X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=9ee53aa15ae7c241bb9d7d128c7edece9e4589ef;hp=b3fa84e444a4c4f37ff8929ba6748a8a24f8a793;hb=b2a0ff1ddd4430110b331129469dabb8ea7b6ba7;hpb=d0893e6987c21c25ec137438a18cfe1288362139 diff --git a/src/tools.h b/src/tools.h index b3fa84e4..9ee53aa1 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,34 +1,39 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * tools.h * -* * -* Letzte Aenderung: 15.06.1995 * ***********************************************************/ #ifndef TOOLS_H #define TOOLS_H +#include #include "main.h" -#include +/* for SetDrawtoField */ +#define DRAW_DIRECT 0 +#define DRAW_BUFFERED 1 +#define DRAW_BACKBUFFER 2 -/* für DrawElementShifted */ -#define CUT_NO_CUTTING 0 +/* for DrawElementShifted */ +#define NO_CUTTING 0 #define CUT_ABOVE 1 #define CUT_BELOW 2 #define CUT_LEFT 4 #define CUT_RIGHT 8 -/* für MoveDoor */ +/* for masking functions */ +#define NO_MASKING 0 +#define USE_MASKING 1 + +/* for MoveDoor */ #define DOOR_OPEN_1 1 #define DOOR_OPEN_2 2 #define DOOR_CLOSE_1 4 @@ -40,8 +45,9 @@ #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2) #define DOOR_COPY_BACK 16 #define DOOR_NO_DELAY 32 +#define DOOR_GET_STATE 64 -/* für AreYouSure */ +/* for AreYouSure */ #define AYS_ASK 1 #define AYS_OPEN 2 #define AYS_CLOSE 4 @@ -49,22 +55,31 @@ #define AYS_STAY_CLOSED 16 #define AYS_STAY_OPEN 32 +void SetDrawtoField(int); void BackToFront(); void FadeToFront(); void ClearWindow(); void DrawText(int, int, char *, int, int); void DrawTextExt(Drawable, GC, int, int, char *, int, int); +void DrawAllPlayers(void); +void DrawPlayerField(int, int); +void DrawPlayer(struct PlayerInfo *); +void DrawGraphicAnimationExt(int, int, int, int, int, int, int); +void DrawGraphicAnimation(int, int, int, int, int, int); +void DrawGraphicAnimationThruMask(int, int, int, int, int, int); void DrawGraphic(int, int, int); void DrawGraphicExt(Drawable, GC, int, int, int); -void DrawGraphicExtHiRes(Drawable, GC, int, int, int); void DrawGraphicThruMask(int, int, int); -void DrawElementThruMask(int, int, int); void DrawMiniGraphic(int, int, int); void DrawMiniGraphicExt(Drawable, GC, int, int, int); -void DrawMiniGraphicExtHiRes(Drawable, GC, int, int, int); -int el2gfx(int); -void DrawGraphicShifted(int, int, int, int, int, int); -void DrawElementShifted(int, int, int, int, int, int); +void DrawGraphicShifted(int, int, int, int, int, int, int); +void DrawGraphicShiftedThruMask(int, int, int, int, int, int); +void DrawScreenElementExt(int, int, int, int, int, int, int); +void DrawLevelElementExt(int, int, int, int, int, int, int); +void DrawScreenElementShifted(int, int, int, int, int, int); +void DrawLevelElementShifted(int, int, int, int, int, int); +void DrawScreenElementThruMask(int, int, int); +void DrawLevelElementThruMask(int, int, int); void ErdreichAnbroeckeln(int, int); void DrawScreenElement(int, int, int); void DrawLevelElement(int, int, int); @@ -77,25 +92,11 @@ void DrawLevel(void); void DrawMiniLevel(int, int); void DrawMicroLevel(int, int); BOOL AreYouSure(char *, unsigned int); -void OpenDoor(unsigned int); -void CloseDoor(unsigned int); -void MoveDoor(unsigned int); -long mainCounter(int); -void InitCounter(void); -long Counter(void); -long Counter2(void); -void WaitCounter(long); -void WaitCounter2(long); -void Delay(long); -BOOL DelayReached(long *, int); +unsigned int OpenDoor(unsigned int); +unsigned int CloseDoor(unsigned int); +unsigned int GetDoorState(void); +unsigned int MoveDoor(unsigned int); int ReadPixel(Drawable, int, int); int el2gfx(int); -void LoadJoystickData(void); -void SaveJoystickData(void); -void CheckJoystickData(void); -int JoystickPosition(int, int, int); -int Joystick(void); -int JoystickButton(void); -void CalibrateJoystick(void); #endif