X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=21288a94475c080bd740b675a546bdc835ecbd4a;hp=e7a65872bcf2593d3e54ce884610504637990567;hb=c0c5862d9ee59c70412b1c35e558101b109a8ec9;hpb=9de8eede744c45187c7011543ef8097d1ebc879c diff --git a/src/tools.h b/src/tools.h index e7a65872..21288a94 100644 --- a/src/tools.h +++ b/src/tools.h @@ -15,6 +15,7 @@ #define TOOLS_H #include "main.h" +#include "game.h" /* for SetDrawtoField */ #define DRAW_DIRECT 0 @@ -43,28 +44,38 @@ #define DOOR_ACTION_2 (DOOR_OPEN_2 | DOOR_CLOSE_2) #define DOOR_ACTION (DOOR_ACTION_1 | DOOR_ACTION_2) #define DOOR_COPY_BACK (1 << 4) -#define DOOR_NO_DELAY (1 << 5) -#define DOOR_GET_STATE (1 << 6) -#define DOOR_SET_STATE (1 << 7) +#define DOOR_NO_COPY_BACK (1 << 5) +#define DOOR_NO_DELAY (1 << 6) +#define DOOR_FORCE_REDRAW (1 << 7) +#define DOOR_GET_STATE (1 << 8) +#define DOOR_SET_STATE (1 << 9) /* for Request */ #define REQ_ASK (1 << 0) -#define REQ_OPEN (1 << 1) -#define REQ_CLOSE (1 << 2) -#define REQ_CONFIRM (1 << 3) +#define REQ_CONFIRM (1 << 1) +#define REQ_PLAYER (1 << 2) +#define REQ_STAY_OPEN (1 << 3) #define REQ_STAY_CLOSED (1 << 4) -#define REQ_STAY_OPEN (1 << 5) -#define REQ_PLAYER (1 << 6) +#define REQ_REOPEN (1 << 5) -#define REQUEST_WAIT_FOR (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) +#define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) + +void DumpTile(int, int); void SetDrawtoField(int); void RedrawPlayfield(boolean, int, int, int, int); void BackToFront(); void FadeToFront(); + +void FadeIn(int); +void FadeOut(int); +void FadeCross(int); + void ClearWindow(); +void SetMainBackgroundImageIfDefined(int); void SetMainBackgroundImage(int); void SetDoorBackgroundImage(int); +void SetPanelBackground(); void DrawBackground(int, int, int, int); void MarkTileDirty(int, int); @@ -83,6 +94,7 @@ void DrawAllPlayers(void); void DrawPlayerField(int, int); void DrawPlayer(struct PlayerInfo *); +void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); void DrawGraphicExt(DrawBuffer *, int, int, int, int); @@ -93,8 +105,6 @@ void DrawMiniGraphic(int, int, int); void getMiniGraphicSource(int, Bitmap **, int *, int *); void DrawMiniGraphicExt(DrawBuffer *, int, int, int); -void DrawGraphicShifted(int, int, int, int, int, int, int, int); -void DrawGraphicShiftedThruMask(int, int, int, int, int, int, int); void DrawScreenElementExt(int, int, int, int, int, int, int); void DrawLevelElementExt(int, int, int, int, int, int, int); void DrawScreenElementShifted(int, int, int, int, int, int); @@ -113,12 +123,13 @@ void DrawLevelField(int, int); void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); -void getMicroGraphicSource(int, Bitmap **, int *, int *); -void DrawMicroElement(int, int, int); +void ShowEnvelope(); + void DrawLevel(void); void DrawMiniLevel(int, int, int, int); -void DrawMicroLevel(int, int, boolean); +void DrawPreviewLevel(boolean); +void WaitForEventToContinue(); boolean Request(char *, unsigned int); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); @@ -132,12 +143,32 @@ void UndrawSpecialEditorDoor(); void CreateToolButtons(); void FreeToolButtons(); +int map_element_RND_to_EM(int); +int map_element_EM_to_RND(int); +int map_direction_RND_to_EM(int); +int map_direction_EM_to_RND(int); + +void map_android_clone_elements_RND_to_EM(struct LevelInfo *); +void map_android_clone_elements_EM_to_RND(struct LevelInfo *); + int get_next_element(int); int el_act_dir2img(int, int, int); int el_act2img(int, int); int el_dir2img(int, int); +int el2baseimg(int); int el2img(int); int el2edimg(int); int el2preimg(int); +int font2baseimg(int); + +unsigned int InitRND(long); +void InitGraphicInfo_EM(void); + +void PlayMenuSound(); +void PlayMenuSoundStereo(int, int); +void PlayMenuSoundIfLoop(); +void PlayMenuMusic(); + +void ToggleFullscreenIfNeeded(); #endif /* TOOLS_H */