c5cd7 added cursor key navigation to title info screens --- diff --git a/src/screens.c b/src/screens.c index 41e47fb5..8e18035e 100644 --- a/src/screens.c +++ b/src/screens.c @@ -277,7 +277,7 @@ static void DrawInfoScreen_NotAvailable(char *, char *); static void DrawInfoScreen_HelpAnim(int, int, boolean); static void DrawInfoScreen_HelpText(int, int, int, int); static void HandleInfoScreen_Main(int, int, int, int, int); -static void HandleInfoScreen_TitleScreen(int); +static void HandleInfoScreen_TitleScreen(int, int, int); static void HandleInfoScreen_Elements(int, int, int); static void HandleInfoScreen_Music(int, int, int); static void HandleInfoScreen_Credits(int, int, int); @@ -1918,7 +1918,7 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) { return_to_main_menu = TRUE; } - else if (button == MB_MENU_CHOICE) + else if (button == MB_MENU_CHOICE || dx) { if (game_status_last_screen == GAME_MODE_INFO && num_title_screens == 0) { @@ -1931,9 +1931,10 @@ void HandleTitleScreen(int mx, int my, int dx, int dy, int button) return; } - title_screen_nr++; + title_screen_nr += + (game_status_last_screen == GAME_MODE_INFO && dx < 0 ? -1 : +1); - if (title_screen_nr < num_title_screens) + if (title_screen_nr >= 0 && title_screen_nr < num_title_screens) { tci = &title_controls[title_screen_nr]; @@ -3090,9 +3091,9 @@ static void DrawInfoScreen_TitleScreen(void) DrawTitleScreen(); } -void HandleInfoScreen_TitleScreen(int button) +void HandleInfoScreen_TitleScreen(int dx, int dy, int button) { - HandleTitleScreen(0, 0, 0, 0, button); + HandleTitleScreen(0, 0, dx, dy, button); } static void DrawInfoScreen_Elements(void) @@ -4060,7 +4061,7 @@ static void DrawInfoScreen(void) void HandleInfoScreen(int mx, int my, int dx, int dy, int button) { if (info_mode == INFO_MODE_TITLE) - HandleInfoScreen_TitleScreen(button); + HandleInfoScreen_TitleScreen(dx, dy, button); else if (info_mode == INFO_MODE_ELEMENTS) HandleInfoScreen_Elements(dx, dy, button); else if (info_mode == INFO_MODE_MUSIC)