static boolean bitmaps_initialized = FALSE;
boolean screen_initialized = FALSE;
static Bitmap *controller, *button, *axis_x, *axis_y;
static boolean bitmaps_initialized = FALSE;
boolean screen_initialized = FALSE;
static Bitmap *controller, *button, *axis_x, *axis_y;
/* loop through all steps (buttons and axes), getting joystick events */
for (i = 0; i < SDL_arraysize(steps) && !done;)
{
/* loop through all steps (buttons and axes), getting joystick events */
for (i = 0; i < SDL_arraysize(steps) && !done;)
{