X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=4c7a65266ba7cef1ea89fed9e269726b4170113e;hp=9ebaed30515982bf2c139c78105888ab08afb56c;hb=00ca5a80f980e039d78ed670e88f88a85d222461;hpb=d593293724c160fbccd186edd30dd7287d7f0311 diff --git a/src/tools.h b/src/tools.h index 9ebaed30..4c7a6526 100644 --- a/src/tools.h +++ b/src/tools.h @@ -15,9 +15,6 @@ #include "main.h" #include "game.h" -/* for SetDrawtoField */ -#define DRAW_FIELDBUFFER 1 -#define DRAW_BACKBUFFER 2 /* for DrawElementShifted */ #define NO_CUTTING 0 @@ -76,11 +73,14 @@ void DrawMaskedBorder_DOOR_2(); void DrawMaskedBorder_DOOR_3(); void DrawMaskedBorder_ALL(); void DrawMaskedBorder(int); +void DrawMaskedBorderToTarget(int); void SetDrawtoField(int); void RedrawPlayfield(); +void BlitScreenToBitmap_RND(Bitmap *); void BlitScreenToBitmap(Bitmap *); void BackToFront(); +void BackToFront_WithFrameDelay(unsigned int); void FadeIn(int); void FadeOut(int); @@ -94,6 +94,8 @@ void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); +Bitmap *getGlobalBorderBitmapFromStatus(int); + void ClearField(); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); @@ -105,6 +107,8 @@ void SetPanelBackground(); void DrawBackground(int, int, int, int); void DrawBackgroundForFont(int, int, int, int, int); void DrawBackgroundForGraphic(int, int, int, int, int); +boolean CheckIfGlobalBorderHasChanged(); +void RedrawGlobalBorder(); void MarkTileDirty(int, int); void SetBorderElement(); @@ -114,9 +118,6 @@ void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY], void SetRandomAnimationValue(int, int); int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); -void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); - void DrawFixedGraphicAnimation(int, int, int); void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); @@ -134,7 +135,6 @@ void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); void getFixedGraphicSource(int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); -void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); @@ -247,6 +247,11 @@ void PlayMenuMusic(); void PlaySoundActivating(); void PlaySoundSelecting(); +void SetAnimStatus(int); +void SetGameStatus(int); +void SetFontStatus(int); +void ResetFontStatus(); + void ToggleFullscreenOrChangeWindowScalingIfNeeded(); void ChangeViewportPropertiesIfNeeded();