X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=9ee53aa15ae7c241bb9d7d128c7edece9e4589ef;hp=ce4ab0f2781e76d8c951e31134bbf2d47f9ab829;hb=b2a0ff1ddd4430110b331129469dabb8ea7b6ba7;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56 diff --git a/src/tools.h b/src/tools.h index ce4ab0f2..9ee53aa1 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * tools.h * ***********************************************************/ @@ -15,22 +14,26 @@ #ifndef TOOLS_H #define TOOLS_H -#include "main.h" - #include +#include "main.h" -/* für DrawGraphicAnimation */ -#define ANIM_NORMAL 0 -#define ANIM_OSCILLATE 1 +/* for SetDrawtoField */ +#define DRAW_DIRECT 0 +#define DRAW_BUFFERED 1 +#define DRAW_BACKBUFFER 2 -/* für DrawElementShifted */ -#define CUT_NO_CUTTING 0 +/* for DrawElementShifted */ +#define NO_CUTTING 0 #define CUT_ABOVE 1 #define CUT_BELOW 2 #define CUT_LEFT 4 #define CUT_RIGHT 8 -/* für MoveDoor */ +/* for masking functions */ +#define NO_MASKING 0 +#define USE_MASKING 1 + +/* for MoveDoor */ #define DOOR_OPEN_1 1 #define DOOR_OPEN_2 2 #define DOOR_CLOSE_1 4 @@ -44,7 +47,7 @@ #define DOOR_NO_DELAY 32 #define DOOR_GET_STATE 64 -/* für AreYouSure */ +/* for AreYouSure */ #define AYS_ASK 1 #define AYS_OPEN 2 #define AYS_CLOSE 4 @@ -52,22 +55,31 @@ #define AYS_STAY_CLOSED 16 #define AYS_STAY_OPEN 32 +void SetDrawtoField(int); void BackToFront(); void FadeToFront(); void ClearWindow(); void DrawText(int, int, char *, int, int); void DrawTextExt(Drawable, GC, int, int, char *, int, int); +void DrawAllPlayers(void); +void DrawPlayerField(int, int); +void DrawPlayer(struct PlayerInfo *); +void DrawGraphicAnimationExt(int, int, int, int, int, int, int); void DrawGraphicAnimation(int, int, int, int, int, int); +void DrawGraphicAnimationThruMask(int, int, int, int, int, int); void DrawGraphic(int, int, int); void DrawGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicExtHiRes(Drawable, GC, int, int, int); void DrawGraphicThruMask(int, int, int); -void DrawElementThruMask(int, int, int); void DrawMiniGraphic(int, int, int); void DrawMiniGraphicExt(Drawable, GC, int, int, int); -void DrawMiniGraphicExtHiRes(Drawable, GC, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int); -void DrawElementShifted(int, int, int, int, int, int); +void DrawGraphicShifted(int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int); +void DrawScreenElementExt(int, int, int, int, int, int, int); +void DrawLevelElementExt(int, int, int, int, int, int, int); +void DrawScreenElementShifted(int, int, int, int, int, int); +void DrawLevelElementShifted(int, int, int, int, int, int); +void DrawScreenElementThruMask(int, int, int); +void DrawLevelElementThruMask(int, int, int); void ErdreichAnbroeckeln(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); @@ -85,10 +97,6 @@ unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); unsigned int MoveDoor(unsigned int); int ReadPixel(Drawable, int, int); -void CheckJoystickData(void); -int JoystickPosition(int, int, int); -int Joystick(void); -int JoystickButton(void); int el2gfx(int); #endif