From: Holger Schemel Date: Sat, 14 Feb 2015 21:02:01 +0000 (+0100) Subject: fixed bug with editor border element not adjusted after resizing level X-Git-Tag: 4.0.0.0-rc1~288 X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=commitdiff_plain;h=05806ade9f17db7227484a6b04b2e13654079b32;ds=sidebyside fixed bug with editor border element not adjusted after resizing level --- diff --git a/ChangeLog b/ChangeLog index e74a1053..cad40644 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,6 @@ +2015-02-14 + * fixed bug with editor border element not adjusted after resizing level + 2015-02-13 * added zoom functionality for playfield drawing area to level editor (use left, right and middle mouse buttons on new "zoom" toolbox button diff --git a/src/editor.c b/src/editor.c index 5473ef68..1d868b71 100644 --- a/src/editor.c +++ b/src/editor.c @@ -10985,6 +10985,10 @@ static void HandleCounterButtons(struct GadgetInfo *gi) case ED_COUNTER_ID_LEVEL_YSIZE: lev_fieldx = level.fieldx; lev_fieldy = level.fieldy; + + /* check if resizing of level results in change of border border */ + SetBorderElement(); + break; default: