X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=ab49adedad979831569b229873c27e1268cc6b1f;hp=47239c9073051f71ae5336b12958c84b2d460bf6;hb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;hpb=5e8d9d0308f76bb35e7578a8859d6f01977d0f69 diff --git a/src/tools.h b/src/tools.h index 47239c90..ab49aded 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * tools.h * ***********************************************************/ @@ -15,47 +14,49 @@ #ifndef TOOLS_H #define TOOLS_H -#include "main.h" - #include +#include "main.h" /* for SetDrawtoField */ -#define DRAW_DIRECT 0 -#define DRAW_BUFFERED 1 -#define DRAW_BACKBUFFER 2 +#define DRAW_DIRECT 0 +#define DRAW_BUFFERED 1 +#define DRAW_BACKBUFFER 2 /* for DrawElementShifted */ -#define NO_CUTTING 0 -#define CUT_ABOVE 1 -#define CUT_BELOW 2 -#define CUT_LEFT 4 -#define CUT_RIGHT 8 +#define NO_CUTTING 0 +#define CUT_ABOVE (1 << 0) +#define CUT_BELOW (1 << 1) +#define CUT_LEFT (1 << 2) +#define CUT_RIGHT (1 << 3) /* for masking functions */ -#define NO_MASKING 0 -#define USE_MASKING 1 +#define NO_MASKING 0 +#define USE_MASKING 1 /* for MoveDoor */ -#define DOOR_OPEN_1 1 -#define DOOR_OPEN_2 2 -#define DOOR_CLOSE_1 4 -#define DOOR_CLOSE_2 8 -#define DOOR_OPEN_BOTH (DOOR_OPEN_1 | DOOR_OPEN_2) -#define DOOR_CLOSE_BOTH (DOOR_CLOSE_1 | DOOR_CLOSE_2) -#define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1) -#define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2) -#define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2) -#define DOOR_COPY_BACK 16 -#define DOOR_NO_DELAY 32 -#define DOOR_GET_STATE 64 +#define DOOR_OPEN_1 (1 << 0) +#define DOOR_OPEN_2 (1 << 1) +#define DOOR_CLOSE_1 (1 << 2) +#define DOOR_CLOSE_2 (1 << 3) +#define DOOR_OPEN_BOTH (DOOR_OPEN_1 | DOOR_OPEN_2) +#define DOOR_CLOSE_BOTH (DOOR_CLOSE_1 | DOOR_CLOSE_2) +#define DOOR_ACTION_1 (DOOR_OPEN_1 | DOOR_CLOSE_1) +#define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2) +#define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2) +#define DOOR_COPY_BACK (1 << 4) +#define DOOR_NO_DELAY (1 << 5) +#define DOOR_GET_STATE (1 << 6) + +/* for Request */ +#define REQ_ASK (1 << 0) +#define REQ_OPEN (1 << 1) +#define REQ_CLOSE (1 << 2) +#define REQ_CONFIRM (1 << 3) +#define REQ_STAY_CLOSED (1 << 4) +#define REQ_STAY_OPEN (1 << 5) +#define REQ_PLAYER (1 << 6) -/* for AreYouSure */ -#define AYS_ASK 1 -#define AYS_OPEN 2 -#define AYS_CLOSE 4 -#define AYS_CONFIRM 8 -#define AYS_STAY_CLOSED 16 -#define AYS_STAY_OPEN 32 +#define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) void SetDrawtoField(int); void BackToFront(); @@ -63,13 +64,16 @@ void FadeToFront(); void ClearWindow(); void DrawText(int, int, char *, int, int); void DrawTextExt(Drawable, GC, int, int, char *, int, int); +void DrawAllPlayers(void); void DrawPlayerField(int, int); +void DrawPlayer(struct PlayerInfo *); void DrawGraphicAnimationExt(int, int, int, int, int, int, int); void DrawGraphicAnimation(int, int, int, int, int, int); void DrawGraphicAnimationThruMask(int, int, int, int, int, int); void DrawGraphic(int, int, int); void DrawGraphicExt(Drawable, GC, int, int, int); void DrawGraphicThruMask(int, int, int); +void DrawGraphicThruMaskExt(Drawable, int, int, int); void DrawMiniGraphic(int, int, int); void DrawMiniGraphicExt(Drawable, GC, int, int, int); void DrawGraphicShifted(int, int, int, int, int, int, int); @@ -80,6 +84,7 @@ void DrawScreenElementShifted(int, int, int, int, int, int); void DrawLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); +void DrawLevelFieldThruMask(int, int); void ErdreichAnbroeckeln(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); @@ -91,7 +96,7 @@ void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int); void DrawMicroLevel(int, int); -BOOL AreYouSure(char *, unsigned int); +boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void);