From: Holger Schemel Date: Tue, 10 Jan 2006 01:06:07 +0000 (+0100) Subject: rnd-20060110-1-src X-Git-Tag: 3.1.2^2~3 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=4761c712e043542d6bfd4ce58501ee6c6af68bd3 rnd-20060110-1-src * added magic ball (element creator) from EMC engine to R'n'D engine --- diff --git a/ChangeLog b/ChangeLog index 921fa6ad..0a04d73c 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,6 @@ +2006-01-09 + * added magic ball (element creator) from EMC engine to R'n'D engine + 2006-01-07 * uploaded fixed pre-release version 3.2.0-6 binary and source code diff --git a/src/conf_gfx.c b/src/conf_gfx.c index 1c5725b1..d288f54f 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -3450,6 +3450,7 @@ struct ConfigInfo image_config[] = { "emc_android.xpos", "0" }, { "emc_android.ypos", "8" }, { "emc_android.frames", "8" }, + { "emc_android.delay", "2" }, { "emc_grass", "RocksEMC.pcx" }, { "emc_grass.xpos", "0" }, diff --git a/src/conftime.h b/src/conftime.h index 96bddd7f..8fdb179d 100644 --- a/src/conftime.h +++ b/src/conftime.h @@ -1 +1 @@ -#define COMPILE_DATE_STRING "[2006-01-07 03:59]" +#define COMPILE_DATE_STRING "[2006-01-09 23:43]" diff --git a/src/game.c b/src/game.c index 1f4d8a01..c9eb9360 100644 --- a/src/game.c +++ b/src/game.c @@ -237,6 +237,8 @@ /* forward declaration for internal use */ +static void CreateField(int, int, int); + static void SetPlayerWaiting(struct PlayerInfo *, boolean); static void AdvanceFrameAndPlayerCounters(int); @@ -261,7 +263,7 @@ static void TestIfElementHitsCustomElement(int, int, int); static void TestIfElementSmashesCustomElement(int, int, int); #endif -static void ChangeElement(int, int, int); +static void HandleElementChange(int, int, int); static boolean CheckTriggeredElementChangeExt(int, int, int, int, int,int,int); #define CheckTriggeredElementChange(x, y, e, ev) \ @@ -302,19 +304,22 @@ static struct GadgetInfo *game_gadget[NUM_GAME_BUTTONS]; /* ------------------------------------------------------------------------- */ /* forward declaration for changer functions */ -static void InitBuggyBase(int x, int y); -static void WarnBuggyBase(int x, int y); +static void InitBuggyBase(int, int); +static void WarnBuggyBase(int, int); + +static void InitTrap(int, int); +static void ActivateTrap(int, int); +static void ChangeActiveTrap(int, int); -static void InitTrap(int x, int y); -static void ActivateTrap(int x, int y); -static void ChangeActiveTrap(int x, int y); +static void InitRobotWheel(int, int); +static void RunRobotWheel(int, int); +static void StopRobotWheel(int, int); -static void InitRobotWheel(int x, int y); -static void RunRobotWheel(int x, int y); -static void StopRobotWheel(int x, int y); +static void InitTimegateWheel(int, int); +static void RunTimegateWheel(int, int); -static void InitTimegateWheel(int x, int y); -static void RunTimegateWheel(int x, int y); +static void InitMagicBallDelay(int, int); +static void ActivateMagicBall(int, int); struct ChangingElementInfo { @@ -481,6 +486,14 @@ static struct ChangingElementInfo change_delay_list[] = RunTimegateWheel, NULL }, + { + EL_EMC_MAGIC_BALL_ACTIVE, + EL_EMC_MAGIC_BALL_ACTIVE, + 0, + InitMagicBallDelay, + NULL, + ActivateMagicBall + }, { EL_UNDEFINED, @@ -935,6 +948,16 @@ static void InitField(int x, int y, boolean init_game) game.light_time_left = level.time_light * FRAMES_PER_SECOND; break; + case EL_EMC_MAGIC_BALL: + if (game.ball_state) + Feld[x][y] = EL_EMC_MAGIC_BALL_ACTIVE; + break; + + case EL_EMC_MAGIC_BALL_SWITCH: + if (game.ball_state) + Feld[x][y] = EL_EMC_MAGIC_BALL_SWITCH_ACTIVE; + break; + default: #if 1 if (IS_CUSTOM_ELEMENT(element)) @@ -1796,6 +1819,9 @@ void InitGame() game.lenses_time_left = 0; game.magnify_time_left = 0; + game.ball_state = level.ball_state_initial; + game.ball_content_nr = 0; + game.envelope_active = FALSE; for (i = 0; i < NUM_BELTS; i++) @@ -6580,6 +6606,46 @@ static void RunTimegateWheel(int x, int y) PlayLevelSound(x, y, SND_TIMEGATE_SWITCH_ACTIVE); } +static void InitMagicBallDelay(int x, int y) +{ + ChangeDelay[x][y] = level.ball_time * FRAMES_PER_SECOND; + + if (ChangeDelay[x][y] == 0) + ChangeDelay[x][y] = 1; +} + +static void ActivateMagicBall(int bx, int by) +{ + int x, y; + + if (level.ball_random) + { + int pos_border = RND(8); /* select one of the eight border elements */ + int pos_content = (pos_border > 3 ? pos_border + 1 : pos_border); + int xx = pos_content % 3; + int yy = pos_content / 3; + + x = bx - 1 + xx; + y = by - 1 + yy; + + if (IN_LEV_FIELD(x, y) && Feld[x][y] == EL_EMPTY) + CreateField(x, y, level.ball_content[game.ball_content_nr].e[xx][yy]); + } + else + { + for (y = by - 1; y <= by + 1; y++) for (x = bx - 1; x <= bx + 1; x++) + { + int xx = x - bx + 1; + int yy = y - by + 1; + + if (IN_LEV_FIELD(x, y) && Feld[x][y] == EL_EMPTY) + CreateField(x, y, level.ball_content[game.ball_content_nr].e[xx][yy]); + } + } + + game.ball_content_nr = (game.ball_content_nr + 1) % level.num_ball_contents; +} + void CheckExit(int x, int y) { if (local_player->gems_still_needed > 0 || @@ -7353,8 +7419,7 @@ static void ExecuteCustomElementAction(int x, int y, int element, int page) } } -static void ChangeElementNowExt(struct ElementChangeInfo *change, - int x, int y, int target_element) +static void CreateField(int x, int y, int target_element) { int previous_move_direction = MovDir[x][y]; #if USE_NEW_CUSTOM_VALUE @@ -7369,6 +7434,7 @@ static void ChangeElementNowExt(struct ElementChangeInfo *change, IS_ACCESSIBLE(Feld[x][y]) && !IS_ACCESSIBLE(target_element)) { Bang(x, y); + return; } @@ -7404,14 +7470,23 @@ static void ChangeElementNowExt(struct ElementChangeInfo *change, if (ELEM_IS_PLAYER(target_element)) RelocatePlayer(x, y, target_element); +#if 0 ChangeCount[x][y]++; /* count number of changes in the same frame */ +#endif TestIfBadThingTouchesPlayer(x, y); TestIfPlayerTouchesCustomElement(x, y); TestIfElementTouchesCustomElement(x, y); } -static boolean ChangeElementNow(int x, int y, int element, int page) +static void CreateElementFromChange(int x, int y, int element) +{ + CreateField(x, y, element); + + ChangeCount[x][y]++; /* count number of changes in the same frame */ +} + +static boolean ChangeElement(int x, int y, int element, int page) { struct ElementChangeInfo *change = &element_info[element].change_page[page]; int target_element; @@ -7534,7 +7609,7 @@ static boolean ChangeElementNow(int x, int y, int element, int page) content_element = change->target_content.e[xx][yy]; target_element = GET_TARGET_ELEMENT(content_element, change); - ChangeElementNowExt(change, ex, ey, target_element); + CreateElementFromChange(ex, ey, target_element); something_has_changed = TRUE; @@ -7555,7 +7630,7 @@ static boolean ChangeElementNow(int x, int y, int element, int page) { target_element = GET_TARGET_ELEMENT(change->target_element, change); - ChangeElementNowExt(change, x, y, target_element); + CreateElementFromChange(x, y, target_element); PlayLevelSoundElementAction(x, y, element, ACTION_CHANGING); PlayLevelSoundElementAction(x, y, element, ACTION_PAGE_1 + page); @@ -7569,7 +7644,7 @@ static boolean ChangeElementNow(int x, int y, int element, int page) #if USE_NEW_DELAYED_ACTION -static void ChangeElement(int x, int y, int page) +static void HandleElementChange(int x, int y, int page) { int element = MovingOrBlocked2Element(x, y); struct ElementInfo *ei = &element_info[element]; @@ -7580,9 +7655,9 @@ static void ChangeElement(int x, int y, int page) !CAN_CHANGE_OR_HAS_ACTION(Back[x][y])) { printf("\n\n"); - printf("ChangeElement(): %d,%d: element = %d ('%s')\n", + printf("HandleElementChange(): %d,%d: element = %d ('%s')\n", x, y, element, element_info[element].token_name); - printf("ChangeElement(): This should never happen!\n"); + printf("HandleElementChange(): This should never happen!\n"); printf("\n\n"); } #endif @@ -7647,7 +7722,7 @@ static void ChangeElement(int x, int y, int page) if (change->can_change) { - if (ChangeElementNow(x, y, element, page)) + if (ChangeElement(x, y, element, page)) { if (change->post_change_function) change->post_change_function(x, y); @@ -7661,7 +7736,7 @@ static void ChangeElement(int x, int y, int page) #else -static void ChangeElement(int x, int y, int page) +static void HandleElementChange(int x, int y, int page) { int element = MovingOrBlocked2Element(x, y); struct ElementInfo *ei = &element_info[element]; @@ -7671,9 +7746,9 @@ static void ChangeElement(int x, int y, int page) if (!CAN_CHANGE(element) && !CAN_CHANGE(Back[x][y])) { printf("\n\n"); - printf("ChangeElement(): %d,%d: element = %d ('%s')\n", + printf("HandleElementChange(): %d,%d: element = %d ('%s')\n", x, y, element, element_info[element].token_name); - printf("ChangeElement(): This should never happen!\n"); + printf("HandleElementChange(): This should never happen!\n"); printf("\n\n"); } #endif @@ -7730,7 +7805,7 @@ static void ChangeElement(int x, int y, int page) return; } - if (ChangeElementNow(x, y, element, page)) + if (ChangeElement(x, y, element, page)) { if (change->post_change_function) change->post_change_function(x, y); @@ -7796,7 +7871,8 @@ static boolean CheckTriggeredElementChangeExt(int trigger_x, int trigger_y, { ChangeDelay[x][y] = 1; ChangeEvent[x][y] = trigger_event; - ChangeElement(x, y, p); + + HandleElementChange(x, y, p); } #if USE_NEW_DELAYED_ACTION else if (change->has_action) @@ -7898,7 +7974,8 @@ static boolean CheckElementChangeExt(int x, int y, { ChangeDelay[x][y] = 1; ChangeEvent[x][y] = trigger_event; - ChangeElement(x, y, p); + + HandleElementChange(x, y, p); change_done = TRUE; } @@ -8482,7 +8559,7 @@ void GameActions() { int page = element_info[element].event_page_nr[CE_DELAY]; #if 0 - ChangeElement(x, y, ChangePage[x][y] != -1 ? ChangePage[x][y] : page); + HandleElementChange(x, y, ChangePage[x][y] != -1 ? ChangePage[x][y] : page); #else #if 0 @@ -8495,10 +8572,10 @@ void GameActions() #endif #if 1 - ChangeElement(x, y, page); + HandleElementChange(x, y, page); #else if (CAN_CHANGE(element)) - ChangeElement(x, y, page); + HandleElementChange(x, y, page); if (HAS_ACTION(element)) ExecuteCustomElementAction(x, y, element, page); @@ -10642,6 +10719,37 @@ int DigField(struct PlayerInfo *player, ResetGfxAnimation(x, y); DrawLevelField(x, y); } + else if (element == EL_EMC_MAGIC_BALL_SWITCH || + element == EL_EMC_MAGIC_BALL_SWITCH_ACTIVE) + { + int xx, yy; + + game.ball_state = !game.ball_state; + +#if 1 + SCAN_PLAYFIELD(xx, yy) +#else + for (yy = 0; yy < lev_fieldy; yy++) for (xx = 0; xx < lev_fieldx; xx++) +#endif + { + int e = Feld[xx][yy]; + + if (game.ball_state) + { + if (e == EL_EMC_MAGIC_BALL) + CreateField(xx, yy, EL_EMC_MAGIC_BALL_ACTIVE); + else if (e == EL_EMC_MAGIC_BALL_SWITCH) + CreateField(xx, yy, EL_EMC_MAGIC_BALL_SWITCH_ACTIVE); + } + else + { + if (e == EL_EMC_MAGIC_BALL_ACTIVE) + CreateField(xx, yy, EL_EMC_MAGIC_BALL); + else if (e == EL_EMC_MAGIC_BALL_SWITCH_ACTIVE) + CreateField(xx, yy, EL_EMC_MAGIC_BALL_SWITCH); + } + } + } CheckTriggeredElementChangeByPlayer(x, y, element, CE_SWITCH_OF_X, player->index_bit, dig_side); diff --git a/src/game_em/convert.c b/src/game_em/convert.c index b119d0e1..3c714c6e 100644 --- a/src/game_em/convert.c +++ b/src/game_em/convert.c @@ -638,163 +638,173 @@ void convert_em_level(unsigned char *src, int file_version) if (temp & 1) { - lev.android_array[Xemerald] = - lev.android_array[Xemerald_pause] = - lev.android_array[Xemerald_fall] = - lev.android_array[Yemerald_sB] = - lev.android_array[Yemerald_eB] = - lev.android_array[Yemerald_wB] = Xemerald; + lev.android_array[Xemerald] = Xemerald; + lev.android_array[Xemerald_pause] = Xemerald; + lev.android_array[Xemerald_fall] = Xemerald; + lev.android_array[Yemerald_sB] = Xemerald; + lev.android_array[Yemerald_eB] = Xemerald; + lev.android_array[Yemerald_wB] = Xemerald; } if (temp & 2) { - lev.android_array[Xdiamond] = - lev.android_array[Xdiamond_pause] = - lev.android_array[Xdiamond_fall] = - lev.android_array[Ydiamond_sB] = - lev.android_array[Ydiamond_eB] = - lev.android_array[Ydiamond_wB] = Xdiamond; + lev.android_array[Xdiamond] = Xdiamond; + lev.android_array[Xdiamond_pause] = Xdiamond; + lev.android_array[Xdiamond_fall] = Xdiamond; + lev.android_array[Ydiamond_sB] = Xdiamond; + lev.android_array[Ydiamond_eB] = Xdiamond; + lev.android_array[Ydiamond_wB] = Xdiamond; } if (temp & 4) { - lev.android_array[Xstone] = - lev.android_array[Xstone_pause] = - lev.android_array[Xstone_fall] = - lev.android_array[Ystone_sB] = - lev.android_array[Ystone_eB] = - lev.android_array[Ystone_wB] = Xstone; + lev.android_array[Xstone] = Xstone; + lev.android_array[Xstone_pause] = Xstone; + lev.android_array[Xstone_fall] = Xstone; + lev.android_array[Ystone_sB] = Xstone; + lev.android_array[Ystone_eB] = Xstone; + lev.android_array[Ystone_wB] = Xstone; } if (temp & 8) { - lev.android_array[Xbomb] = - lev.android_array[Xbomb_pause] = - lev.android_array[Xbomb_fall] = - lev.android_array[Ybomb_sB] = - lev.android_array[Ybomb_eB] = - lev.android_array[Ybomb_wB] = Xbomb; + lev.android_array[Xbomb] = Xbomb; + lev.android_array[Xbomb_pause] = Xbomb; + lev.android_array[Xbomb_fall] = Xbomb; + lev.android_array[Ybomb_sB] = Xbomb; + lev.android_array[Ybomb_eB] = Xbomb; + lev.android_array[Ybomb_wB] = Xbomb; } if (temp & 16) { - lev.android_array[Xnut] = - lev.android_array[Xnut_pause] = - lev.android_array[Xnut_fall] = - lev.android_array[Ynut_sB] = - lev.android_array[Ynut_eB] = - lev.android_array[Ynut_wB] = Xnut; + lev.android_array[Xnut] = Xnut; + lev.android_array[Xnut_pause] = Xnut; + lev.android_array[Xnut_fall] = Xnut; + lev.android_array[Ynut_sB] = Xnut; + lev.android_array[Ynut_eB] = Xnut; + lev.android_array[Ynut_wB] = Xnut; } if (temp & 32) { - lev.android_array[Xtank_n] = - lev.android_array[Xtank_gon] = - lev.android_array[Ytank_nB] = - lev.android_array[Ytank_n_e] = - lev.android_array[Ytank_n_w] = Xtank_n; - - lev.android_array[Xtank_e] = - lev.android_array[Xtank_goe] = - lev.android_array[Ytank_eB] = - lev.android_array[Ytank_e_s] = - lev.android_array[Ytank_e_n] = Xtank_e; - - lev.android_array[Xtank_s] = - lev.android_array[Xtank_gos] = - lev.android_array[Ytank_sB] = - lev.android_array[Ytank_s_w] = - lev.android_array[Ytank_s_e] = Xtank_s; - - lev.android_array[Xtank_w] = - lev.android_array[Xtank_gow] = - lev.android_array[Ytank_wB] = - lev.android_array[Ytank_w_n] = - lev.android_array[Ytank_w_s] = Xtank_w; + lev.android_array[Xtank_n] = Xtank_n; + lev.android_array[Xtank_gon] = Xtank_n; + lev.android_array[Ytank_nB] = Xtank_n; + lev.android_array[Ytank_n_e] = Xtank_n; + lev.android_array[Ytank_n_w] = Xtank_n; + + lev.android_array[Xtank_e] = Xtank_e; + lev.android_array[Xtank_goe] = Xtank_e; + lev.android_array[Ytank_eB] = Xtank_e; + lev.android_array[Ytank_e_s] = Xtank_e; + lev.android_array[Ytank_e_n] = Xtank_e; + + lev.android_array[Xtank_s] = Xtank_s; + lev.android_array[Xtank_gos] = Xtank_s; + lev.android_array[Ytank_sB] = Xtank_s; + lev.android_array[Ytank_s_w] = Xtank_s; + lev.android_array[Ytank_s_e] = Xtank_s; + + lev.android_array[Xtank_w] = Xtank_w; + lev.android_array[Xtank_gow] = Xtank_w; + lev.android_array[Ytank_wB] = Xtank_w; + lev.android_array[Ytank_w_n] = Xtank_w; + lev.android_array[Ytank_w_s] = Xtank_w; } if (temp & 64) { - lev.android_array[Xeater_n] = lev.android_array[Yeater_nB] = Xeater_n; - lev.android_array[Xeater_e] = lev.android_array[Yeater_eB] = Xeater_e; - lev.android_array[Xeater_s] = lev.android_array[Yeater_sB] = Xeater_s; - lev.android_array[Xeater_w] = lev.android_array[Yeater_wB] = Xeater_w; + lev.android_array[Xeater_n] = Xeater_n; + lev.android_array[Yeater_nB] = Xeater_n; + + lev.android_array[Xeater_e] = Xeater_e; + lev.android_array[Yeater_eB] = Xeater_e; + + lev.android_array[Xeater_s] = Xeater_s; + lev.android_array[Yeater_sB] = Xeater_s; + + lev.android_array[Xeater_w] = Xeater_w; + lev.android_array[Yeater_wB] = Xeater_w; } if (temp & 128) { - lev.android_array[Xbug_n] = - lev.android_array[Xbug_gon] = - lev.android_array[Ybug_nB] = - lev.android_array[Ybug_n_e] = - lev.android_array[Ybug_n_w] = Xbug_gon; - - lev.android_array[Xbug_e] = - lev.android_array[Xbug_goe] = - lev.android_array[Ybug_eB] = - lev.android_array[Ybug_e_s] = - lev.android_array[Ybug_e_n] = Xbug_goe; - - lev.android_array[Xbug_s] = - lev.android_array[Xbug_gos] = - lev.android_array[Ybug_sB] = - lev.android_array[Ybug_s_w] = - lev.android_array[Ybug_s_e] = Xbug_gos; - - lev.android_array[Xbug_w] = - lev.android_array[Xbug_gow] = - lev.android_array[Ybug_wB] = - lev.android_array[Ybug_w_n] = - lev.android_array[Ybug_w_s] = Xbug_gow; + lev.android_array[Xbug_n] = Xbug_gon; + lev.android_array[Xbug_gon] = Xbug_gon; + lev.android_array[Ybug_nB] = Xbug_gon; + lev.android_array[Ybug_n_e] = Xbug_gon; + lev.android_array[Ybug_n_w] = Xbug_gon; + + lev.android_array[Xbug_e] = Xbug_goe; + lev.android_array[Xbug_goe] = Xbug_goe; + lev.android_array[Ybug_eB] = Xbug_goe; + lev.android_array[Ybug_e_s] = Xbug_goe; + lev.android_array[Ybug_e_n] = Xbug_goe; + + lev.android_array[Xbug_s] = Xbug_gos; + lev.android_array[Xbug_gos] = Xbug_gos; + lev.android_array[Ybug_sB] = Xbug_gos; + lev.android_array[Ybug_s_w] = Xbug_gos; + lev.android_array[Ybug_s_e] = Xbug_gos; + + lev.android_array[Xbug_w] = Xbug_gow; + lev.android_array[Xbug_gow] = Xbug_gow; + lev.android_array[Ybug_wB] = Xbug_gow; + lev.android_array[Ybug_w_n] = Xbug_gow; + lev.android_array[Ybug_w_s] = Xbug_gow; } if (temp & 256) { - lev.android_array[Xalien] = lev.android_array[Xalien_pause] = - lev.android_array[Yalien_nB] = lev.android_array[Yalien_eB] = - lev.android_array[Yalien_sB] = lev.android_array[Yalien_wB] = Xalien; + lev.android_array[Xalien] = Xalien; + lev.android_array[Xalien_pause] = Xalien; + lev.android_array[Yalien_nB] = Xalien; + lev.android_array[Yalien_eB] = Xalien; + lev.android_array[Yalien_sB] = Xalien; + lev.android_array[Yalien_wB] = Xalien; } if (temp & 512) { - lev.android_array[Xspring] = - lev.android_array[Xspring_pause] = - lev.android_array[Xspring_e] = - lev.android_array[Yspring_eB] = - lev.android_array[Yspring_kill_eB] = - lev.android_array[Xspring_w] = - lev.android_array[Yspring_wB] = - lev.android_array[Yspring_kill_wB] = - lev.android_array[Xspring_fall] = - lev.android_array[Yspring_sB] = Xspring; + lev.android_array[Xspring] = Xspring; + lev.android_array[Xspring_pause] = Xspring; + lev.android_array[Xspring_e] = Xspring; + lev.android_array[Yspring_eB] = Xspring; + lev.android_array[Yspring_kill_eB] = Xspring; + lev.android_array[Xspring_w] = Xspring; + lev.android_array[Yspring_wB] = Xspring; + lev.android_array[Yspring_kill_wB] = Xspring; + lev.android_array[Xspring_fall] = Xspring; + lev.android_array[Yspring_sB] = Xspring; } if (temp & 1024) { - lev.android_array[Yballoon_nB] = - lev.android_array[Yballoon_eB] = - lev.android_array[Yballoon_sB] = - lev.android_array[Yballoon_wB] = - lev.android_array[Xballoon] = Xballoon; + lev.android_array[Yballoon_nB] = Xballoon; + lev.android_array[Yballoon_eB] = Xballoon; + lev.android_array[Yballoon_sB] = Xballoon; + lev.android_array[Yballoon_wB] = Xballoon; + lev.android_array[Xballoon] = Xballoon; } if (temp & 2048) { - lev.android_array[Xdripper] = - lev.android_array[XdripperB] = - lev.android_array[Xamoeba_1] = - lev.android_array[Xamoeba_2] = - lev.android_array[Xamoeba_3] = - lev.android_array[Xamoeba_4] = - lev.android_array[Xamoeba_5] = - lev.android_array[Xamoeba_6] = - lev.android_array[Xamoeba_7] = - lev.android_array[Xamoeba_8] = Xdrip_eat; + lev.android_array[Xdripper] = Xdrip_eat; + lev.android_array[XdripperB] = Xdrip_eat; + lev.android_array[Xamoeba_1] = Xdrip_eat; + lev.android_array[Xamoeba_2] = Xdrip_eat; + lev.android_array[Xamoeba_3] = Xdrip_eat; + lev.android_array[Xamoeba_4] = Xdrip_eat; + lev.android_array[Xamoeba_5] = Xdrip_eat; + lev.android_array[Xamoeba_6] = Xdrip_eat; + lev.android_array[Xamoeba_7] = Xdrip_eat; + lev.android_array[Xamoeba_8] = Xdrip_eat; } if (temp & 4096) { - lev.android_array[Xdynamite] = Xdynamite; + lev.android_array[Xdynamite] = Xdynamite; } for (temp = 1; temp < 2047; temp++) diff --git a/src/init.c b/src/init.c index 6b00cb90..eac7d298 100644 --- a/src/init.c +++ b/src/init.c @@ -1809,6 +1809,7 @@ void InitElementPropertiesStatic() EL_SP_BUGGY_BASE_ACTIVE, EL_EMC_PLANT, #endif + -1 }; @@ -1851,6 +1852,7 @@ void InitElementPropertiesStatic() EL_SPEED_PILL, EL_EMC_LENSES, EL_EMC_MAGNIFIER, + -1 }; @@ -1881,6 +1883,7 @@ void InitElementPropertiesStatic() EL_SP_BUGGY_BASE_ACTIVE, EL_EMC_PLANT, #endif + -1 }; @@ -1899,6 +1902,7 @@ void InitElementPropertiesStatic() EL_PACMAN, EL_SP_SNIKSNAK, EL_SP_ELECTRON, + -1 }; @@ -1908,6 +1912,7 @@ void InitElementPropertiesStatic() EL_SPACESHIP, EL_BD_BUTTERFLY, EL_BD_FIREFLY, + -1 }; @@ -2028,6 +2033,7 @@ void InitElementPropertiesStatic() EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN, + -1 }; @@ -2069,6 +2075,9 @@ void InitElementPropertiesStatic() EL_EMC_WALL_SLIPPERY_2, EL_EMC_WALL_SLIPPERY_3, EL_EMC_WALL_SLIPPERY_4, + EL_EMC_MAGIC_BALL, + EL_EMC_MAGIC_BALL_ACTIVE, + -1 }; @@ -2098,6 +2107,7 @@ void InitElementPropertiesStatic() EL_BALLOON, EL_SPRING, EL_EMC_ANDROID, + -1 }; @@ -2126,6 +2136,7 @@ void InitElementPropertiesStatic() EL_CRYSTAL, EL_SPRING, EL_DX_SUPABOMB, + -1 }; @@ -2151,6 +2162,7 @@ void InitElementPropertiesStatic() EL_CRYSTAL, EL_SPRING, EL_DX_SUPABOMB, + -1 }; @@ -2159,6 +2171,7 @@ void InitElementPropertiesStatic() EL_ROCK, EL_BD_ROCK, EL_SP_ZONK, + -1 }; @@ -2167,6 +2180,7 @@ void InitElementPropertiesStatic() EL_ROCK, EL_BD_ROCK, EL_SP_ZONK, + -1 }; @@ -2203,6 +2217,7 @@ void InitElementPropertiesStatic() #if 0 EL_BLACK_ORB, #endif + -1 }; @@ -2218,6 +2233,7 @@ void InitElementPropertiesStatic() EL_PIG, EL_DRAGON, EL_MOLE, + -1 }; @@ -2226,6 +2242,7 @@ void InitElementPropertiesStatic() EL_BOMB, EL_SP_DISK_ORANGE, EL_DX_SUPABOMB, + -1 }; @@ -2252,6 +2269,7 @@ void InitElementPropertiesStatic() EL_PENGUIN, EL_PIG, EL_DRAGON, + -1 }; @@ -2268,6 +2286,7 @@ void InitElementPropertiesStatic() EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN, + -1 }; @@ -2304,6 +2323,7 @@ void InitElementPropertiesStatic() EL_EMC_GATE_8_GRAY_ACTIVE, EL_SWITCHGATE_OPEN, EL_TIMEGATE_OPEN, + -1 }; @@ -2328,6 +2348,7 @@ void InitElementPropertiesStatic() EL_SP_GRAVITY_OFF_PORT_RIGHT, EL_SP_GRAVITY_OFF_PORT_UP, EL_SP_GRAVITY_OFF_PORT_DOWN, + -1 }; @@ -2363,6 +2384,7 @@ void InitElementPropertiesStatic() EL_SP_DISK_YELLOW, EL_BALLOON, EL_EMC_ANDROID, + -1 }; @@ -2434,6 +2456,7 @@ void InitElementPropertiesStatic() EL_SP_GRAVITY_OFF_PORT_RIGHT, EL_SP_GRAVITY_OFF_PORT_UP, EL_SP_GRAVITY_OFF_PORT_DOWN, + -1 }; @@ -2475,6 +2498,7 @@ void InitElementPropertiesStatic() /* elements that can explode only by explosion */ EL_BLACK_ORB, + -1 }; @@ -2505,6 +2529,7 @@ void InitElementPropertiesStatic() EL_SP_GRAVITY_OFF_PORT_UP, EL_SP_GRAVITY_OFF_PORT_DOWN, EL_EMC_GRASS, + -1 }; @@ -2517,6 +2542,7 @@ void InitElementPropertiesStatic() EL_SP_MURPHY, EL_SOKOBAN_FIELD_PLAYER, EL_TRIGGER_PLAYER, + -1 }; @@ -2530,6 +2556,7 @@ void InitElementPropertiesStatic() EL_EMERALD_RED, EL_EMERALD_PURPLE, EL_DIAMOND, + -1 }; @@ -2563,6 +2590,8 @@ void InitElementPropertiesStatic() EL_LAMP, EL_TIME_ORB_FULL, EL_EMC_MAGIC_BALL_SWITCH, + EL_EMC_MAGIC_BALL_SWITCH_ACTIVE, + -1 }; @@ -2596,6 +2625,7 @@ void InitElementPropertiesStatic() EL_BD_AMOEBA, EL_CHAR_QUESTION, EL_UNKNOWN, + -1 }; @@ -2670,6 +2700,7 @@ void InitElementPropertiesStatic() EL_SP_BUGGY_BASE_ACTIVE, EL_SP_EXIT_OPENING, EL_SP_EXIT_CLOSING, + -1 }; @@ -2686,6 +2717,7 @@ void InitElementPropertiesStatic() EL_PLAYER_3, EL_PLAYER_4, EL_INVISIBLE_STEELWALL, + -1 }; @@ -2697,6 +2729,7 @@ void InitElementPropertiesStatic() EL_EMERALD_RED, EL_EMERALD_PURPLE, EL_DIAMOND, + -1 }; @@ -2724,6 +2757,7 @@ void InitElementPropertiesStatic() EL_DIAMOND, EL_PEARL, EL_CRYSTAL, + -1 }; @@ -2737,6 +2771,7 @@ void InitElementPropertiesStatic() EL_DIAMOND, EL_PEARL, EL_CRYSTAL, + -1 }; @@ -2748,6 +2783,7 @@ void InitElementPropertiesStatic() EL_EMERALD_RED, EL_EMERALD_PURPLE, EL_DIAMOND, + -1 }; @@ -2826,6 +2862,7 @@ void InitElementPropertiesStatic() EL_EMC_WALL_6, EL_EMC_WALL_7, EL_EMC_WALL_8, + -1 }; @@ -2989,6 +3026,7 @@ void InitElementPropertiesStatic() EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN, + -1 }; @@ -3005,6 +3043,7 @@ void InitElementPropertiesStatic() EL_PACMAN, EL_SP_SNIKSNAK, EL_SP_ELECTRON, + -1 }; @@ -3022,6 +3061,7 @@ void InitElementPropertiesStatic() EL_CONVEYOR_BELT_4_LEFT, EL_CONVEYOR_BELT_4_MIDDLE, EL_CONVEYOR_BELT_4_RIGHT, + -1 }; @@ -3039,6 +3079,7 @@ void InitElementPropertiesStatic() EL_CONVEYOR_BELT_4_LEFT_ACTIVE, EL_CONVEYOR_BELT_4_MIDDLE_ACTIVE, EL_CONVEYOR_BELT_4_RIGHT_ACTIVE, + -1 }; @@ -3056,6 +3097,7 @@ void InitElementPropertiesStatic() EL_CONVEYOR_BELT_4_SWITCH_LEFT, EL_CONVEYOR_BELT_4_SWITCH_MIDDLE, EL_CONVEYOR_BELT_4_SWITCH_RIGHT, + -1 }; @@ -3072,6 +3114,7 @@ void InitElementPropertiesStatic() EL_TUBE_VERTICAL_LEFT, EL_TUBE_VERTICAL_RIGHT, EL_TUBE_ANY, + -1 }; @@ -3113,6 +3156,7 @@ void InitElementPropertiesStatic() EL_EMC_GATE_6_GRAY_ACTIVE, EL_EMC_GATE_7_GRAY_ACTIVE, EL_EMC_GATE_8_GRAY_ACTIVE, + -1 }; @@ -3123,6 +3167,7 @@ void InitElementPropertiesStatic() EL_AMOEBA_DRY, EL_AMOEBA_FULL, EL_BD_AMOEBA, + -1 }; @@ -3132,6 +3177,7 @@ void InitElementPropertiesStatic() EL_AMOEBA_DRY, EL_AMOEBA_FULL, EL_BD_AMOEBA, + -1 }; @@ -3148,6 +3194,7 @@ void InitElementPropertiesStatic() EL_AMOEBA_FULL, EL_BD_AMOEBA, EL_EMC_MAGIC_BALL, + -1 }; @@ -3166,6 +3213,7 @@ void InitElementPropertiesStatic() EL_AMOEBA_FULL, EL_GAME_OF_LIFE, EL_BIOMAZE, + -1 }; @@ -3177,6 +3225,7 @@ void InitElementPropertiesStatic() EL_DYNABOMB_PLAYER_3_ACTIVE, EL_DYNABOMB_PLAYER_4_ACTIVE, EL_SP_DISK_RED_ACTIVE, + -1 }; @@ -3361,6 +3410,7 @@ void InitElementPropertiesStatic() EL_EMC_WALL_14, EL_EMC_WALL_15, EL_EMC_WALL_16, + -1 }; @@ -3375,6 +3425,7 @@ void InitElementPropertiesStatic() EL_LANDMINE, EL_TRAP, EL_TRAP_ACTIVE, + -1 }; @@ -3394,6 +3445,7 @@ void InitElementPropertiesStatic() EL_INTERNAL_CASCADE_USER_ACTIVE, EL_INTERNAL_CASCADE_GENERIC_ACTIVE, EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE, + -1 }; @@ -3413,6 +3465,7 @@ void InitElementPropertiesStatic() EL_INTERNAL_CASCADE_USER, EL_INTERNAL_CASCADE_GENERIC, EL_INTERNAL_CASCADE_DYNAMIC, + -1 }; diff --git a/src/main.h b/src/main.h index 833f32dd..c723314d 100644 --- a/src/main.h +++ b/src/main.h @@ -2015,6 +2015,8 @@ struct GameInfo /* values for the new EMC elements */ int lenses_time_left; int magnify_time_left; + boolean ball_state; + int ball_content_nr; #endif /* values for player idle animation (no effect on engine) */