};
static int door1 = DOOR_OPEN_1;
static int door2 = DOOR_CLOSE_2;
-#if 1
unsigned int door_delay = 0;
unsigned int door_delay_value;
-#endif
-#if 0
- int stepsize = 1;
-#endif
int i;
#if 1
boolean door_panel_drawn[NUM_DOORS];
boolean door_part_done[MAX_DOOR_PARTS];
boolean door_part_done_all;
- int num_xsteps[MAX_DOOR_PARTS];
- int num_ysteps[MAX_DOOR_PARTS];
+ int num_steps[MAX_DOOR_PARTS];
int max_move_delay = 0; // delay for complete animations of all doors
int max_step_delay = 0; // delay (ms) between two animation frames
int num_move_steps = 0; // number of animation steps for all doors
int step_delay = pos->step_delay;
float move_xsize = (step_xoffset ? g->width : 0);
float move_ysize = (step_yoffset ? g->height : 0);
- /*
- int move_size = (move_xsize && move_ysize ?
- MIN(move_xsize, move_ysize) :
- move_xsize ? move_xsize : move_ysize);
- */
int move_xsteps = (step_xoffset ? ceil(move_xsize / step_xoffset) : 0);
int move_ysteps = (step_yoffset ? ceil(move_ysize / step_yoffset) : 0);
- /*
- int move_xdelay = move_xsteps * step_delay;
- int move_ydelay = move_ysteps * step_delay;
- int move_delay = (move_xdelay && move_ydelay ?
- MIN(move_xdelay, move_ydelay) :
- move_xdelay ? move_xdelay : move_ydelay);
- */
int move_steps = (move_xsteps && move_ysteps ?
MIN(move_xsteps, move_ysteps) :
move_xsteps ? move_xsteps : move_ysteps);
int move_delay = move_steps * step_delay;
- // int move_delay = MAX(move_xsize, move_ysize) * step_delay;
max_move_delay = MAX(max_move_delay, move_delay);
max_step_delay = (max_step_delay == 0 ? step_delay :
euclid(max_step_delay, step_delay));
-
- num_xsteps[i] = move_xsteps;
- num_ysteps[i] = move_ysteps;
+ num_steps[i] = (move_xsteps && move_ysteps ?
+ MIN(move_xsteps, move_ysteps) :
+ move_xsteps ? move_xsteps : move_ysteps);
}
num_move_steps = max_move_delay / max_step_delay;
door_delay_value *= 10;
#endif
-#if 0
- printf("::: max_move_delay == %d, max_step_delay == %d, num_move_steps == %d\n",
- max_move_delay, max_step_delay, num_move_steps);
-#endif
-
-#if 0
- for (i = 0; i < MAX_DOOR_PARTS; i++)
- printf("::: door_part_done[%d] == %d\n", i, door_part_done[i]);
- printf("\n");
-#endif
-
for (k = 0; k < num_move_steps; k++)
{
for (i = 0; i < NUM_DOORS; i++)
struct DoorPartPosInfo *pos = dpc->pos;
struct XY *panel_pos = &panel_pos_list[door_index];
struct Rect *door_rect = &door_rect_list[door_index];
+ int current_door_state = door_state & door_token;
+ boolean door_opening = ((current_door_state & DOOR_OPEN) != 0);
+ boolean door_closing = ((current_door_state & DOOR_CLOSE) != 0);
int step_delay = pos->step_delay;
+ int step_factor = step_delay / max_step_delay;
+ int k1 = (step_factor ? k / step_factor + 1 : k);
+ int kk = (door_opening ? k1 : num_steps[nr] - k1);
int src_xx, src_yy;
int dst_xx, dst_yy;
int width, height;
#if 0
// !!! TEST !!!
- if (nr != 0 && nr != 8)
+ if (nr != 0)
continue;
#endif
if (current_move_delay % step_delay)
continue;
+ // draw door panel
+
if (!door_panel_drawn[door_index])
{
BlitBitmap(bitmap_db_door, drawto, panel_pos->x, panel_pos->y,
door_panel_drawn[door_index] = TRUE;
}
- if ((door_state & door_token) & DOOR_OPEN)
- {
- int step_factor = step_delay / max_step_delay;
- int kx = k / step_factor + 1;
- int ky = k / step_factor + 1;
-
-#if 0
- // if (k == 0)
- printf("::: kx == %d, ky == %d\n", kx, ky);
-#endif
-
- if (pos->step_xoffset < 0)
- {
- src_xx = 0;
- dst_xx = pos->x + ABS(kx * pos->step_xoffset);
- width = g->width;
-
- if (dst_xx + width > door_rect->width)
- width = door_rect->width - dst_xx;
- }
- else
- {
- src_xx = 0;
- dst_xx = pos->x - kx * pos->step_xoffset;
+ // draw opening or closing door parts
- if (dst_xx < 0)
- {
- src_xx = ABS(dst_xx);
- dst_xx = 0;
- }
-
- width = g->width - src_xx;
- }
-
- if (pos->step_yoffset < 0)
- {
- src_yy = 0;
- dst_yy = pos->y + ABS(ky * pos->step_yoffset);
- height = g->height;
-
- if (dst_yy + height > door_rect->height)
- height = door_rect->height - dst_yy;
- }
- else
- {
- src_yy = 0;
- dst_yy = pos->y - ky * pos->step_yoffset;
-
- if (dst_yy < 0)
- {
- src_yy = ABS(dst_yy);
- dst_yy = 0;
- }
-
- height = g->height - src_yy;
- }
+ if (pos->step_xoffset < 0) // door part on right side
+ {
+ src_xx = 0;
+ dst_xx = pos->x + ABS(kk * pos->step_xoffset);
+ width = g->width;
-#if 0
- if (width < 0 || height < 0)
- door_part_done[nr] = TRUE;
-#endif
+ if (dst_xx + width > door_rect->width)
+ width = door_rect->width - dst_xx;
}
- else // DOOR_CLOSE
+ else // door part on left side
{
- int step_factor = step_delay / max_step_delay;
- int num_steps = (num_xsteps[nr] && num_ysteps[nr] ?
- MIN(num_xsteps[nr], num_ysteps[nr]) :
- num_xsteps[nr] ? num_xsteps[nr] :
- num_ysteps[nr]);
-#if 1
- int kx = num_steps - k / step_factor - 1;
- int ky = num_steps - k / step_factor - 1;
-#else
- int kx = num_xsteps[nr] - k;
- int ky = num_ysteps[nr] - k;
-#endif
-
-#if 0
- // !!! TEST !!!
- if (nr != 0)
- continue;
-#endif
-
-#if 0
- // if (k == 0)
- printf("::: kx == %d, ky == %d\n", kx, ky);
-#endif
-
-#if 0
- if (k == 0)
- printf("::: step_xoffset == %d, step_yoffset == %d\n",
- pos->step_xoffset, pos->step_yoffset);
-#endif
+ src_xx = 0;
+ dst_xx = pos->x - kk * pos->step_xoffset;
- if (pos->step_xoffset < 0)
+ if (dst_xx < 0)
{
- src_xx = 0;
- dst_xx = pos->x + ABS(kx * pos->step_xoffset);
- width = g->width;
-
- if (dst_xx + width > door_rect->width)
- width = door_rect->width - dst_xx;
+ src_xx = ABS(dst_xx);
+ dst_xx = 0;
}
- else
- {
- src_xx = 0;
- dst_xx = pos->x - kx * pos->step_xoffset;
- if (dst_xx < 0)
- {
- src_xx = ABS(dst_xx);
- dst_xx = 0;
- }
+ width = g->width - src_xx;
+ }
- width = g->width - src_xx;
- }
+ if (pos->step_yoffset < 0) // door part on bottom side
+ {
+ src_yy = 0;
+ dst_yy = pos->y + ABS(kk * pos->step_yoffset);
+ height = g->height;
- if (pos->step_yoffset < 0)
- {
- src_yy = 0;
- dst_yy = pos->y + ABS(ky * pos->step_yoffset);
- height = g->height;
+ if (dst_yy + height > door_rect->height)
+ height = door_rect->height - dst_yy;
+ }
+ else // door part on top side
+ {
+ src_yy = 0;
+ dst_yy = pos->y - kk * pos->step_yoffset;
- if (dst_yy + height > door_rect->height)
- height = door_rect->height - dst_yy;
- }
- else
+ if (dst_yy < 0)
{
- src_yy = 0;
- dst_yy = pos->y - ky * pos->step_yoffset;
-
- if (dst_yy < 0)
- {
- src_yy = ABS(dst_yy);
- dst_yy = 0;
- }
-
- height = g->height - src_yy;
+ src_yy = ABS(dst_yy);
+ dst_yy = 0;
}
-#if 0
- printf("::: src_xx, src_yy ; dst_xx, dst_yy ; width, height == %d, %d ; %d, %d ; %d, %d\n", src_xx, src_yy, dst_xx, dst_yy, width, height);
-#endif
-
-#if 0
- if ((pos->step_xoffset != 0 && width >= g->width) ||
- (pos->step_yoffset != 0 && height >= g->height))
- door_part_done[nr] = TRUE;
-#endif
-
-#if 0
-#if 1
- // !!! TEST !!!
-
- door_part_done[nr] = TRUE;
-
- BlitBitmapMasked(g->bitmap, drawto, g->src_x, g->src_y,
- g->width, g->height,
- door_rect->x + pos->x, door_rect->y + pos->y);
-
- redraw_mask |= REDRAW_DOOR_FROM_TOKEN(door_token);
-#else
- src_xx = (num_xsteps[nr] - k) * pos->step_xoffset;
- src_yy = (num_ysteps[nr] - k) * pos->step_yoffset;
- dst_xx = pos->x;
- dst_yy = pos->y;
- width = g->width - src_xx;
height = g->height - src_yy;
-
- // if (width < ABS(pos->step_xoffset)
-
-
-
-
- src_xx = g->width - k * pos->step_xoffset;
- src_yy = g->height - k * pos->step_yoffset;
- dst_xx = pos->x;
- dst_yy = pos->y;
-
- if (width < 0 || height < 0)
- door_part_done[nr] = TRUE;
-#endif
-#endif
}
- if (door_part_done[nr])
- continue;
-
-#if 0
- // !!! TEST !!!
- if (nr != 7)
- continue;
-#endif
-
if (width >= 0 && width <= g->width &&
height >= 0 && height <= g->height)
BlitBitmapMasked(g->bitmap, drawto,
g->src_x + src_xx, g->src_y + src_yy, width, height,
door_rect->x + dst_xx, door_rect->y + dst_yy);
- // else
- // printf("::: %d: width == %d, height == %d\n", nr, width, height);
redraw_mask |= REDRAW_DOOR_FROM_TOKEN(door_token);
-#if 1
- if ((((door_state & door_token) & DOOR_OPEN) &&
- (width < 0 || height < 0)) ||
- (((door_state & door_token) & DOOR_CLOSE) &&
- (width >= g->width && height >= g->height)))
- door_part_done[nr] = TRUE;
-#else
- if ((((door_state & door_token) & DOOR_OPEN) &&
- (width < 0 || height < 0)) ||
- (((door_state & door_token) & DOOR_CLOSE) &&
- ((pos->step_xoffset != 0 && width >= g->width) ||
- (pos->step_yoffset != 0 && height >= g->height))))
+ if ((door_opening && (width < 0 || height < 0)) ||
+ (door_closing && (width >= g->width && height >= g->height)))
door_part_done[nr] = TRUE;
-#endif
}
if (!(door_state & DOOR_NO_DELAY))
}
}
- // redraw_mask |= REDRAW_ALL;
-
if (door_state & DOOR_ACTION_1)
door1 = door_state & DOOR_ACTION_1;
if (door_state & DOOR_ACTION_2)