X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Ftools.h;h=1fc4b5dbb982e7ed2fa40c193009bdd3967ae96d;hp=af450a90cdb3983139799a0c412f102d16117f35;hb=eb72f4adc74084da40e39484b2545e3d49d39eaa;hpb=d2b08e8601362bd9f1ade63c9bca892aab0e410e diff --git a/src/tools.h b/src/tools.h index af450a90..1fc4b5db 100644 --- a/src/tools.h +++ b/src/tools.h @@ -95,6 +95,8 @@ void FadeSetDisabled(); void FadeSkipNextFadeIn(); void FadeSkipNextFadeOut(); +Bitmap *getGlobalBorderBitmapFromGameStatus(); + void ClearField(); void SetWindowBackgroundImageIfDefined(int); void SetMainBackgroundImageIfDefined(int); @@ -106,6 +108,8 @@ void SetPanelBackground(); void DrawBackground(int, int, int, int); void DrawBackgroundForFont(int, int, int, int, int); void DrawBackgroundForGraphic(int, int, int, int, int); +boolean CheckIfGlobalBorderHasChanged(); +void RedrawGlobalBorder(); void MarkTileDirty(int, int); void SetBorderElement(); @@ -115,9 +119,6 @@ void FloodFillLevel(int, int, int, short[MAX_LEV_FIELDX][MAX_LEV_FIELDY], void SetRandomAnimationValue(int, int); int getGraphicAnimationFrame(int, int); -void DrawGraphicAnimation(int, int, int); -void DrawGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); - void DrawFixedGraphicAnimation(int, int, int); void DrawFixedGraphicAnimationExt(DrawBuffer *, int, int, int, int, int); @@ -135,7 +136,6 @@ void getFixedGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); void getFixedGraphicSource(int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); -void getGraphicSourceExt(int, int, Bitmap **, int *, int *, boolean); void getGraphicSource(int, int, Bitmap **, int *, int *); void DrawGraphic(int, int, int, int);