From: Holger Schemel Date: Thu, 13 Aug 2015 10:46:39 +0000 (+0200) Subject: removed some (deactivated) code for debugging output X-Git-Tag: 4.0.0.0-rc1~156 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=1926cad56976542d96a03888d899faac7c2bf442 removed some (deactivated) code for debugging output --- diff --git a/src/libgame/image.c b/src/libgame/image.c index 14fd7c65..7f789cff 100644 --- a/src/libgame/image.c +++ b/src/libgame/image.c @@ -275,11 +275,6 @@ static boolean CheckIfImageContainsSmallImages(ImageInfo *img_info, if (!strEqual(img_info->leveldir, leveldir_current->identifier) && img_info->conf_tile_size != tile_size) { -#if 0 - printf("::: RE-CREATING DEFAULT TILE SIZE: %d -> %d\n", - img_info->conf_tile_size, tile_size); -#endif - int bitmap_nr = GET_BITMAP_ID_FROM_TILESIZE(img_info->conf_tile_size); int i; @@ -316,12 +311,6 @@ static boolean CheckIfImageContainsSmallImages(ImageInfo *img_info, if (img_info->game_tile_size != gfx.game_tile_size) { -#if 0 - if (strSuffix(img_info->source_filename, "RocksHeroes.png")) - printf("::: RE-CREATING IN-GAME TILE SIZE: %d -> %d\n", - img_info->game_tile_size, gfx.game_tile_size); -#endif - ReCreateGameTileSizeBitmap(img_info->bitmaps); img_info->game_tile_size = gfx.game_tile_size;