X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=a59f2bac2f5c946e50eddc79f033753ec2da4929;hp=33f43c8c786ec220a33df38bc9998732f0888fdd;hb=b180608242f0190c6c8b31772e4dcfce2e9af47c;hpb=a4eaa7fcd8ca604faeee50f049c441415aa4968c diff --git a/src/tools.h b/src/tools.h index 33f43c8c..a59f2bac 100644 --- a/src/tools.h +++ b/src/tools.h @@ -43,99 +43,116 @@ #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2) #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2) #define DOOR_COPY_BACK (1 << 4) -#define DOOR_NO_DELAY (1 << 5) -#define DOOR_GET_STATE (1 << 6) -#define DOOR_SET_STATE (1 << 7) +#define DOOR_NO_COPY_BACK (1 << 5) +#define DOOR_NO_DELAY (1 << 6) +#define DOOR_GET_STATE (1 << 7) +#define DOOR_SET_STATE (1 << 8) /* for Request */ #define REQ_ASK (1 << 0) -#define REQ_OPEN (1 << 1) -#define REQ_CLOSE (1 << 2) -#define REQ_CONFIRM (1 << 3) +#define REQ_CONFIRM (1 << 1) +#define REQ_PLAYER (1 << 2) +#define REQ_STAY_OPEN (1 << 3) #define REQ_STAY_CLOSED (1 << 4) -#define REQ_STAY_OPEN (1 << 5) -#define REQ_PLAYER (1 << 6) +#define REQ_REOPEN (1 << 5) -#define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) +#define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) + +void DumpTile(int, int); void SetDrawtoField(int); void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); void ClearWindow(); +void SetMainBackgroundImageIfDefined(int); +void SetMainBackgroundImage(int); +void SetDoorBackgroundImage(int); +void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); void SetBorderElement(); +void SetRandomAnimationValue(int, int); +int getGraphicAnimationFrame(int, int); +void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int); +void DrawLevelGraphicAnimation(int, int, int); +void DrawLevelElementAnimation(int, int, int); +void DrawLevelGraphicAnimationIfNeeded(int, int, int); +void DrawLevelElementAnimationIfNeeded(int, int, int); + void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); -int getNewGraphicAnimationFrame(int, int); -void DrawGraphicAnimationExt(int, int, int, int, int, int, int); -void DrawGraphicAnimation(int, int, int, int, int, int); -void DrawNewGraphicAnimation(int, int, int); -void DrawGraphicAnimationThruMask(int, int, int, int, int, int); -void getGraphicSource(int, Bitmap **, int *, int *); -void DrawGraphic(int, int, int); -void DrawNewGraphic(int, int, int, int); -void DrawGraphicExt(DrawBuffer *, int, int, int); -void DrawNewGraphicExt(DrawBuffer *, int, int, int, int); -void DrawGraphicThruMask(int, int, int); -void DrawNewGraphicThruMask(int, int, int, int); -void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int); -void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + +void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); +void getGraphicSource(int, int, Bitmap **, int *, int *); +void DrawGraphic(int, int, int, int); +void DrawGraphicExt(DrawBuffer *, int, int, int, int); +void DrawGraphicThruMask(int, int, int, int); +void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int, int); + void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int); -void DrawNewGraphicShifted(int, int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int); -void DrawNewGraphicShiftedThruMask(int, int, int, int, int, int, int); + void DrawScreenElementExt(int, int, int, int, int, int, int); -void DrawNewScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); -void DrawNewLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); -void DrawNewScreenElementShifted(int, int, int, int, int, int); void DrawLevelElementShifted(int, int, int, int, int, int); -void DrawNewLevelElementShifted(int, int, int, int, int, int); void DrawScreenElementThruMask(int, int, int); -void DrawNewScreenElementThruMask(int, int, int); void DrawLevelElementThruMask(int, int, int); -void DrawNewLevelElementThruMask(int, int, int); void DrawLevelFieldThruMask(int, int); -void DrawNewLevelFieldThruMask(int, int); -void ErdreichAnbroeckeln(int, int); +void DrawLevelFieldCrumbledSand(int, int); +void DrawLevelFieldCrumbledSandDigging(int, int, int, int); +void DrawLevelFieldCrumbledSandNeighbours(int, int); void DrawScreenElement(int, int, int); -void DrawNewScreenElement(int, int, int); void DrawLevelElement(int, int, int); -void DrawNewLevelElement(int, int, int); void DrawScreenField(int, int); -void DrawNewScreenField(int, int); void DrawLevelField(int, int); -void DrawNewLevelField(int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); + +void ShowEnvelope(); + +void getMicroGraphicSource(int, Bitmap **, int *, int *); void DrawMicroElement(int, int, int); void DrawLevel(void); void DrawMiniLevel(int, int, int, int); void DrawMicroLevel(int, int, boolean); + +void WaitForEventToContinue(); boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); unsigned int SetDoorState(unsigned int); unsigned int MoveDoor(unsigned int); + void DrawSpecialEditorDoor(); void UndrawSpecialEditorDoor(); -int ReadPixel(DrawBuffer *, int, int); void CreateToolButtons(); +void FreeToolButtons(); + +int map_element_RND_to_EM(int); +int map_element_EM_to_RND(int); +int map_direction_RND_to_EM(int); +int map_direction_EM_to_RND(int); int get_next_element(int); -int el2gfx(int); -int el2img(int); +int el_act_dir2img(int, int, int); +int el_act2img(int, int); int el_dir2img(int, int); -int el_dir_act2img(int, int, int); +int el2baseimg(int); +int el2img(int); +int el2edimg(int); +int el2preimg(int); +int font2baseimg(int); + +unsigned int InitRND(long); +void InitGraphicInfo_EM(void); #endif /* TOOLS_H */