X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=ea8688db1c6fa987a443f3ceeb0c6155746ba29c;hp=a6a224f09cb3a1aca99a8df77ebb10d6c74597c1;hb=1a22e8bdd70708d1ee0bb3f21a456eca4e3de50a;hpb=4002450137caf7133ae05ee9bf5302faac3d5040 diff --git a/src/tools.h b/src/tools.h index a6a224f0..ea8688db 100644 --- a/src/tools.h +++ b/src/tools.h @@ -66,8 +66,8 @@ #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) -int correctLevelPosX_EM(int); -int correctLevelPosY_EM(int); +int getFieldbufferOffsetX_RND(int, int); +int getFieldbufferOffsetY_RND(int, int); int getLevelFromScreenX(int); int getLevelFromScreenY(int); @@ -86,6 +86,7 @@ void DrawTileCursor(int); void SetDrawtoField(int); void RedrawPlayfield(void); +void BlitScreenToBitmapExt_RND(Bitmap *, int, int); void BlitScreenToBitmap_RND(Bitmap *); void BlitScreenToBitmap(Bitmap *); void BackToFront(void); @@ -194,6 +195,7 @@ void ShowEnvelopeDoor(char *text, int); void DrawLevel(int); void DrawSizedLevel(int, int, int, int, int); void DrawMiniLevel(int, int, int, int); +void DrawPreviewPlayers(void); void DrawPreviewLevelInitial(void); void DrawPreviewLevelAnimation(void); @@ -216,8 +218,9 @@ void UndrawSpecialEditorDoor(void); void CreateToolButtons(void); void FreeToolButtons(void); -int map_element_RND_to_EM(int); -int map_element_EM_to_RND(int); +int map_element_RND_to_EM_cave(int); +int map_element_EM_to_RND_cave(int); +int map_element_EM_to_RND_game(int); int map_direction_RND_to_EM(int); int map_direction_EM_to_RND(int);