+static void ToggleGameSpeedsListIfNeeded(void)
+{
+ boolean using_game_speeds_extended = (game_speeds == game_speeds_extended);
+
+ if (setup.game_speed_extended == using_game_speeds_extended)
+ return;
+
+ /* try to match similar values when changing game speeds list */
+ if (setup.game_speed_extended)
+ setup.game_frame_delay = (setup.game_frame_delay == 15 ? 16 :
+ setup.game_frame_delay == 30 ? 29 :
+ setup.game_frame_delay);
+ else
+ setup.game_frame_delay = (setup.game_frame_delay == 14 ? 15 :
+ setup.game_frame_delay == 16 ? 15 :
+ setup.game_frame_delay >= 29 ? 30 :
+ setup.game_frame_delay <= 10 ? 10 :
+ setup.game_frame_delay);
+
+ execSetupGame_setGameSpeeds(TRUE);
+
+ DrawSetupScreen();
+}
+