X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=1fc4b5dbb982e7ed2fa40c193009bdd3967ae96d;hp=c4a0252bb1fc787061b29694025e4d57dd881907;hb=7ecbe0a730dc19d8a46ffe6bbcb052f20d0c4152;hpb=1e422c29292f0583391b0ce9e9c872b38f035ac0 diff --git a/src/tools.h b/src/tools.h index c4a0252b..1fc4b5db 100644 --- a/src/tools.h +++ b/src/tools.h @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* tools.h * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// tools.h +// ============================================================================ #ifndef TOOLS_H #define TOOLS_H @@ -18,7 +16,7 @@ #include "game.h" /* for SetDrawtoField */ -#define DRAW_BUFFERED 1 +#define DRAW_FIELDBUFFER 1 #define DRAW_BACKBUFFER 2 /* for DrawElementShifted */ @@ -49,6 +47,16 @@ #define DOOR_GET_STATE (1 << 8) #define DOOR_SET_STATE (1 << 9) +#define DOOR_1 (DOOR_ACTION_1) +#define DOOR_2 (DOOR_ACTION_2) +#define DOOR_OPEN (DOOR_OPEN_ALL) +#define DOOR_CLOSE (DOOR_CLOSE_ALL) + +#define DOOR_INDEX_FROM_TOKEN(x) ((x) == DOOR_1 ? 0 : 1) +#define DOOR_TOKEN_FROM_INDEX(x) ((x) == 0 ? DOOR_1 ? : DOOR_2) +#define REDRAW_DOOR_FROM_TOKEN(x) ((x) == DOOR_1 ? REDRAW_DOOR_1 : \ + REDRAW_DOOR_2) + /* for Request */ #define REQ_ASK (1 << 0) #define REQ_CONFIRM (1 << 1) @@ -59,6 +67,7 @@ #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER) + void DumpTile(int, int); void DrawMaskedBorder_FIELD(); @@ -69,7 +78,9 @@ void DrawMaskedBorder_ALL(); void DrawMaskedBorder(int); void SetDrawtoField(int); -void RedrawPlayfield(boolean, int, int, int, int); +void RedrawPlayfield(); +void BlitScreenToBitmap_RND(Bitmap *); +void BlitScreenToBitmap(Bitmap *); void BackToFront(); void FadeIn(int); @@ -84,6 +95,8 @@ void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); +Bitmap *getGlobalBorderBitmapFromGameStatus(); + void ClearField(); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); @@ -95,6 +108,8 @@ void SetPanelBackground(); void DrawBackground(int, int, int, int); void DrawBackgroundForFont(int, int, int, int, int); void DrawBackgroundForGraphic(int, int, int, int, int); +boolean CheckIfGlobalBorderHasChanged(); +void RedrawGlobalBorder(); void MarkTileDirty(int, int); void SetBorderElement(); @@ -104,9 +119,6 @@ void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY], void SetRandomAnimationValue(int, int); int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); -void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); - void DrawFixedGraphicAnimation(int, int, int); void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); @@ -124,7 +136,6 @@ void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); void getFixedGraphicSource(int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); -void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int); @@ -158,18 +169,25 @@ void DrawLevelElement(int, int, int); void DrawScreenField(int, int); void DrawLevelField(int, int); +void DrawSizedElement(int, int, int, int); +void DrawSizedElementOrWall(int, int, int, int, int); + void DrawMiniElement(int, int, int); void DrawMiniElementOrWall(int, int, int, int); void ShowEnvelope(int); void ShowEnvelopeDoor(char *text, int); -void DrawLevel(void); +void DrawLevel(int); +void DrawSizedLevel(int, int, int, int, int); void DrawMiniLevel(int, int, int, int); -void DrawPreviewLevel(boolean); +void DrawPreviewLevelInitial(void); +void DrawPreviewLevelAnimation(void); -void WaitForEventToContinue(); +void WaitForEventToContinue(void); boolean Request(char *, unsigned int); +void InitGraphicCompatibilityInfo_Doors(void); +void InitDoors(void); unsigned int OpenDoor(unsigned int); unsigned int CloseDoor(unsigned int); unsigned int GetDoorState(void); @@ -217,7 +235,7 @@ int getBeltElementFromBeltNrAndBeltDir(int, int); int getBeltSwitchElementFromBeltNrAndBeltDirNr(int, int); int getBeltSwitchElementFromBeltNrAndBeltDir(int, int); -unsigned int InitRND(long); +unsigned int InitRND(int); void InitGraphicInfo_EM(void); void PlayMenuSoundExt(int); @@ -230,7 +248,7 @@ void PlayMenuMusic(); void PlaySoundActivating(); void PlaySoundSelecting(); -void ToggleFullscreenIfNeeded(); +void ToggleFullscreenOrChangeWindowScalingIfNeeded(); void ChangeViewportPropertiesIfNeeded(); #endif /* TOOLS_H */