X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=7ed5f1b16f168bbacb93a54e70ee5239b30292b1;hp=d208383ac27f2ce9faee47e3248b68316d9f3f06;hb=286af1c35b6ae49f090b35e8314284438cad46a0;hpb=3be7c7dc2af1580d9ba24118ed36fb001d09ebc1 diff --git a/src/tools.h b/src/tools.h index d208383a..7ed5f1b1 100644 --- a/src/tools.h +++ b/src/tools.h @@ -15,9 +15,6 @@ #include "main.h" #include "game.h" -/* for SetDrawtoField */ -#define DRAW_FIELDBUFFER 1 -#define DRAW_BACKBUFFER 2 /* for DrawElementShifted */ #define NO_CUTTING 0 @@ -76,13 +73,14 @@ void DrawMaskedBorder_DOOR_2(); void DrawMaskedBorder_DOOR_3(); void DrawMaskedBorder_ALL(); void DrawMaskedBorder(int); -void DrawMaskedBorderToScreen(int); +void DrawMaskedBorderToTarget(int); void SetDrawtoField(int); void RedrawPlayfield(); void BlitScreenToBitmap_RND(Bitmap *); void BlitScreenToBitmap(Bitmap *); void BackToFront(); +void BackToFront_WithFrameDelay(unsigned int); void FadeIn(int); void FadeOut(int); @@ -132,6 +130,8 @@ void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); +void getGraphicSourceBitmap(int, int, Bitmap **); +void getGraphicSourceXY(int, int, int *, int *, boolean); void getSizedGraphicSourceExt(int, int, int, Bitmap **, int *, int *, boolean); void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); @@ -249,7 +249,10 @@ void PlayMenuMusic(); void PlaySoundActivating(); void PlaySoundSelecting(); +void SetAnimStatus(int); void SetGameStatus(int); +void SetFontStatus(int); +void ResetFontStatus(); void ToggleFullscreenOrChangeWindowScalingIfNeeded(); void ChangeViewportPropertiesIfNeeded();