X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=a96930f12ea7c331656f564ef559a090efa02093;hp=b67f23b0f3f65ca37e30b959406684a610323e59;hb=115ce6f2da1914d68b0fe0e5f9082973190dacdd;hpb=085eaa4c64f1254101fe59747e87aacb009ebe3b diff --git a/src/tools.h b/src/tools.h index b67f23b0..a96930f1 100644 --- a/src/tools.h +++ b/src/tools.h @@ -75,52 +75,52 @@ int getLevelFromScreenY(int); void DumpTile(int, int); void DumpTileFromScreen(int, int); -void DrawMaskedBorder_FIELD(); -void DrawMaskedBorder_DOOR_1(); -void DrawMaskedBorder_DOOR_2(); -void DrawMaskedBorder_DOOR_3(); -void DrawMaskedBorder_ALL(); +void DrawMaskedBorder_FIELD(void); +void DrawMaskedBorder_DOOR_1(void); +void DrawMaskedBorder_DOOR_2(void); +void DrawMaskedBorder_DOOR_3(void); +void DrawMaskedBorder_ALL(void); void DrawMaskedBorder(int); void DrawMaskedBorderToTarget(int); void DrawTileCursor(int); void SetDrawtoField(int); -void RedrawPlayfield(); +void RedrawPlayfield(void); void BlitScreenToBitmap_RND(Bitmap *); void BlitScreenToBitmap(Bitmap *); -void BackToFront(); +void BackToFront(void); void BackToFront_WithFrameDelay(unsigned int); void FadeIn(int); void FadeOut(int); -void FadeSetEnterMenu(); -void FadeSetLeaveMenu(); -void FadeSetEnterScreen(); -void FadeSetNextScreen(); -void FadeSetLeaveScreen(); +void FadeSetEnterMenu(void); +void FadeSetLeaveMenu(void); +void FadeSetEnterScreen(void); +void FadeSetNextScreen(void); +void FadeSetLeaveScreen(void); void FadeSetFromType(int); -void FadeSetDisabled(); -void FadeSkipNextFadeIn(); -void FadeSkipNextFadeOut(); +void FadeSetDisabled(void); +void FadeSkipNextFadeIn(void); +void FadeSkipNextFadeOut(void); Bitmap *getGlobalBorderBitmapFromStatus(int); -void ClearField(); +void ClearField(void); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); void SetDoorBackgroundImageIfDefined(int); void SetWindowBackgroundImage(int); void SetMainBackgroundImage(int); void SetDoorBackgroundImage(int); -void SetPanelBackground(); +void SetPanelBackground(void); void DrawBackground(int, int, int, int); void DrawBackgroundForFont(int, int, int, int, int); void DrawBackgroundForGraphic(int, int, int, int, int); -boolean CheckIfGlobalBorderHasChanged(); -void RedrawGlobalBorder(); +boolean CheckIfGlobalBorderHasChanged(void); +void RedrawGlobalBorder(void); void MarkTileDirty(int, int); -void SetBorderElement(); +void SetBorderElement(void); void FloodFillLevel(int, int, int, short[][MAX_LEV_FIELDY], int, int); void FloodFillLevelExt(int, int, int, int, int y, short field[][y], int, int); @@ -210,11 +210,11 @@ unsigned int GetDoorState(void); unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); -void DrawSpecialEditorDoor(); -void UndrawSpecialEditorDoor(); +void DrawSpecialEditorDoor(void); +void UndrawSpecialEditorDoor(void); -void CreateToolButtons(); -void FreeToolButtons(); +void CreateToolButtons(void); +void FreeToolButtons(void); int map_element_RND_to_EM(int); int map_element_EM_to_RND(int); @@ -262,28 +262,28 @@ unsigned int InitRND(int); void InitGraphicInfo_EM(void); void PlayMenuSoundExt(int); -void PlayMenuSound(); +void PlayMenuSound(void); void PlayMenuSoundStereo(int, int); void PlayMenuSoundIfLoopExt(int); -void PlayMenuSoundIfLoop(); +void PlayMenuSoundIfLoop(void); void PlayMenuMusicExt(int); -void PlayMenuMusic(); -void PlayMenuSoundsAndMusic(); -void FadeMenuSoundsAndMusic(); -void PlaySoundActivating(); -void PlaySoundSelecting(); +void PlayMenuMusic(void); +void PlayMenuSoundsAndMusic(void); +void FadeMenuSoundsAndMusic(void); +void PlaySoundActivating(void); +void PlaySoundSelecting(void); void SetAnimStatus(int); void SetGameStatus(int); void SetFontStatus(int); -void ResetFontStatus(); +void ResetFontStatus(void); void SetLevelSetInfo(char *, int); -void ToggleFullscreenOrChangeWindowScalingIfNeeded(); -void ChangeViewportPropertiesIfNeeded(); +void ToggleFullscreenOrChangeWindowScalingIfNeeded(void); +void ChangeViewportPropertiesIfNeeded(void); -boolean CheckIfPlayfieldViewportHasChanged(); -boolean CheckIfGlobalBorderOrPlayfieldViewportHasChanged(); +boolean CheckIfPlayfieldViewportHasChanged(void); +boolean CheckIfGlobalBorderOrPlayfieldViewportHasChanged(void); #endif /* TOOLS_H */