From: Holger Schemel Date: Tue, 30 Oct 2018 20:56:49 +0000 (+0100) Subject: renamed functions (after removing parameter in previous commit) X-Git-Tag: 4.1.2.0~110 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=1297f42d0bbb398393ce800eb81eec0fef412771;ds=sidebyside renamed functions (after removing parameter in previous commit) --- diff --git a/src/game.c b/src/game.c index 410fec92..7c151483 100644 --- a/src/game.c +++ b/src/game.c @@ -1683,25 +1683,25 @@ int GetElementFromGroupElement(int element) return element; } -static void IncrementPlayerSokobanFieldsNeeded(void) +static void IncrementSokobanFieldsNeeded(void) { if (level.sb_fields_needed) local_player->sokoban_fields_still_needed++; } -static void IncrementPlayerSokobanObjectsNeeded(void) +static void IncrementSokobanObjectsNeeded(void) { if (level.sb_objects_needed) local_player->sokoban_objects_still_needed++; } -static void DecrementPlayerSokobanFieldsNeeded(void) +static void DecrementSokobanFieldsNeeded(void) { if (local_player->sokoban_fields_still_needed > 0) local_player->sokoban_fields_still_needed--; } -static void DecrementPlayerSokobanObjectsNeeded(void) +static void DecrementSokobanObjectsNeeded(void) { if (local_player->sokoban_objects_still_needed > 0) local_player->sokoban_objects_still_needed--; @@ -1816,11 +1816,11 @@ static void InitField(int x, int y, boolean init_game) break; case EL_SOKOBAN_FIELD_EMPTY: - IncrementPlayerSokobanFieldsNeeded(); + IncrementSokobanFieldsNeeded(); break; case EL_SOKOBAN_OBJECT: - IncrementPlayerSokobanObjectsNeeded(); + IncrementSokobanObjectsNeeded(); break; case EL_STONEBLOCK: @@ -13972,16 +13972,16 @@ static int DigField(struct PlayerInfo *player, { Back[x][y] = EL_SOKOBAN_FIELD_EMPTY; - IncrementPlayerSokobanFieldsNeeded(); - IncrementPlayerSokobanObjectsNeeded(); + IncrementSokobanFieldsNeeded(); + IncrementSokobanObjectsNeeded(); } if (Feld[nextx][nexty] == EL_SOKOBAN_FIELD_EMPTY) { Back[nextx][nexty] = EL_SOKOBAN_FIELD_EMPTY; - DecrementPlayerSokobanFieldsNeeded(); - DecrementPlayerSokobanObjectsNeeded(); + DecrementSokobanFieldsNeeded(); + DecrementSokobanObjectsNeeded(); // sokoban object was pushed from empty field to sokoban field if (Back[x][y] == EL_EMPTY)